Player Matchup

Cthulhu
Cthulhu
Filthiefrank
Cthulhu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,667 Elo+
Party 2
Neith
Neith
GneissMoves
Neith
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 28L
1,331 Elo+
Party 2
Scylla
Scylla
Hudson590
Scylla
Level 13
God Stats
5W - 8L
1,236 SR
Queue Stats
32W - 36L
1,354 Elo+
Solo
Team Averages
Level 27
1,412 SR
1,451 Elo+

VS

Team Averages
Level 69
1,687 SR
1,770 Elo+
Anubis
Anubis
ItsThatBoo
Anubis
Level 5
God Stats
6W - 0L
1,653 SR
Queue Stats
7W - 4L
1,835 Elo+
Party 1
Set
Set
Mr_Ant26
Set
Level 148
God Stats
1W - 0L
1,644 SR
Queue Stats
65W - 19L
1,768 Elo+
Party 1
Poseidon
Poseidon
Pursuit28
Poseidon
Level 53
God Stats
2W - 0L
1,764 SR
Queue Stats
46W - 15L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Filthiefrank
Cthulhu
12
3 / 10 / 3
10,052
628
8,350
23,817
19,103
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 4 / 4
10,926
683
13,467
14,464
2,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Hudson590
Scylla
13
2 / 8 / 8
10,176
636
11,165
15,241
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsThatBoo
Anubis
15
8 / 5 / 10
11,751
734
20,229
19,358
10,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 4 / 7
11,589
724
15,263
13,836
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Pursuit28
Poseidon
15
5 / 3 / 12
11,243
703
13,840
8,698
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
22
22
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Filthiefrank
Cthulhu
3
10
3
0.45
L
7
4
4
2.25
L
Scylla
Hudson590
Scylla
2
8
8
0.75
W
Anubis
ItsThatBoo
Anubis
8
5
10
2.6
W
9
4
7
3.13
W
Poseidon
Pursuit28
Poseidon
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
49,332
53,522
Taken
41,892
25,161
Mitigated
20,888
8,445
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Filthiefrank
Cthulhu
8,350
854
66
1,855
23,817
19,103
0
12,537
11,102
20,115
0
L
13,467
5,767
0
4,132
14,464
2,946
296
10,391
4,073
0
35,666
L
Scylla
Hudson590
Scylla
11,165
707
0
2,392
15,241
3,112
60
11,773
3,468
32,715
0
W
Anubis
ItsThatBoo
Anubis
20,229
2,267
0
10,701
19,358
10,508
318
9,848
9,122
44,474
0
W
15,263
6,174
0
3,257
13,836
7,518
1,205
5,914
7,684
0
43,026
W
Poseidon
Pursuit28
Poseidon
13,840
1,850
0
534
8,698
2,862
0
3,382
5,244
40,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
34,583
146
Minions Killed
186
5
Camps Cleared
9
700,726
Distance Traveled
776,406
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,052
628
25
2
1
225,159
4
L
Neith
10,926
683
60
4
1
244,973
2
L
Scylla
10,176
636
61
4
3
230,594
1
W
Anubis
11,751
734
64
4
0
242,089
1
W
Set
11,589
724
57
4
6
273,293
2
W
Poseidon
11,243
703
65
4
3
261,024
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role