Player Matchup

Cerberus
Cerberus
L0C0FR
Cerberus
Level 63
God Stats
3W - 2L
1,712 SR
Queue Stats
87W - 89L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
Lancypoo WTS
Kukulkan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 66L
1,561 Elo+
Party 1
Chernobog
Chernobog
Linic
Chernobog
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
46W - 51L
1,447 Elo+
Solo
Tyr
Tyr
What Vibe
Tyr
Level 88
God Stats
4W - 3L
1,648 SR
Queue Stats
212W - 199L
1,547 Elo+
Solo
Charybdis
Charybdis
hunter of war20
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,492 Elo+
Solo
Team Averages
Level 86
1,529 SR
1,523 Elo+

VS

Team Averages
Level 115
1,441 SR
1,510 Elo+
Cthulhu
Cthulhu
Kenny2687
Cthulhu
Level 141
God Stats
4W - 4L
1,426 SR
Queue Stats
523W - 509L
1,546 Elo+
Party 2
Fenrir
Fenrir
Kenwitdabred
Fenrir
Level 107
God Stats
24W - 12L
1,670 SR
Queue Stats
247W - 184L
1,643 Elo+
Party 2
Discordia
Discordia
LunarFauxx
Discordia
Level 100
God Stats
12W - 11L
1,382 SR
Queue Stats
74W - 84L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
MisterRager
Sun Wukong
Level 121
God Stats
25W - 21L
1,275 SR
Queue Stats
389W - 325L
1,521 Elo+
Solo
Zeus
Zeus
WarnerTorres
Zeus
Level 107
God Stats
352W - 329L
1,449 SR
Queue Stats
359W - 349L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
L0C0FR
Cerberus
15
4 / 4 / 2
9,667
967
8,109
13,427
9,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Lancypoo WTS
Kukulkan
15
0 / 7 / 4
9,081
908
11,841
11,506
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Linic
Chernobog
15
0 / 7 / 3
9,055
906
3,687
13,717
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 4
8,671
867
6,747
13,989
12,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
hunter of war20
Charybdis
15
2 / 5 / 4
9,592
959
6,570
10,884
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

174

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kenny2687
Cthulhu
17
4 / 0 / 17
10,344
1,034
9,863
9,791
8,438
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
18
13 / 2 / 11
12,506
1,251
18,767
11,042
4,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
LunarFauxx
Discordia
17
1 / 0 / 12
9,959
996
7,362
5,984
2,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MisterRager
Sun Wukong
17
7 / 0 / 17
11,127
1,113
13,483
9,125
7,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 4 / 11
9,866
987
10,620
7,431
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
6
Kills
29
29
Deaths
6
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kenny2687
Cthulhu
4
0
17
12.5
W
Fenrir
13
2
11
9.25
L
Cerberus
L0C0FR
Cerberus
4
4
2
1.25
L
Kukulkan
Lancypoo WTS
Kukulkan
0
7
4
0.29
L
Chernobog
Linic
Chernobog
0
7
3
0.21
W
Discordia
LunarFauxx
Discordia
1
0
12
7
W
Sun Wukong
MisterRager
Sun Wukong
7
0
17
15.5
W
4
4
11
2.38
L
0
6
4
0.33
L
Charybdis
hunter of war20
Charybdis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,954
Damage
60,095
63,523
Taken
43,373
36,482
Mitigated
24,450
4,778
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kenny2687
Cthulhu
9,863
905
1,026
430
9,791
8,438
0
3,846
5,945
20,022
0
W
Fenrir
18,767
5,395
815
1,756
11,042
4,723
0
5,448
5,594
0
30,681
L
Cerberus
L0C0FR
Cerberus
8,109
168
0
1,616
13,427
9,747
0
4,167
9,260
18,486
0
L
Kukulkan
Lancypoo WTS
Kukulkan
11,841
939
0
774
11,506
5,385
0
4,408
7,098
37,847
0
L
Chernobog
Linic
Chernobog
3,687
1,708
31
863
13,717
5,266
0
8,080
5,637
0
22,672
W
Discordia
LunarFauxx
Discordia
7,362
894
493
1,376
5,984
2,067
0
3,165
2,819
23,437
0
W
Sun Wukong
MisterRager
Sun Wukong
13,483
1,921
0
984
9,125
7,571
0
3,308
5,817
2,438
28,542
W
10,620
304
0
459
7,431
1,651
0
4,183
3,248
24,661
0
L
6,747
459
0
1,198
13,989
12,115
0
7,692
6,297
0
17,607
L
Charybdis
hunter of war20
Charybdis
6,570
2,693
0
296
10,884
3,969
0
4,470
6,414
0
21,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
53,802
182
Minions Killed
167
3
Camps Cleared
12
907,782
Distance Traveled
965,650
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,344
1,034
28
3
2
196,072
0
W
Fenrir
12,506
1,251
22
2
5
209,252
1
L
Cerberus
9,667
967
22
2
0
195,400
0
L
Kukulkan
9,081
908
51
5
1
195,717
0
L
Chernobog
9,055
906
48
5
0
142,297
0
W
Discordia
9,959
996
39
4
0
194,911
0
W
Sun Wukong
11,127
1,113
31
3
2
219,198
0
W
Zeus
9,866
987
47
5
3
146,217
1
L
Tyr
8,671
867
20
2
0
192,456
2
L
Charybdis
9,592
959
41
4
2
181,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role