Player Matchup

Chernobog
Chernobog
Cescadas
Chernobog
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 59L
1,565 Elo+
Solo
Arachne
Arachne
JaeClipseTTV
Arachne
Level 29
God Stats
17W - 19L
1,440 SR
Queue Stats
98W - 89L
1,463 Elo+
Solo
Sylvanus
Sylvanus
jesuisteon
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,090 Elo+
Solo
Tiamat
Tiamat
tooo4a
Tiamat
Level 28
God Stats
30W - 26L
1,527 SR
Queue Stats
233W - 210L
1,582 Elo+
Solo
Terra
Terra
xXUn1kOXx
Terra
Level 24
God Stats
7W - 14L
1,364 SR
Queue Stats
51W - 47L
1,476 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,435 Elo+

VS

Team Averages
Level 15
1,566 SR
1,565 Elo+
Olorun
Olorun
NeedHWIDSPoofer
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Quinpin
Cthulhu
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
25W - 27L
1,540 Elo+
Solo
Chiron
Chiron
RoomWarrior
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Solo
Arachne
Arachne
Vichkata1
Arachne
Level 29
God Stats
13W - 26L
1,830 SR
Queue Stats
141W - 155L
1,605 Elo+
Solo
Hercules
Hercules
oldric
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cescadas
Chernobog
15
4 / 1 / 6
9,279
546
8,972
11,339
4,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
JaeClipseTTV
Arachne
16
9 / 0 / 2
10,428
613
7,945
11,563
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
jesuisteon
Sylvanus
14
2 / 3 / 9
8,205
483
7,195
8,298
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
tooo4a
Tiamat
15
3 / 5 / 2
9,078
534
8,244
11,386
6,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
xXUn1kOXx
Terra
14
7 / 2 / 5
9,687
570
13,958
12,336
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,714
513
11,468
12,701
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Quinpin
Cthulhu
12
2 / 4 / 4
7,422
437
5,124
15,684
9,202
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
7
0 / 4 / 2
5,993
353
4,462
5,637
1,399
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Vichkata1
Arachne
14
4 / 2 / 2
9,056
533
11,079
14,096
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
oldric
Hercules
12
1 / 10 / 1
7,140
420
3,669
13,531
8,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
25
Kills
11
11
Deaths
25
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cescadas
Chernobog
4
1
6
7
W
Arachne
JaeClipseTTV
Arachne
9
0
2
10
L
4
5
4
1.2
L
Cthulhu
Quinpin
Cthulhu
2
4
4
1
L
Chiron
0
4
2
0.25
L
Arachne
Vichkata1
Arachne
4
2
2
2.5
W
Sylvanus
jesuisteon
Sylvanus
2
3
9
2.17
L
Hercules
oldric
Hercules
1
10
1
0.15
W
Tiamat
tooo4a
Tiamat
3
5
2
0.8
W
Terra
xXUn1kOXx
Terra
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
35,802
54,922
Taken
61,649
28,229
Mitigated
31,113
23,486
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cescadas
Chernobog
8,972
5,739
0
3,529
11,339
4,389
1,428
3,145
8,194
0
74,040
W
Arachne
JaeClipseTTV
Arachne
7,945
5,343
0
6,757
11,563
5,342
0
1,671
9,892
0
56,198
L
11,468
5,682
277
5,392
12,701
5,902
2,637
7,264
5,437
51,397
5,344
L
Cthulhu
Quinpin
Cthulhu
5,124
656
53
4,520
15,684
9,202
0
7,255
8,429
32,032
0
L
Chiron
4,462
1,888
608
1,102
5,637
1,399
198
1,331
4,305
0
17,497
L
Arachne
Vichkata1
Arachne
11,079
7,967
0
6,130
14,096
6,168
0
5,748
8,348
0
59,233
W
Sylvanus
jesuisteon
Sylvanus
7,195
2,600
2,216
2,410
8,298
6,040
0
2,905
5,250
17,473
3,080
L
Hercules
oldric
Hercules
3,669
1,605
0
1,253
13,531
8,442
56
7,047
6,484
0
25,078
W
Tiamat
tooo4a
Tiamat
8,244
1,626
221
3,510
11,386
6,747
2,924
4,373
7,013
62,221
0
W
Terra
xXUn1kOXx
Terra
13,958
2,200
564
4,279
12,336
5,711
1,618
3,216
9,120
55,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
38,325
485
Minions Killed
369
0
Camps Cleared
0
1,678,487
Distance Traveled
1,360,359
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,279
546
119
7
0
325,952
2
W
Arachne
10,428
613
110
6
0
411,545
8
L
Olorun
8,714
513
125
7
0
265,546
1
L
Cthulhu
7,422
437
57
3
0
314,310
1
L
Chiron
5,993
353
46
3
0
179,731
3
L
Arachne
9,056
533
93
5
0
342,849
4
W
Sylvanus
8,205
483
33
2
0
323,480
3
L
Hercules
7,140
420
48
3
0
257,923
1
W
Tiamat
9,078
534
114
7
0
295,535
3
W
Terra
9,687
570
109
6
0
321,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role