Player Matchup

Hades
Hades
BirSesVar_TR
Hades
Level 140
God Stats
70W - 54L
1,540 SR
Queue Stats
266W - 252L
1,442 Elo+
Solo
Chaac
Chaac
ChrisFromStateFa
Chaac
Level 140
God Stats
29W - 9L
1,767 SR
Queue Stats
593W - 547L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
KINGZDAZED
Sylvanus
Level 157
God Stats
65W - 49L
1,639 SR
Queue Stats
679W - 607L
1,544 Elo+
Party 1
Apollo
Apollo
TezDaAri3s16
Apollo
Level 126
God Stats
13W - 6L
1,711 SR
Queue Stats
617W - 572L
1,540 Elo+
Party 1
Odin
Odin
ieats_thebooty
Odin
Level 101
God Stats
34W - 27L
1,582 SR
Queue Stats
338W - 305L
1,474 Elo+
Party 1
Team Averages
Level 133
1,648 SR
1,512 Elo+

VS

Team Averages
Level 117
1,475 SR
1,475 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CM JacintoMx
Sylvanus
Level 105
God Stats
14W - 7L
1,650 SR
Queue Stats
52W - 49L
1,529 Elo+
Solo
Chang'e
Chang'e
Leoni_Fair
Chang'e
Level 88
God Stats
1W - 2L
1,275 SR
Queue Stats
32W - 30L
1,544 Elo+
Solo
Da Ji
Da Ji
Mystik_108
Da Ji
Level 159
God Stats
10W - 15L
1,431 SR
Queue Stats
1,025W - 1,054L
1,445 Elo+
Solo
Ra
Ra
Raing_Demon
Ra
Level 105
God Stats
13W - 8L
1,517 SR
Queue Stats
459W - 532L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 0
7,829
712
9,636
7,634
4,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 2 / 1
6,838
622
6,394
9,378
4,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
KINGZDAZED
Sylvanus
9
1 / 0 / 3
5,383
489
2,276
3,991
1,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
11
1 / 2 / 2
6,159
560
6,298
7,595
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 2
6,405
582
1,551
4,956
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 0
5,675
516
3,749
7,813
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
CM JacintoMx
Sylvanus
8
0 / 1 / 1
4,988
453
2,502
7,610
3,286
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Leoni_Fair
Chang'e
8
1 / 5 / 1
5,494
499
6,011
8,311
7,989
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
4 / 0 / 0
7,014
638
3,469
5,841
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 7 / 0
5,685
517
2,696
7,535
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
6
6
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
W
8
1
0
8
L
Sylvanus
CM JacintoMx
Sylvanus
0
1
1
0.5
W
4
2
1
2.25
W
Sylvanus
KINGZDAZED
Sylvanus
1
0
3
2.5
L
Chang'e
Leoni_Fair
Chang'e
1
5
1
0.3
L
Da Ji
4
0
0
4
L
0
7
0
0
W
Apollo
1
2
2
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
18,427
33,554
Taken
37,110
13,869
Mitigated
18,153
17,182
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,749
1,903
0
1,714
7,813
1,956
0
744
7,069
0
28,235
W
9,636
674
85
4,931
7,634
4,037
870
3,338
4,114
50,899
0
L
Sylvanus
CM JacintoMx
Sylvanus
2,502
1,073
319
1,511
7,610
3,286
0
4,196
3,414
16,160
0
W
6,394
1,913
0
5,405
9,378
4,297
180
5,029
4,349
0
31,633
W
Sylvanus
KINGZDAZED
Sylvanus
2,276
984
1,207
2,083
3,991
1,820
0
996
2,987
16,136
0
L
Chang'e
Leoni_Fair
Chang'e
6,011
1,055
0
2,874
8,311
7,989
0
0
8,311
26,576
0
L
Da Ji
3,469
962
0
1,416
5,841
2,364
0
722
5,119
0
33,835
L
2,696
505
204
940
7,535
2,558
0
6,250
1,285
33,175
0
W
Apollo
6,298
4,134
0
2,323
7,595
1,769
0
832
6,763
0
35,403
W
1,551
360
0
1,148
4,956
1,946
0
982
3,974
0
30,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
28,856
333
Minions Killed
283
0
Camps Cleared
0
988,440
Distance Traveled
990,741
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,675
516
61
6
0
179,676
2
W
Hades
7,829
712
108
10
0
201,848
0
L
Sylvanus
4,988
453
26
2
0
188,298
1
W
Chaac
6,838
622
58
5
0
214,244
0
W
Sylvanus
5,383
489
32
3
0
177,097
3
L
Chang'e
5,494
499
51
5
0
200,651
1
L
Da Ji
7,014
638
69
6
0
229,160
0
L
Ra
5,685
517
76
7
0
192,956
1
W
Apollo
6,159
560
72
7
0
173,124
2
W
Odin
6,405
582
63
6
0
222,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role