Player Matchup

Set
Set
Dannyo07
Set
Level 23
God Stats
0W - 3L
1,213 SR
Queue Stats
42W - 45L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Kittybobbi
Kukulkan
Level 25
God Stats
7W - 9L
1,570 SR
Queue Stats
96W - 92L
1,489 Elo+
Party 1
Ares
Ares
VodkaSenpai
Ares
Level 27
God Stats
8W - 8L
1,680 SR
Queue Stats
136W - 133L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Yanourss
Ao Kuang
Level 27
God Stats
29W - 23L
1,633 SR
Queue Stats
328W - 323L
1,502 Elo+
Solo
Hachiman
Hachiman
lFirstPlayer
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,633 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,525 Elo+

VS

Team Averages
Level 25
1,480 SR
1,555 Elo+
Artemis
Artemis
BtsArmyStanFan
Artemis
Level 26
God Stats
31W - 10L
1,767 SR
Queue Stats
151W - 68L
1,742 Elo+
Party 2
Nu Wa
Nu Wa
ChicaMuerta
Nu Wa
Level 18
God Stats
3W - 9L
1,133 SR
Queue Stats
59W - 66L
1,440 Elo+
Solo
Da Ji
Da Ji
CoolDude384
Da Ji
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 46L
1,743 Elo+
Party 2
Sylvanus
Sylvanus
GraGor3
Sylvanus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 98L
1,434 Elo+
Solo
Merlin
Merlin
PTrickfoot
Merlin
Level 25
God Stats
33W - 43L
1,498 SR
Queue Stats
171W - 201L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 9
11,051
1,005
13,553
30,660
32,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Kittybobbi
Kukulkan
17
1 / 8 / 5
10,406
946
10,997
15,029
6,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 10 / 6
11,498
1,045
8,593
24,639
28,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Yanourss
Ao Kuang
18
8 / 4 / 5
12,841
1,167
9,538
14,928
6,594
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
lFirstPlayer
Hachiman
17
1 / 9 / 8
10,499
954
10,283
19,821
8,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 16
14,632
1,330
37,007
10,902
5,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 31
11,588
1,053
12,187
11,286
5,589
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
18 / 4 / 18
13,943
1,268
25,497
11,104
4,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
GraGor3
Sylvanus
20
1 / 3 / 36
12,742
1,158
7,272
13,971
18,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
PTrickfoot
Merlin
19
4 / 2 / 31
11,743
1,068
14,972
9,762
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
176
14
Kills
44
44
Deaths
14
33
Assists
132
Player
Kills
Deaths
Assists
KDA
W
20
2
16
14
W
1
3
31
5.5
W
18
4
18
6.75
L
1
13
9
0.42
W
Sylvanus
GraGor3
Sylvanus
1
3
36
6.33
L
Kukulkan
Kittybobbi
Kukulkan
1
8
5
0.44
W
Merlin
PTrickfoot
Merlin
4
2
31
9.75
L
3
10
6
0.6
L
Ao Kuang
Yanourss
Ao Kuang
8
4
5
2.63
L
Hachiman
lFirstPlayer
Hachiman
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,964
Damage
96,935
105,077
Taken
57,025
82,925
Mitigated
39,098
4,544
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,007
26,237
0
1,092
10,902
5,700
0
3,579
7,323
0
65,096
W
12,187
4,432
61
1,827
11,286
5,589
0
6,260
5,026
45,647
0
W
25,497
6,259
0
93
11,104
4,798
0
7,043
4,061
0
39,520
L
13,553
3,735
0
1,041
30,660
32,281
0
7,778
22,882
6,790
21,645
W
Sylvanus
GraGor3
Sylvanus
7,272
1,718
2,895
3,717
13,971
18,449
0
8,837
5,134
13,661
0
L
Kukulkan
Kittybobbi
Kukulkan
10,997
1,529
0
0
15,029
6,874
0
5,648
9,381
53,557
0
W
Merlin
PTrickfoot
Merlin
14,972
546
0
1,140
9,762
4,562
0
6,251
3,511
30,734
0
L
8,593
293
0
0
24,639
28,432
0
11,919
12,720
22,314
0
L
Ao Kuang
Yanourss
Ao Kuang
9,538
3,129
0
3,246
14,928
6,594
0
4,030
10,898
35,491
0
L
Hachiman
lFirstPlayer
Hachiman
10,283
4,058
0
257
19,821
8,744
0
5,056
14,765
0
30,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,295
Gold Earned
64,648
236
Minions Killed
238
8
Camps Cleared
9
1,004,911
Distance Traveled
1,003,467
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,632
1,330
70
6
6
200,368
1
W
Nu Wa
11,588
1,053
68
6
1
203,925
1
W
Da Ji
13,943
1,268
34
3
1
230,529
1
L
Set
11,051
1,005
30
3
4
179,327
2
W
Sylvanus
12,742
1,158
14
1
0
168,557
2
L
Kukulkan
10,406
946
87
8
1
192,935
0
W
Merlin
11,743
1,068
52
5
1
200,088
0
L
Ares
11,498
1,045
27
2
0
202,538
0
L
Ao Kuang
12,841
1,167
51
5
2
222,935
2
L
Hachiman
10,499
954
41
4
1
207,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role