Player Matchup

Janus
Janus
AdmiraI Autism
Janus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 81L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
GuyIves
Gilgamesh
Level 117
God Stats
4W - 1L
1,655 SR
Queue Stats
108W - 52L
1,649 Elo+
Party 1
Cernunnos
Cernunnos
McMunted
Cernunnos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 89L
1,508 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,583 Elo+

VS

Team Averages
Level 16
1,290 SR
1,210 Elo+
Neith
Neith
Madtoyrlz
Neith
Level 7
God Stats
0W - 7L
1,011 SR
Queue Stats
1W - 17L
1,066 Elo+
Party 2
Olorun
Olorun
XxCombatK1D
Olorun
Level 18
God Stats
0W - 2L
1,359 SR
Queue Stats
20W - 74L
1,295 Elo+
Party 2
Hercules
Hercules
kickyourass6969
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 75L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 9
11,122
741
12,281
10,970
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GuyIves
Gilgamesh
16
10 / 1 / 11
12,486
832
19,952
20,802
19,893
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
McMunted
Cernunnos
15
6 / 4 / 9
11,246
750
16,111
13,217
5,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Madtoyrlz
Neith
14
4 / 6 / 1
10,670
711
7,553
14,678
5,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
13
2 / 9 / 4
10,178
679
8,717
15,180
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
12
3 / 7 / 2
9,971
665
6,871
24,284
23,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
9
9
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Gilgamesh
GuyIves
Gilgamesh
10
1
11
15.5
L
Neith
Madtoyrlz
Neith
4
6
1
0.75
W
Cernunnos
McMunted
Cernunnos
6
4
9
2.63
L
Olorun
2
9
4
0.44
L
Hercules
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,344
Damage
23,141
44,989
Taken
54,142
28,260
Mitigated
34,738
7,605
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,281
763
0
1,482
10,970
3,289
647
1,260
9,588
31,501
0
W
Gilgamesh
GuyIves
Gilgamesh
19,952
4,983
0
2,287
20,802
19,893
286
5,132
14,212
4,085
45,803
L
Neith
Madtoyrlz
Neith
7,553
2,841
0
1,655
14,678
5,341
0
4,420
10,258
0
22,356
W
Cernunnos
McMunted
Cernunnos
16,111
9,888
0
3,836
13,217
5,078
1,633
2,207
10,746
0
52,275
L
Olorun
8,717
2,913
981
2,359
15,180
6,050
0
4,507
10,673
33,602
0
L
Hercules
6,871
1,056
0
5,068
24,284
23,347
0
5,450
18,834
0
17,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
30,819
161
Minions Killed
98
12
Camps Cleared
0
868,445
Distance Traveled
726,480
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,122
741
37
2
0
290,557
0
W
Gilgamesh
12,486
832
56
4
6
318,630
1
L
Neith
10,670
711
30
2
0
244,988
0
W
Cernunnos
11,246
750
68
5
6
259,258
2
L
Olorun
10,178
679
54
4
0
207,017
1
L
Hercules
9,971
665
14
1
0
274,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role