Player Matchup

Yemoja
Yemoja
Pro_Gamer_KM
Yemoja
Level 39
God Stats
11W - 19L
1,349 SR
Queue Stats
178W - 174L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
UHU-KlebeStick
Baron Samedi
Level 123
God Stats
4W - 8L
1,357 SR
Queue Stats
658W - 672L
1,395 Elo+
Party 2
Mercury
Mercury
assekeSheesh
Mercury
Level 68
God Stats
6W - 4L
1,476 SR
Queue Stats
243W - 231L
1,577 Elo+
Party 1
Artemis
Artemis
iiGriMzH
Artemis
Level 86
God Stats
9W - 3L
1,708 SR
Queue Stats
172W - 138L
1,687 Elo+
Party 1
Mulan
Mulan
xMorogg
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 50L
1,714 Elo+
Party 1
Team Averages
Level 69
1,478 SR
1,561 Elo+

VS

Team Averages
Level 73
1,576 SR
1,530 Elo+
Tyr
Tyr
Esl_ParaMiix
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,413 Elo+
Solo
Loki
Loki
MarcoIIXI
Loki
Level 26
God Stats
90W - 30L
1,744 SR
Queue Stats
167W - 69L
1,675 Elo+
Party 3
Nu Wa
Nu Wa
iiSKROG
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 165L
1,424 Elo+
Solo
Pele
Pele
nmc777
Pele
Level 107
God Stats
118W - 39L
1,765 SR
Queue Stats
242W - 110L
1,627 Elo+
Party 3
Charybdis
Charybdis
smefanyewest
Charybdis
Level 117
God Stats
4W - 4L
1,370 SR
Queue Stats
355W - 390L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 6 / 4
9,988
312
3,243
19,633
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
UHU-KlebeStick
Baron Samedi
9
0 / 3 / 0
9,076
284
2,947
14,918
4,796
Mercury
assekeSheesh
Mercury
20
6 / 11 / 4
14,165
443
13,219
30,149
13,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
iiGriMzH
Artemis
20
10 / 10 / 5
17,503
547
28,979
28,915
11,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
xMorogg
Mulan
20
5 / 6 / 8
14,239
445
10,635
19,193
23,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 8
15,677
490
7,516
26,674
38,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
20
15 / 4 / 4
20,845
651
19,255
24,660
13,537
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
iiSKROG
Nu Wa
20
14 / 5 / 10
18,452
577
46,399
21,793
10,219
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
nmc777
Pele
20
4 / 2 / 6
20,720
648
11,845
21,517
27,941
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
smefanyewest
Charybdis
18
1 / 4 / 6
14,923
466
4,056
17,508
6,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
21
Kills
35
36
Deaths
22
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
7
8
0.71
W
Loki
15
4
4
4.25
L
Yemoja
0
6
4
0.33
L
Baron Samedi
UHU-KlebeStick
Baron Samedi
0
3
0
0
L
Mercury
assekeSheesh
Mercury
6
11
4
0.73
L
Artemis
iiGriMzH
Artemis
10
10
5
1.25
W
Nu Wa
iiSKROG
Nu Wa
14
5
10
3.8
W
Pele
nmc777
Pele
4
2
6
3.5
W
Charybdis
smefanyewest
Charybdis
1
4
6
1
L
Mulan
xMorogg
Mulan
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,023
Damage
89,071
112,808
Taken
112,152
63,363
Mitigated
96,785
21,468
Healing
28,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
1,079
0
7,341
26,674
38,352
204
1,202
25,472
0
67,605
W
Loki
19,255
9,940
0
9,310
24,660
13,537
2,601
1,663
22,997
0
151,870
L
Yemoja
3,243
156
283
1,553
19,633
10,428
0
8,736
10,395
26,536
0
L
Baron Samedi
UHU-KlebeStick
Baron Samedi
2,947
159
0
2,989
14,918
4,796
363
10,066
4,422
25,394
0
L
Mercury
assekeSheesh
Mercury
13,219
7,081
0
7,418
30,149
13,095
0
7,884
21,757
0
92,160
L
Artemis
iiGriMzH
Artemis
28,979
15,154
0
7,045
28,915
11,608
0
10,956
17,537
0
129,284
W
Nu Wa
iiSKROG
Nu Wa
46,399
6,861
0
4,319
21,793
10,219
2,602
4,781
17,012
132,079
0
W
Pele
nmc777
Pele
11,845
3,220
0
2,602
21,517
27,941
2,011
2,649
18,868
95
260,705
W
Charybdis
smefanyewest
Charybdis
4,056
1,246
0
4,670
17,508
6,736
7,541
1,510
15,998
0
94,746
L
Mulan
xMorogg
Mulan
10,635
1,840
0
2,180
19,193
23,436
0
6,840
11,803
125
44,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,971
Gold Earned
90,617
478
Minions Killed
862
0
Camps Cleared
0
2,314,044
Distance Traveled
2,786,656
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,677
490
106
3
0
616,763
3
W
Loki
20,845
651
208
7
0
612,868
4
L
Yemoja
9,988
312
25
1
0
604,562
0
L
Baron Samedi
9,076
284
66
2
0
367,059
6
L
Mercury
14,165
443
109
3
0
516,785
3
L
Artemis
17,503
547
206
6
0
480,774
0
W
Nu Wa
18,452
577
145
5
0
532,423
3
W
Pele
20,720
648
275
9
0
633,131
2
W
Charybdis
14,923
466
128
4
0
391,471
6
L
Mulan
14,239
445
72
2
0
344,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role