Player Matchup

Cthulhu
Cthulhu
AnarC89
Cthulhu
Level 109
God Stats
2W - 1L
1,593 SR
Queue Stats
7W - 10L
1,419 Elo+
Party 1
Zeus
Zeus
Gnutti
Zeus
Level 137
God Stats
12W - 2L
1,905 SR
Queue Stats
49W - 49L
1,564 Elo+
Party 1
Anubis
Anubis
HyperionString
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 110L
1,480 Elo+
Solo
Ne Zha
Ne Zha
pims57
Ne Zha
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 15L
1,426 Elo+
Solo
Chiron
Chiron
weezyshuffle
Chiron
Level 105
God Stats
1W - 0L
1,741 SR
Queue Stats
49W - 22L
1,532 Elo+
Party 1
Team Averages
Level 111
1,648 SR
1,484 Elo+

VS

Team Averages
Level 78
1,532 SR
1,459 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Magnety
Kukulkan
Level 121
God Stats
9W - 4L
1,585 SR
Queue Stats
326W - 304L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
Podróżny
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 462L
1,437 Elo+
Solo
Hachiman
Hachiman
Sterva69
Hachiman
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 45L
1,341 Elo+
Solo
Neith
Neith
TTxdecay
Neith
Level 79
God Stats
0W - 1L
1,574 SR
Queue Stats
78W - 79L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnarC89
Cthulhu
18
1 / 4 / 10
10,856
905
11,403
22,493
10,714
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Gnutti
Zeus
19
16 / 0 / 6
13,433
1,119
26,652
4,953
1,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 2 / 12
11,269
939
10,857
7,061
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
pims57
Ne Zha
18
4 / 5 / 14
11,855
988
8,710
13,325
5,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
19
3 / 0 / 15
11,690
974
16,801
9,954
3,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 0 / 9
11,226
936
12,769
8,429
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Magnety
Kukulkan
17
2 / 6 / 8
11,253
938
14,823
15,346
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Podróżny
Sylvanus
17
0 / 9 / 8
10,172
848
4,156
24,610
15,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Sterva69
Hachiman
17
1 / 10 / 5
10,220
852
7,725
16,232
4,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
TTxdecay
Neith
17
7 / 3 / 3
11,974
998
15,334
14,436
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
28
Kills
11
11
Deaths
28
57
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
9
5.5
W
Cthulhu
AnarC89
Cthulhu
1
4
10
1.5
W
Zeus
Gnutti
Zeus
16
0
6
19
W
4
2
12
5
L
Kukulkan
Magnety
Kukulkan
2
6
8
1
L
Sylvanus
Podróżny
Sylvanus
0
9
8
0.44
L
Hachiman
Sterva69
Hachiman
1
10
5
0.35
L
Neith
TTxdecay
Neith
7
3
3
2.83
W
Ne Zha
pims57
Ne Zha
4
5
14
2.2
W
Chiron
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,423
Damage
54,807
57,786
Taken
79,053
23,993
Mitigated
32,627
8,513
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,769
458
157
4,649
8,429
2,722
0
4,365
4,064
55,032
0
W
Cthulhu
AnarC89
Cthulhu
11,403
1,127
206
203
22,493
10,714
0
13,375
9,118
37,440
0
W
Zeus
Gnutti
Zeus
26,652
825
0
440
4,953
1,744
0
3,274
1,679
52,019
0
W
10,857
323
0
1,798
7,061
3,076
0
3,891
3,170
16,383
0
L
Kukulkan
Magnety
Kukulkan
14,823
1,063
0
679
15,346
5,139
0
10,536
4,810
47,750
0
L
Sylvanus
Podróżny
Sylvanus
4,156
847
792
4,161
24,610
15,301
0
13,478
11,132
12,672
0
L
Hachiman
Sterva69
Hachiman
7,725
3,210
0
0
16,232
4,862
0
11,792
4,440
0
20,618
L
Neith
TTxdecay
Neith
15,334
3,978
0
2,248
14,436
4,603
0
8,741
5,695
0
31,349
W
Ne Zha
pims57
Ne Zha
8,710
2,066
0
1,140
13,325
5,082
0
6,841
6,484
0
19,740
W
Chiron
16,801
6,612
915
3,811
9,954
3,377
0
4,367
5,587
0
47,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
54,845
265
Minions Killed
246
6
Camps Cleared
11
1,120,477
Distance Traveled
1,045,022
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,226
936
92
8
2
215,433
3
W
Cthulhu
10,856
905
72
6
1
246,285
0
W
Zeus
13,433
1,119
72
6
1
219,959
0
W
Anubis
11,269
939
25
2
1
213,405
2
L
Kukulkan
11,253
938
79
7
2
231,990
1
L
Sylvanus
10,172
848
12
1
0
199,501
0
L
Hachiman
10,220
852
40
3
1
154,113
0
L
Neith
11,974
998
23
2
6
243,985
0
W
Ne Zha
11,855
988
12
1
2
213,412
0
W
Chiron
11,690
974
84
7
1
227,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role