Player Matchup

Fenrir
Fenrir
MVédAngyalZ
Fenrir
Level 147
God Stats
31W - 23L
1,706 SR
Queue Stats
609W - 490L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Mortios
Danzaburou
Level 86
God Stats
17W - 19L
1,491 SR
Queue Stats
235W - 219L
1,617 Elo+
Solo
Ra
Ra
theWarmtea01
Ra
Level 113
God Stats
2W - 5L
1,401 SR
Queue Stats
27W - 28L
1,612 Elo+
Solo
Team Averages
Level 115
1,533 SR
1,618 Elo+

VS

Team Averages
Level 139
1,664 SR
1,776 Elo+
Vamana
Vamana
Happyinday
Vamana
Level 143
God Stats
4W - 1L
1,872 SR
Queue Stats
342W - 151L
1,811 Elo+
Party 1
Janus
Janus
Mistkriebel
Janus
Level 116
God Stats
1W - 1L
1,278 SR
Queue Stats
16W - 17L
1,614 Elo+
Solo
Odin
Odin
Topastic
Odin
Level 158
God Stats
85W - 13L
1,842 SR
Queue Stats
557W - 163L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 4 / 2
6,557
656
5,004
13,626
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mortios
Danzaburou
9
1 / 5 / 2
6,606
661
4,619
9,705
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,960
696
4,340
5,492
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Happyinday
Vamana
13
7 / 0 / 5
8,409
841
8,062
7,754
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 8
7,013
701
6,718
6,182
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
13
5 / 0 / 8
8,099
810
10,765
7,954
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
Happyinday
Vamana
7
0
5
9.5
L
Fenrir
2
4
2
0.75
W
1
5
8
1
L
Danzaburou
Mortios
Danzaburou
1
5
2
0.4
W
Odin
5
0
8
9
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,963
Damage
25,545
28,823
Taken
21,890
16,009
Mitigated
17,390
5,247
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Happyinday
Vamana
8,062
2,036
0
3,981
7,754
8,391
0
1,654
6,018
6,582
22,161
L
Fenrir
5,004
571
0
2,668
13,626
10,363
0
6,779
5,960
0
8,266
W
6,718
183
0
836
6,182
1,728
100
614
5,193
23,981
0
L
Danzaburou
Mortios
Danzaburou
4,619
2,048
0
627
9,705
3,797
0
2,419
6,603
0
17,143
W
Odin
10,765
1,639
0
1,204
7,954
7,271
37
2,447
5,389
6,802
18,894
L
4,340
505
1,360
592
5,492
1,849
50
1,663
3,471
25,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,123
Gold Earned
23,521
103
Minions Killed
136
2
Camps Cleared
7
540,538
Distance Traveled
687,130
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,409
841
53
5
5
241,893
1
L
Fenrir
6,557
656
9
1
0
187,730
0
W
Janus
7,013
701
33
3
1
211,594
1
L
Danzaburou
6,606
661
39
4
2
169,433
3
W
Odin
8,099
810
50
5
1
233,643
5
L
Ra
6,960
696
55
6
0
183,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role