Player Matchup

Izanami
Izanami
Hippymess
Izanami
Level 68
God Stats
7W - 9L
1,472 SR
Queue Stats
76W - 115L
1,212 Elo+
Solo
Anubis
Anubis
RV_Hades
Anubis
Level 100
God Stats
3W - 2L
1,682 SR
Queue Stats
162W - 236L
1,341 Elo+
Solo
Achilles
Achilles
SaberTiger57
Achilles
Level 67
God Stats
23W - 20L
1,563 SR
Queue Stats
181W - 185L
1,351 Elo+
Solo
Kumbhakarna
Kumbhakarna
Valantino5
Kumbhakarna
Level 118
God Stats
15W - 11L
1,459 SR
Queue Stats
180W - 176L
1,455 Elo+
Solo
Hades
Hades
VermontPower1
Hades
Level 85
God Stats
46W - 36L
1,449 SR
Queue Stats
308W - 340L
1,366 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,345 Elo+

VS

Team Averages
Level 79
1,434 SR
1,268 Elo+
Artemis
Artemis
II-LOST_SOUL-ll
Artemis
Level 91
God Stats
18W - 6L
1,826 SR
Queue Stats
356W - 438L
1,240 Elo+
Party 1
Odin
Odin
MrCadillac616
Odin
Level 39
God Stats
3W - 6L
1,327 SR
Queue Stats
115W - 176L
1,263 Elo+
Solo
Fenrir
Fenrir
RadgeDoggy
Fenrir
Level 27
God Stats
13W - 25L
1,264 SR
Queue Stats
49W - 105L
1,158 Elo+
Party 1
Nu Wa
Nu Wa
Ravenwiccam
Nu Wa
Level 129
God Stats
24W - 10L
1,487 SR
Queue Stats
279W - 318L
1,392 Elo+
Solo
Cerberus
Cerberus
im-supa-smexy
Cerberus
Level 109
God Stats
2W - 8L
1,269 SR
Queue Stats
36W - 55L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hippymess
Izanami
10
1 / 0 / 4
6,315
486
2,683
4,133
995
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
RV_Hades
Anubis
14
2 / 0 / 0
7,683
591
4,580
4,139
2,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SaberTiger57
Achilles
11
2 / 1 / 3
6,531
502
2,656
7,541
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Valantino5
Kumbhakarna
9
2 / 1 / 4
6,236
480
2,594
10,276
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 0 / 1
6,716
517
5,616
7,722
3,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,005
462
5,968
6,527
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
5,961
459
926
8,185
1,797
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
RadgeDoggy
Fenrir
10
0 / 1 / 2
6,074
467
1,164
7,564
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 0
6,194
476
6,648
2,990
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
im-supa-smexy
Cerberus
7
0 / 5 / 0
5,018
386
961
8,904
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hippymess
Izanami
1
0
4
3
L
1
2
0
0.5
L
0
2
0
0
W
Anubis
RV_Hades
Anubis
2
0
0
2
L
Fenrir
RadgeDoggy
Fenrir
0
1
2
1
L
1
1
0
1
W
Achilles
SaberTiger57
Achilles
2
1
3
3.5
W
Kumbhakarna
Valantino5
Kumbhakarna
2
1
4
4
W
4
0
1
4.5
L
Cerberus
im-supa-smexy
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
15,667
33,811
Taken
34,170
16,418
Mitigated
11,830
15,683
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hippymess
Izanami
2,683
1,677
0
550
4,133
995
0
632
3,501
0
29,879
L
5,968
2,465
0
1,739
6,527
1,902
495
2,612
3,915
0
34,144
L
926
56
0
1,560
8,185
1,797
0
4,580
3,605
0
26,510
W
Anubis
RV_Hades
Anubis
4,580
532
0
2,798
4,139
2,761
126
484
3,655
46,785
0
L
Fenrir
RadgeDoggy
Fenrir
1,164
234
0
1,822
7,564
2,298
0
1,007
6,557
0
33,233
L
6,648
1,907
0
680
2,990
890
871
2,177
813
34,027
0
W
Achilles
SaberTiger57
Achilles
2,656
711
0
3,979
7,541
3,514
0
936
6,605
0
35,106
W
Kumbhakarna
Valantino5
Kumbhakarna
2,594
657
184
2,467
10,276
6,096
30
2,312
7,964
14,487
0
W
5,616
588
239
5,466
7,722
3,052
600
3,245
4,477
32,168
0
L
Cerberus
im-supa-smexy
Cerberus
961
104
0
1,722
8,904
4,943
195
2,414
6,490
11,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
29,252
312
Minions Killed
275
0
Camps Cleared
0
1,132,152
Distance Traveled
1,103,042
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,315
486
66
5
0
233,836
0
L
Artemis
6,005
462
62
5
0
220,589
3
L
Odin
5,961
459
60
5
0
221,128
1
W
Anubis
7,683
591
105
8
0
214,924
0
L
Fenrir
6,074
467
72
6
0
245,472
0
L
Nu Wa
6,194
476
51
4
0
206,116
5
W
Achilles
6,531
502
68
5
0
224,720
8
W
Kumbhakarna
6,236
480
19
1
0
220,569
2
W
Hades
6,716
517
54
4
0
238,103
0
L
Cerberus
5,018
386
30
2
0
209,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role