Player Matchup

Anhur
Anhur
Jajey
Anhur
Level 87
God Stats
1W - 1L
1,682 SR
Queue Stats
15W - 11L
1,578 Elo+
Solo
Aphrodite
Aphrodite
LelLuj
Aphrodite
Level 42
God Stats
4W - 4L
1,634 SR
Queue Stats
16W - 16L
1,569 Elo+
Party 2
Osiris
Osiris
TheNexXor0606
Osiris
Level 68
God Stats
14W - 11L
1,615 SR
Queue Stats
71W - 77L
1,510 Elo+
Party 2
Team Averages
Level 66
1,644 SR
1,552 Elo+

VS

Team Averages
Level 145
1,584 SR
1,579 Elo+
Sol
Sol
ThatLofiGurl
Sol
Level 152
God Stats
1W - 0L
1,540 SR
Queue Stats
58W - 47L
1,529 Elo+
Solo
Loki
Loki
VioletSeth
Loki
Level 141
God Stats
5W - 0L
1,669 SR
Queue Stats
66W - 57L
1,640 Elo+
Party 1
Athena
Athena
thAlgos
Athena
Level 142
God Stats
2W - 4L
1,543 SR
Queue Stats
25W - 25L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jajey
Anhur
12
4 / 5 / 4
8,194
683
6,785
9,607
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
LelLuj
Aphrodite
12
2 / 2 / 4
7,852
654
5,483
7,646
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 6 / 4
7,843
654
5,961
10,769
5,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 5
8,615
718
9,505
7,863
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 3 / 6
8,686
724
7,657
10,122
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
thAlgos
Athena
12
3 / 1 / 9
9,152
763
6,625
8,739
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
13
13
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
Jajey
Anhur
4
5
4
1.2
L
Aphrodite
LelLuj
Aphrodite
2
2
4
2
W
5
4
5
1.88
L
2
6
4
0.67
W
5
3
6
2.67
W
Athena
thAlgos
Athena
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,229
Damage
23,787
28,022
Taken
26,724
11,487
Mitigated
15,929
8,990
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Jajey
Anhur
6,785
2,640
0
1,515
9,607
3,182
0
5,076
3,838
0
22,230
L
Aphrodite
LelLuj
Aphrodite
5,483
729
2,205
4,145
7,646
2,949
420
4,414
2,830
27,083
0
W
9,505
2,173
0
1,829
7,863
2,306
776
1,042
6,821
32,098
0
L
5,961
2,094
0
1,125
10,769
5,356
472
6,540
3,727
0
14,172
W
7,657
1,379
0
1,585
10,122
5,485
22
3,150
6,972
0
25,893
W
Athena
thAlgos
Athena
6,625
1,508
0
948
8,739
8,138
3
1,553
7,186
14,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
26,453
118
Minions Killed
126
4
Camps Cleared
7
574,730
Distance Traveled
673,093
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,194
683
39
3
2
194,390
6
L
Aphrodite
7,852
654
58
5
1
204,249
3
W
Sol
8,615
718
68
6
5
206,752
1
L
Osiris
7,843
654
21
2
1
176,091
0
W
Loki
8,686
724
35
3
1
231,215
3
W
Athena
9,152
763
23
2
1
235,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role