Player Matchup

Baba Yaga
Baba Yaga
ALHIMIK228
Baba Yaga
Level 18
God Stats
2W - 2L
1,577 SR
Queue Stats
6W - 9L
1,383 Elo+
Solo
Fenrir
Fenrir
Cesarcor1
Fenrir
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,103 Elo+
Solo
Mercury
Mercury
NeedHWIDSPoofer
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Olorun
Olorun
NinoTimeX
Olorun
Level 26
God Stats
1W - 2L
1,700 SR
Queue Stats
5W - 12L
1,338 Elo+
Solo
Sylvanus
Sylvanus
embaar
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,382 Elo+
Solo
Team Averages
Level 13
1,556 SR
1,289 Elo+

VS

Team Averages
Level 13
1,422 SR
1,288 Elo+
Hercules
Hercules
Ewwow
Hercules
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 32L
1,408 Elo+
Solo
Hachiman
Hachiman
blazedddo
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Jormungandr
Jormungandr
шпвапгшрвап
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,268 Elo+
Solo
Ne Zha
Ne Zha
犀利的大熊
Ne Zha
Level 14
God Stats
11W - 7L
1,283 SR
Queue Stats
64W - 71L
1,295 Elo+
Party 1
Zeus
Zeus
雷神艾尼路
Zeus
Level 7
God Stats
7W - 11L
1,328 SR
Queue Stats
42W - 48L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ALHIMIK228
Baba Yaga
6
0 / 6 / 3
5,307
408
2,114
5,652
1,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Cesarcor1
Fenrir
10
1 / 6 / 1
6,229
479
1,788
8,319
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 5 / 5
7,303
562
8,424
10,814
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
NinoTimeX
Olorun
12
7 / 2 / 2
7,540
580
6,876
8,319
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
embaar
Sylvanus
9
2 / 0 / 2
5,825
448
2,091
4,566
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ewwow
Hercules
12
3 / 1 / 4
7,338
564
4,814
7,833
5,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
blazedddo
Hachiman
10
0 / 4 / 1
5,985
460
2,438
7,831
2,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 4
6,439
495
4,003
9,996
7,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 2 / 3
7,977
614
6,261
7,980
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 5 / 4
7,621
586
6,156
6,111
1,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
14
Kills
18
19
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ALHIMIK228
Baba Yaga
0
6
3
0.25
L
Fenrir
Cesarcor1
Fenrir
1
6
1
0.25
W
Hercules
Ewwow
Hercules
3
1
4
5
L
4
5
5
1.3
L
Olorun
NinoTimeX
Olorun
7
2
2
4
W
Hachiman
blazedddo
Hachiman
0
4
1
0.13
L
Sylvanus
embaar
Sylvanus
2
0
2
3
W
1
2
4
1.5
W
7
2
3
4.25
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,293
Damage
23,672
37,670
Taken
39,751
12,900
Mitigated
19,887
7,702
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ALHIMIK228
Baba Yaga
2,114
235
0
794
5,652
1,640
0
1,188
4,445
15,893
0
L
Fenrir
Cesarcor1
Fenrir
1,788
1,157
0
1,209
8,319
2,339
0
1,783
6,536
0
30,398
W
Hercules
Ewwow
Hercules
4,814
2,023
0
2,916
7,833
5,735
618
2,286
5,475
0
30,679
L
8,424
4,479
0
2,600
10,814
3,719
0
4,833
5,946
0
39,721
L
Olorun
NinoTimeX
Olorun
6,876
1,659
176
2,108
8,319
2,935
345
1,229
6,968
26,591
0
W
Hachiman
blazedddo
Hachiman
2,438
2,018
0
1,886
7,831
2,286
476
2,066
5,675
0
30,378
L
Sylvanus
embaar
Sylvanus
2,091
931
63
752
4,566
2,267
0
1,126
3,440
13,234
3,815
W
4,003
1,675
0
0
9,996
7,181
183
3,496
6,122
24,398
0
W
6,261
2,933
0
2,271
7,980
2,963
0
1,302
6,640
0
37,142
W
6,156
1,000
0
786
6,111
1,722
0
831
5,106
28,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
35,360
250
Minions Killed
293
0
Camps Cleared
0
1,119,808
Distance Traveled
1,189,966
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,307
408
36
3
0
170,233
3
L
Fenrir
6,229
479
64
5
0
245,035
2
W
Hercules
7,338
564
79
6
0
275,602
3
L
Mercury
7,303
562
71
5
0
240,907
0
L
Olorun
7,540
580
46
4
0
249,442
0
W
Hachiman
5,985
460
62
5
0
195,709
1
L
Sylvanus
5,825
448
33
3
0
214,191
0
W
Jormungandr
6,439
495
36
3
0
247,903
0
W
Ne Zha
7,977
614
65
5
0
254,034
0
W
Zeus
7,621
586
51
4
0
216,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role