Player Matchup

Bakasura
Bakasura
AmosSM
Bakasura
Level 16
God Stats
3W - 7L
1,518 SR
Queue Stats
48W - 65L
1,316 Elo+
Party 1
Bellona
Bellona
Nosferath0
Bellona
Level 6
God Stats
2W - 8L
1,220 SR
Queue Stats
4W - 8L
1,268 Elo+
Solo
Bacchus
Bacchus
Ryuuzaki2244
Bacchus
Level 9
God Stats
6W - 6L
1,620 SR
Queue Stats
29W - 29L
1,513 Elo+
Solo
Neith
Neith
forroboys13
Neith
Level 18
God Stats
1W - 6L
1,305 SR
Queue Stats
71W - 87L
1,366 Elo+
Solo
Ra
Ra
sz_SERGIO_sz
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Team Averages
Level 10
1,432 SR
1,342 Elo+

VS

Team Averages
Level 18
1,479 SR
1,426 Elo+
Poseidon
Poseidon
FBENAVENTE
Poseidon
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
27W - 28L
1,372 Elo+
Solo
Artemis
Artemis
Pablitosripper
Artemis
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Hercules
Hercules
Parabbellum
Hercules
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 21L
1,508 Elo+
Solo
Nemesis
Nemesis
VictorLawker
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,437 Elo+
Solo
Ymir
Ymir
fabiancito32
Ymir
Level 29
God Stats
195W - 255L
1,396 SR
Queue Stats
224W - 297L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmosSM
Bakasura
20
14 / 12 / 12
16,526
1,271
26,288
28,639
12,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Nosferath0
Bellona
20
11 / 7 / 13
14,563
1,120
23,450
26,321
21,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Ryuuzaki2244
Bacchus
20
0 / 5 / 18
12,354
950
15,105
25,365
36,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 5 / 16
12,538
964
23,171
16,438
7,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 12 / 10
12,999
1,000
10,136
18,630
8,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FBENAVENTE
Poseidon
20
13 / 8 / 20
15,681
1,206
29,799
19,279
9,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 8 / 22
15,043
1,157
30,632
13,975
6,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Parabbellum
Hercules
20
13 / 3 / 20
15,378
1,183
18,573
21,657
35,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
VictorLawker
Nemesis
20
3 / 5 / 26
13,511
1,039
16,279
24,092
11,797
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 10 / 22
12,961
997
11,127
26,095
34,452
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
151
34
Kills
41
41
Deaths
34
69
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AmosSM
Bakasura
14
12
12
1.67
W
Poseidon
FBENAVENTE
Poseidon
13
8
20
2.88
L
Bellona
Nosferath0
Bellona
11
7
13
2.5
W
9
8
22
2.5
W
Hercules
Parabbellum
Hercules
13
3
20
7.67
L
Bacchus
Ryuuzaki2244
Bacchus
0
5
18
1.8
W
Nemesis
VictorLawker
Nemesis
3
5
26
3.2
W
3
10
22
1.4
L
2
5
16
2
L
7
12
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,150
Damage
106,410
115,393
Taken
105,098
86,524
Mitigated
97,492
4,839
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AmosSM
Bakasura
26,288
21,698
0
2,664
28,639
12,666
0
10,723
17,916
0
42,345
W
Poseidon
FBENAVENTE
Poseidon
29,799
5,298
0
3,642
19,279
9,185
0
4,720
14,309
63,364
0
L
Bellona
Nosferath0
Bellona
23,450
7,409
0
30
26,321
21,510
0
8,552
17,769
52
32,702
W
30,632
21,326
0
258
13,975
6,654
0
2,938
10,817
0
59,120
W
Hercules
Parabbellum
Hercules
18,573
5,528
0
6,377
21,657
35,404
0
5,199
16,300
0
33,964
L
Bacchus
Ryuuzaki2244
Bacchus
15,105
2,025
0
0
25,365
36,354
0
7,444
17,921
36,345
0
W
Nemesis
VictorLawker
Nemesis
16,279
9,866
0
638
24,092
11,797
0
5,537
18,153
0
41,253
W
11,127
717
0
0
26,095
34,452
0
6,847
18,105
20,830
0
L
23,171
14,161
0
2,010
16,438
7,561
0
7,350
9,088
0
55,784
L
10,136
4,112
109
26
18,630
8,433
0
6,857
11,773
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,980
Gold Earned
72,574
217
Minions Killed
257
7
Camps Cleared
5
1,119,572
Distance Traveled
1,118,708
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,526
1,271
46
4
4
227,269
1
W
Poseidon
15,681
1,206
77
6
3
195,683
0
L
Bellona
14,563
1,120
12
1
2
266,075
0
W
Artemis
15,043
1,157
62
5
0
194,332
0
W
Hercules
15,378
1,183
36
3
0
258,922
0
L
Bacchus
12,354
950
59
5
1
226,351
1
W
Nemesis
13,511
1,039
60
5
2
277,933
1
W
Ymir
12,961
997
22
2
0
191,838
0
L
Neith
12,538
964
73
6
0
212,397
0
L
Ra
12,999
1,000
27
2
0
187,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role