Player Matchup

Hercules
Hercules
KryWoo
Hercules
Level 45
God Stats
2W - 2L
1,242 SR
Queue Stats
33W - 41L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
O TChat99 O
Cthulhu
Level 5
God Stats
1W - 1L
1,218 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Tropic0c0
Discordia
Level 4
God Stats
2W - 3L
1,411 SR
Queue Stats
5W - 6L
1,246 Elo+
Party 1
Team Averages
Level 18
1,290 SR
1,371 Elo+

VS

Team Averages
Level 39
1,544 SR
1,438 Elo+
Ne Zha
Ne Zha
Blaack-_Smoking_
Ne Zha
Level 86
God Stats
7W - 13L
1,633 SR
Queue Stats
77W - 101L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Gryfenfer18515
Sylvanus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 238L
1,620 Elo+
Solo
King Arthur
King Arthur
rNIVEK_
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 53L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KryWoo
Hercules
16
6 / 5 / 11
12,413
690
19,996
18,780
9,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
O TChat99 O
Cthulhu
14
5 / 9 / 11
12,768
709
7,745
13,340
7,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Discordia
Tropic0c0
Discordia
17
10 / 3 / 10
13,458
748
23,104
10,152
3,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 2
13,318
740
16,062
18,566
8,740
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
0 / 8 / 10
10,582
588
9,613
24,309
24,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
rNIVEK_
King Arthur
15
5 / 7 / 7
12,002
667
7,125
22,459
17,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
21
Kills
17
17
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
12
6
2
2.17
L
Sylvanus
0
8
10
0.63
W
Hercules
KryWoo
Hercules
6
5
11
2.3
W
Cthulhu
O TChat99 O
Cthulhu
5
9
11
1.17
W
Discordia
Tropic0c0
Discordia
10
3
10
5
L
King Arthur
rNIVEK_
King Arthur
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,845
Damage
32,800
42,272
Taken
65,334
20,572
Mitigated
50,988
5,629
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,062
4,478
336
3,494
18,566
8,740
0
8,486
10,080
0
57,544
L
Sylvanus
9,613
3,630
2,173
4,158
24,309
24,961
15
11,143
13,166
25,978
0
W
Hercules
KryWoo
Hercules
19,996
9,020
0
4,160
18,780
9,575
1,148
5,281
13,499
0
43,117
W
Cthulhu
O TChat99 O
Cthulhu
7,745
1,065
553
400
13,340
7,587
83
2,827
10,513
18,056
0
W
Discordia
Tropic0c0
Discordia
23,104
3,465
0
516
10,152
3,410
694
2,101
8,051
65,467
0
L
King Arthur
rNIVEK_
King Arthur
7,125
2,430
0
970
22,459
17,287
0
12,403
10,056
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
35,902
170
Minions Killed
148
7
Camps Cleared
6
866,525
Distance Traveled
835,563
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,318
740
63
4
5
291,754
5
L
Sylvanus
10,582
588
44
2
0
254,245
0
W
Hercules
12,413
690
59
3
3
316,191
5
W
Cthulhu
12,768
709
20
1
1
256,984
3
W
Discordia
13,458
748
91
5
3
293,350
4
L
King Arthur
12,002
667
41
2
1
289,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role