Player Matchup

Bellona
Bellona
MOJON_FEUDAL
Bellona
Level 38
God Stats
0W - 3L
1,100 SR
Queue Stats
75W - 61L
1,492 Elo+
Party 1
Charybdis
Charybdis
begitoaj870
Charybdis
Level 54
God Stats
2W - 5L
1,298 SR
Queue Stats
454W - 424L
1,416 Elo+
Party 1
Ymir
Ymir
redstarC
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,252 Elo+
Party 1
Team Averages
Level 32
1,299 SR
1,387 Elo+

VS

Team Averages
Level 80
1,460 SR
1,326 Elo+
Ymir
Ymir
A_G_ELLIS
Ymir
Level 107
God Stats
7W - 9L
1,392 SR
Queue Stats
215W - 301L
1,311 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Juggernaut2258
Ah Muzen Cab
Level 44
God Stats
2W - 2L
1,552 SR
Queue Stats
15W - 31L
1,273 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dapperdale
Morgan Le Fay
Level 88
God Stats
11W - 10L
1,438 SR
Queue Stats
145W - 146L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MOJON_FEUDAL
Bellona
10
4 / 2 / 0
7,287
662
6,457
10,606
10,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
begitoaj870
Charybdis
8
1 / 0 / 2
6,594
599
1,536
3,762
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 6 / 4
6,844
622
3,497
14,573
9,533
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 4 / 3
8,596
781
6,180
11,524
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Juggernaut2258
Ah Muzen Cab
12
2 / 0 / 5
8,116
738
7,271
6,352
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
dapperdale
Morgan Le Fay
11
2 / 2 / 5
7,992
727
7,586
6,196
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
8
8
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
4
3
1.38
W
Ah Muzen Cab
Juggernaut2258
Ah Muzen Cab
2
0
5
4.5
L
Bellona
MOJON_FEUDAL
Bellona
4
2
0
2
L
Charybdis
begitoaj870
Charybdis
1
0
2
2
W
Morgan Le Fay
dapperdale
Morgan Le Fay
2
2
5
2.25
L
Ymir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,490
Damage
21,037
28,941
Taken
24,072
20,930
Mitigated
9,871
1,100
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,180
2,863
0
1,999
11,524
5,359
0
2,096
9,428
29,300
0
W
Ah Muzen Cab
Juggernaut2258
Ah Muzen Cab
7,271
4,492
0
3,623
6,352
2,220
1,578
992
5,360
0
21,548
L
Bellona
MOJON_FEUDAL
Bellona
6,457
885
0
155
10,606
10,232
0
4,696
5,910
0
17,255
L
Charybdis
begitoaj870
Charybdis
1,536
961
0
870
3,762
1,165
0
1,783
1,979
0
8,367
W
Morgan Le Fay
dapperdale
Morgan Le Fay
7,586
1,278
14
1,490
6,196
2,292
669
819
5,377
21,947
0
L
Ymir
3,497
846
0
75
14,573
9,533
0
7,287
7,286
14,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
24,704
72
Minions Killed
109
2
Camps Cleared
5
472,297
Distance Traveled
586,195
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,596
781
42
4
3
183,145
2
W
Ah Muzen Cab
8,116
738
33
3
0
210,278
0
L
Bellona
7,287
662
25
2
2
204,210
0
L
Charybdis
6,594
599
21
2
0
83,093
2
W
Morgan Le Fay
7,992
727
34
3
2
192,772
1
L
Ymir
6,844
622
26
2
0
184,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role