Player Matchup

Janus
Janus
DG4rp
Janus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 69L
1,625 Elo+
Solo
Nemesis
Nemesis
KoDi31
Nemesis
Level 25
God Stats
23W - 21L
1,310 SR
Queue Stats
157W - 182L
1,419 Elo+
Solo
Achilles
Achilles
SkullShowTV
Achilles
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
26W - 30L
1,364 Elo+
Solo
Izanami
Izanami
kentatsum
Izanami
Level 15
God Stats
5W - 4L
1,527 SR
Queue Stats
19W - 16L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
monkaDouji
Danzaburou
Level 16
God Stats
3W - 2L
1,669 SR
Queue Stats
21W - 16L
1,433 Elo+
Party 2
Team Averages
Level 17
1,501 SR
1,449 Elo+

VS

Team Averages
Level 12
1,421 SR
1,435 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Shadow8480
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,389 Elo+
Solo
Hachiman
Hachiman
WindFakerr
Hachiman
Level 8
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 12L
1,408 Elo+
Party 1
Tiamat
Tiamat
mrbabudi
Tiamat
Level 14
God Stats
4W - 7L
1,360 SR
Queue Stats
7W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DG4rp
Janus
13
8 / 1 / 2
7,421
675
5,375
4,919
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KoDi31
Nemesis
11
6 / 0 / 1
7,144
649
5,070
4,701
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SkullShowTV
Achilles
8
0 / 2 / 8
5,373
488
2,617
8,994
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
kentatsum
Izanami
9
4 / 3 / 3
5,609
510
3,052
5,199
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
monkaDouji
Danzaburou
10
6 / 3 / 1
6,861
624
6,018
5,448
1,567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 2 / 0
8,039
731
9,348
8,405
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
 
Poseidon
6
0 / 7 / 0
4,397
400
619
5,384
1,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Shadow8480
Guan Yu
8
0 / 7 / 1
4,785
435
1,131
7,201
3,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
WindFakerr
Hachiman
8
0 / 4 / 2
4,861
442
1,928
4,924
1,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
mrbabudi
Tiamat
8
0 / 4 / 3
4,729
430
3,986
6,900
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
24
Kills
9
9
Deaths
24
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
2
0
4.5
L
Poseidon
 
Poseidon
0
7
0
0
W
Janus
DG4rp
Janus
8
1
2
9
W
Nemesis
KoDi31
Nemesis
6
0
1
6.5
L
Guan Yu
Shadow8480
Guan Yu
0
7
1
0.07
W
Achilles
SkullShowTV
Achilles
0
2
8
2
L
Hachiman
WindFakerr
Hachiman
0
4
2
0.25
W
Izanami
kentatsum
Izanami
4
3
3
1.83
W
Danzaburou
monkaDouji
Danzaburou
6
3
1
2.17
L
Tiamat
mrbabudi
Tiamat
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
17,012
29,261
Taken
32,814
10,948
Mitigated
13,143
8,639
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,348
6,480
0
3,205
8,405
3,671
0
303
8,032
0
40,425
L
Poseidon
 
Poseidon
619
45
0
0
5,384
1,471
0
2,815
2,375
11,939
0
W
Janus
DG4rp
Janus
5,375
388
0
2,096
4,919
1,378
0
418
4,271
47,009
0
W
Nemesis
KoDi31
Nemesis
5,070
2,737
34
1,859
4,701
1,828
0
420
4,126
0
37,730
L
Guan Yu
Shadow8480
Guan Yu
1,131
285
0
502
7,201
3,952
0
0
7,201
0
12,808
W
Achilles
SkullShowTV
Achilles
2,617
753
0
2,274
8,994
4,965
222
2,289
6,305
0
9,484
L
Hachiman
WindFakerr
Hachiman
1,928
1,649
0
890
4,924
1,167
270
593
4,289
0
16,779
W
Izanami
kentatsum
Izanami
3,052
2,003
0
793
5,199
1,210
602
554
4,381
0
29,084
W
Danzaburou
monkaDouji
Danzaburou
6,018
3,267
0
1,583
5,448
1,567
789
700
4,526
0
33,082
L
Tiamat
mrbabudi
Tiamat
3,986
522
0
1,185
6,900
2,882
474
1,274
5,542
17,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
26,811
308
Minions Killed
214
0
Camps Cleared
0
1,056,715
Distance Traveled
992,180
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,039
731
87
8
0
242,455
2
L
Poseidon
4,397
400
28
3
0
166,749
0
W
Janus
7,421
675
103
9
0
228,983
2
W
Nemesis
7,144
649
71
6
0
245,415
0
L
Guan Yu
4,785
435
33
3
0
183,810
0
W
Achilles
5,373
488
13
1
0
218,421
6
L
Hachiman
4,861
442
34
3
0
197,043
0
W
Izanami
5,609
510
56
5
0
188,293
0
W
Danzaburou
6,861
624
65
6
0
175,603
2
L
Tiamat
4,729
430
32
3
0
202,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role