Player Matchup

Kukulkan
Kukulkan
CpRx NyTro
Kukulkan
Level 121
God Stats
24W - 13L
1,546 SR
Queue Stats
234W - 154L
1,695 Elo+
Party 1
Ymir
Ymir
D3M VIB3Z
Ymir
Level 99
God Stats
8W - 7L
1,717 SR
Queue Stats
1,074W - 1,013L
1,546 Elo+
Party 1
Da Ji
Da Ji
SmiteGamer69
Da Ji
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
396W - 240L
1,689 Elo+
Party 1
Team Averages
Level 95
1,588 SR
1,643 Elo+

VS

Team Averages
Level 129
1,388 SR
1,424 Elo+
Ne Zha
Ne Zha
Blaack-_Smoking_
Ne Zha
Level 86
God Stats
7W - 13L
1,539 SR
Queue Stats
77W - 101L
1,413 Elo+
Solo
Ra
Ra
ExiIe-xD
Ra
Level 157
God Stats
0W - 1L
1,155 SR
Queue Stats
7W - 16L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
The_BrahaM
Kuzenbo
Level 144
God Stats
10W - 6L
1,470 SR
Queue Stats
206W - 285L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CpRx NyTro
Kukulkan
15
4 / 2 / 11
11,323
666
15,046
7,598
3,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
14
1 / 0 / 14
11,737
690
6,121
19,811
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
12 / 1 / 5
12,744
750
18,995
16,908
6,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
8,391
494
1,385
5,900
1,458
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 5 / 0
10,149
597
7,513
14,714
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
The_BrahaM
Kuzenbo
13
1 / 6 / 1
10,098
594
11,264
24,497
25,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
3
3
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Kukulkan
CpRx NyTro
Kukulkan
4
2
11
4.75
W
Ymir
1
0
14
8
L
1
5
0
0.2
W
12
1
5
14.5
L
Kuzenbo
The_BrahaM
Kuzenbo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
20,162
44,317
Taken
45,111
29,730
Mitigated
32,028
11,350
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,385
354
43
395
5,900
1,458
0
2,631
3,269
0
4,980
W
Kukulkan
CpRx NyTro
Kukulkan
15,046
857
0
500
7,598
3,275
1,515
3,904
3,694
67,817
0
W
Ymir
6,121
806
0
6,060
19,811
19,698
89
6,791
13,020
24,973
0
L
7,513
356
811
1,944
14,714
4,961
0
5,928
8,786
49,532
0
W
18,995
4,014
0
4,790
16,908
6,757
364
8,648
7,525
0
59,007
L
Kuzenbo
The_BrahaM
Kuzenbo
11,264
2,529
0
0
24,497
25,609
0
12,864
11,633
32,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
28,638
209
Minions Killed
138
11
Camps Cleared
2
984,809
Distance Traveled
690,041
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,391
494
11
1
0
98,344
2
W
Kukulkan
11,323
666
118
7
3
300,274
1
W
Ymir
11,737
690
30
2
1
345,398
4
L
Ra
10,149
597
88
5
2
295,631
7
W
Da Ji
12,744
750
61
4
7
339,137
0
L
Kuzenbo
10,098
594
39
2
0
296,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role