Player Matchup

Discordia
Discordia
Gêmeo
Discordia
Level 8
God Stats
8W - 4L
1,553 SR
Queue Stats
16W - 17L
1,406 Elo+
Solo
Sol
Sol
LuscaPOWER
Sol
Level 28
God Stats
51W - 31L
1,799 SR
Queue Stats
421W - 351L
1,568 Elo+
Solo
Terra
Terra
XVoogX
Terra
Level 26
God Stats
6W - 7L
1,925 SR
Queue Stats
146W - 146L
1,541 Elo+
Solo
Danzaburou
Danzaburou
black-ozzy69
Danzaburou
Level 27
God Stats
2W - 3L
1,493 SR
Queue Stats
50W - 41L
1,483 Elo+
Solo
Da Ji
Da Ji
reidusnub
Da Ji
Level 13
God Stats
4W - 3L
1,164 SR
Queue Stats
80W - 58L
1,450 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,489 Elo+

VS

Team Averages
Level 18
1,463 SR
1,425 Elo+
Neith
Neith
GangSteerBR
Neith
Level 7
God Stats
0W - 2L
1,221 SR
Queue Stats
5W - 11L
1,306 Elo+
Solo
Heimdallr
Heimdallr
Lautaro21
Heimdallr
Level 28
God Stats
3W - 3L
1,644 SR
Queue Stats
154W - 160L
1,520 Elo+
Solo
Pele
Pele
Sw_Adam06
Pele
Level 17
God Stats
18W - 14L
1,587 SR
Queue Stats
38W - 40L
1,481 Elo+
Solo
Janus
Janus
aimeucuzinho
Janus
Level 28
God Stats
3W - 4L
1,364 SR
Queue Stats
259W - 184L
1,574 Elo+
Solo
Cerberus
Cerberus
time_lop3s
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gêmeo
Discordia
19
4 / 0 / 23
11,150
1,115
15,327
8,372
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 3 / 24
13,242
1,324
30,469
19,059
7,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
XVoogX
Terra
18
1 / 1 / 28
11,362
1,136
4,963
11,123
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
black-ozzy69
Danzaburou
18
3 / 4 / 19
10,582
1,058
8,766
10,714
4,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
reidusnub
Da Ji
19
24 / 5 / 11
14,500
1,450
21,192
10,709
6,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

230

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 8
9,946
995
5,668
13,897
5,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Lautaro21
Heimdallr
16
3 / 7 / 2
10,214
1,021
10,333
12,892
4,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
17
3 / 9 / 8
10,702
1,070
11,287
18,809
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 8 / 6
10,890
1,089
19,321
15,766
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
time_lop3s
Cerberus
16
3 / 12 / 6
10,437
1,044
7,908
24,539
26,804
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
42
43
Kills
12
13
Deaths
43
105
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
W
Discordia
Gêmeo
Discordia
4
0
23
15.5
L
Heimdallr
Lautaro21
Heimdallr
3
7
2
0.57
W
11
3
24
7.67
L
Pele
3
9
8
0.78
W
Terra
XVoogX
Terra
1
1
28
15
L
3
8
6
0.75
W
Danzaburou
black-ozzy69
Danzaburou
3
4
19
3.13
W
Da Ji
reidusnub
Da Ji
24
5
11
5.9
L
Cerberus
time_lop3s
Cerberus
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,717
Damage
54,517
59,977
Taken
85,903
36,458
Mitigated
49,452
19,054
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
2,502
0
649
13,897
5,229
0
7,095
6,802
0
26,295
W
Discordia
Gêmeo
Discordia
15,327
1,188
0
436
8,372
3,819
0
3,933
4,439
42,609
0
L
Heimdallr
Lautaro21
Heimdallr
10,333
4,335
0
680
12,892
4,938
0
6,894
5,998
0
36,813
W
30,469
12,093
0
8,561
19,059
7,064
0
11,033
7,598
63,508
0
L
Pele
11,287
1,889
0
2,756
18,809
7,282
0
10,853
7,956
0
29,373
W
Terra
XVoogX
Terra
4,963
1,240
4,410
4,006
11,123
15,099
0
5,412
5,711
9,863
0
L
19,321
734
0
947
15,766
5,199
0
10,674
5,092
43,529
0
W
Danzaburou
black-ozzy69
Danzaburou
8,766
4,502
0
1,091
10,714
4,338
0
3,745
6,969
0
19,551
W
Da Ji
reidusnub
Da Ji
21,192
7,257
0
550
10,709
6,138
0
3,106
7,603
0
28,118
L
Cerberus
time_lop3s
Cerberus
7,908
789
0
3,404
24,539
26,804
0
15,243
9,296
14,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,836
Gold Earned
52,189
184
Minions Killed
209
8
Camps Cleared
5
991,382
Distance Traveled
909,641
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,946
995
44
4
2
147,057
0
W
Discordia
11,150
1,115
57
6
2
208,331
1
L
Heimdallr
10,214
1,021
54
5
1
158,181
0
W
Sol
13,242
1,324
81
8
3
235,297
1
L
Pele
10,702
1,070
35
4
2
209,059
0
W
Terra
11,362
1,136
10
1
1
211,001
0
L
Janus
10,890
1,089
59
6
0
214,983
1
W
Danzaburou
10,582
1,058
22
2
1
158,750
0
W
Da Ji
14,500
1,450
14
1
1
178,003
0
L
Cerberus
10,437
1,044
17
2
0
180,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role