Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GesuDiNazareth
Neith
Level 159
God Stats
1W - 2L
1,586 SR
Queue Stats
126W - 125L
1,551 Elo+
Party 2
Hera
Hera
MagoDelCaos
Hera
Level 128
God Stats
1W - 1L
1,347 SR
Queue Stats
329W - 294L
1,597 Elo+
Party 2
Hercules
Hercules
ThiccTortello
Hercules
Level 17
God Stats
1W - 0L
1,700 SR
Queue Stats
26W - 2L
1,869 Elo+
Party 2
Team Averages
Level 112
1,527 SR
1,603 Elo+

VS

Team Averages
Level 73
1,459 SR
1,427 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Entsteig
Khepri
Level 146
God Stats
38W - 32L
1,609 SR
Queue Stats
110W - 104L
1,551 Elo+
Party 1
Neith
Neith
Saishotsuki
Neith
Level 15
God Stats
1W - 2L
1,494 SR
Queue Stats
11W - 13L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
Shanqria
Kukulkan
Level 14
God Stats
1W - 1L
1,193 SR
Queue Stats
6W - 8L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 1
6,120
612
2,767
4,759
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
8
0 / 2 / 1
4,934
493
1,069
4,289
2,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 4 / 1
5,873
587
4,833
5,882
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 0
6,326
633
4,745
4,384
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ThiccTortello
Hercules
9
1 / 1 / 1
5,432
543
1,694
6,012
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 0
4,766
477
2,560
4,438
2,435
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
 
Bakasura
1
0 / 0 / 0
3,303
330
0
0
0
Khepri
Entsteig
Khepri
8
3 / 2 / 4
5,454
545
2,603
5,280
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
4 / 3 / 1
5,092
509
4,371
5,915
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shanqria
Kukulkan
7
0 / 4 / 0
4,146
415
1,874
4,152
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
11
Kills
7
7
Deaths
11
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
Ganesha
 
Ganesha
0
2
1
0.25
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Bakasura
 
Bakasura
0
0
0
0
L
Khepri
Entsteig
Khepri
3
2
4
2.5
W
3
4
1
0.88
W
5
0
0
5
L
4
3
1
1.5
L
Kukulkan
Shanqria
Kukulkan
0
4
0
0
W
Hercules
ThiccTortello
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,108
Damage
11,408
25,326
Taken
19,785
8,984
Mitigated
9,776
6,360
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,767
1,016
0
2,486
4,759
1,658
0
2,518
2,203
0
31,916
W
Ganesha
 
Ganesha
1,069
235
0
375
4,289
2,209
338
1,200
3,039
16,690
0
L
Baron Samedi
 
Baron Samedi
2,560
932
0
1,289
4,438
2,435
0
1,325
3,089
22,656
0
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Entsteig
Khepri
2,603
396
0
613
5,280
4,767
0
652
4,584
11,812
0
W
4,833
2,609
0
1,250
5,882
1,711
0
1,571
4,271
0
27,283
W
4,745
1,548
0
1,628
4,384
1,261
275
1,155
3,155
33,810
0
L
4,371
2,629
0
1,068
5,915
1,301
0
765
5,110
0
14,163
L
Kukulkan
Shanqria
Kukulkan
1,874
575
0
250
4,152
1,273
0
2,774
1,188
12,726
0
W
Hercules
ThiccTortello
Hercules
1,694
562
0
621
6,012
2,145
0
391
5,621
0
31,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
22,761
275
Minions Killed
125
0
Camps Cleared
0
941,463
Distance Traveled
660,682
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,120
612
77
8
0
215,178
2
W
Ganesha
4,934
493
12
1
0
188,694
5
L
Baron Samedi
4,766
477
50
5
0
154,259
3
L
Bakasura
3,303
330
0
0
0
0
0
L
Khepri
5,454
545
16
2
0
168,631
3
W
Neith
5,873
587
54
5
0
166,171
0
W
Hera
6,326
633
72
7
0
172,079
3
L
Neith
5,092
509
35
4
0
163,498
0
L
Kukulkan
4,146
415
24
2
0
174,294
1
W
Hercules
5,432
543
60
6
0
199,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role