Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ELBENDECIDO_1
Camazotz
Level 95
God Stats
3W - 4L
1,448 SR
Queue Stats
629W - 824L
1,351 Elo+
Party 1
Apollo
Apollo
sarutobi_daora
Apollo
Level 87
God Stats
4W - 7L
1,611 SR
Queue Stats
109W - 133L
1,410 Elo+
Party 2
Team Averages
Level 106
1,512 SR
1,452 Elo+

VS

Team Averages
Level 98
1,464 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PTLs_Pink
Tyr
Level 141
God Stats
10W - 21L
1,351 SR
Queue Stats
288W - 396L
1,400 Elo+
Party 3
Arachne
Arachne
mimpucca19
Arachne
Level 66
God Stats
30W - 40L
1,468 SR
Queue Stats
260W - 354L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,606
561
523
2,436
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
 
Hades
9
1 / 3 / 0
5,252
525
3,463
5,543
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
7
0 / 3 / 1
4,536
454
2,341
7,690
2,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
ELBENDECIDO_1
Camazotz
8
0 / 1 / 1
5,104
510
1,429
4,926
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
4,754
475
2,252
7,482
1,723
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
7 / 0 / 1
6,178
618
5,182
5,619
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
 
Discordia
10
1 / 1 / 6
5,688
569
4,733
3,830
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
10
0 / 0 / 2
5,635
564
2,475
3,119
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,766
577
2,405
4,663
2,280
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
mimpucca19
Arachne
10
3 / 1 / 0
5,682
568
2,969
5,024
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Hades
 
Hades
1
3
0
0.33
L
Yemoja
 
Yemoja
0
3
1
0.17
W
Anubis
 
Anubis
7
0
1
7.5
W
Discordia
 
Discordia
1
1
6
4
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Camazotz
ELBENDECIDO_1
Camazotz
0
1
1
0.5
W
1
0
2
2
W
Arachne
mimpucca19
Arachne
3
1
0
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,008
Damage
17,764
28,077
Taken
22,255
8,455
Mitigated
8,883
8,514
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
523
0
0
390
2,436
631
0
2,207
229
31,721
0
L
Hades
 
Hades
3,463
452
16
2,042
5,543
2,168
370
0
5,543
24,946
0
L
Yemoja
 
Yemoja
2,341
474
354
996
7,690
2,275
0
4,543
2,803
12,572
0
W
Anubis
 
Anubis
5,182
244
181
3,379
5,619
2,008
385
719
4,900
27,024
0
W
Discordia
 
Discordia
4,733
548
0
1,073
3,830
1,116
761
1,275
2,555
27,837
0
W
Baron Samedi
 
Baron Samedi
2,475
45
47
1,407
3,119
1,474
220
626
2,493
31,418
0
L
Camazotz
ELBENDECIDO_1
Camazotz
1,429
120
0
2,986
4,926
1,658
0
915
4,011
0
22,515
W
2,405
111
0
2,312
4,663
2,280
0
2,604
2,059
0
22,207
W
Arachne
mimpucca19
Arachne
2,969
1,868
0
1,907
5,024
2,005
10
1,103
3,921
0
33,552
L
2,252
1,158
0
1,730
7,482
1,723
0
4,153
3,101
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
28,949
248
Minions Killed
294
0
Camps Cleared
0
862,618
Distance Traveled
941,566
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,606
561
82
8
0
174,929
3
L
Hades
5,252
525
52
5
0
160,949
1
L
Yemoja
4,536
454
20
2
0
161,505
4
W
Anubis
6,178
618
54
5
0
172,226
4
W
Discordia
5,688
569
48
5
0
163,656
3
W
Baron Samedi
5,635
564
71
7
0
179,747
2
L
Camazotz
5,104
510
53
5
0
202,861
0
W
Tyr
5,766
577
56
6
0
205,207
1
W
Arachne
5,682
568
65
7
0
220,730
3
L
Apollo
4,754
475
41
4
0
162,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role