Player Matchup

Danzaburou
Danzaburou
Brandflakes25
Danzaburou
Level 28
God Stats
2W - 3L
1,638 SR
Queue Stats
8W - 9L
1,692 Elo+
Party 1
Susano
Susano
Phantom_Menace51
Susano
Level 105
God Stats
0W - 4L
1,571 SR
Queue Stats
56W - 59L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
SleetyCascade
Aphrodite
Level 111
God Stats
0W - 1L
1,190 SR
Queue Stats
13W - 12L
1,792 Elo+
Party 1
Team Averages
Level 81
1,466 SR
1,675 Elo+

VS

Team Averages
Level 73
1,595 SR
1,457 Elo+
Anubis
Anubis
IllFaZeAtomic
Anubis
Level 86
God Stats
4W - 2L
1,566 SR
Queue Stats
140W - 125L
1,574 Elo+
Party 2
Ymir
Ymir
butterman3740
Ymir
Level 123
God Stats
1W - 0L
1,516 SR
Queue Stats
65W - 80L
1,407 Elo+
Party 2
Fenrir
Fenrir
unfadingx
Fenrir
Level 10
God Stats
4W - 2L
1,702 SR
Queue Stats
30W - 40L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brandflakes25
Danzaburou
17
2 / 9 / 10
13,420
610
11,298
20,674
3,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 6 / 3
15,933
724
22,766
21,597
9,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
SleetyCascade
Aphrodite
16
2 / 6 / 11
12,993
591
15,693
20,018
7,902
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 8
16,048
729
30,177
18,767
10,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 18
15,402
700
11,022
23,041
38,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
unfadingx
Fenrir
17
6 / 9 / 12
15,115
687
14,700
22,789
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
15
Kills
21
21
Deaths
15
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brandflakes25
Danzaburou
2
9
10
0.78
W
12
3
8
5.33
L
11
6
3
2.08
L
Aphrodite
SleetyCascade
Aphrodite
2
6
11
1.25
W
3
3
18
4
W
Fenrir
unfadingx
Fenrir
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,757
Damage
55,899
62,289
Taken
64,597
20,753
Mitigated
61,721
18,674
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brandflakes25
Danzaburou
11,298
4,564
0
3,647
20,674
3,823
0
14,071
6,347
0
45,036
W
30,177
1,223
0
11,520
18,767
10,677
1,922
4,804
13,963
100,645
0
L
22,766
3,433
0
1,094
21,597
9,028
0
14,075
7,220
0
54,998
L
Aphrodite
SleetyCascade
Aphrodite
15,693
1,741
5,735
8,198
20,018
7,902
0
13,393
6,122
59,284
0
W
11,022
782
0
4,328
23,041
38,802
722
6,921
16,120
41,830
0
W
Fenrir
unfadingx
Fenrir
14,700
4,776
0
6,695
22,789
12,242
667
5,956
16,833
0
45,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
46,565
222
Minions Killed
243
8
Camps Cleared
11
1,088,293
Distance Traveled
1,012,378
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,420
610
64
3
2
341,516
5
W
Anubis
16,048
729
132
6
5
330,182
1
L
Susano
15,933
724
49
2
5
395,989
7
L
Aphrodite
12,993
591
109
5
1
350,788
8
W
Ymir
15,402
700
60
3
0
363,124
9
W
Fenrir
15,115
687
51
2
6
319,072
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role