Player Matchup

Hou Yi
Hou Yi
BaddEggWee
Hou Yi
Level 160
God Stats
15W - 10L
1,527 SR
Queue Stats
1,051W - 864L
1,572 Elo+
Solo
Scylla
Scylla
IsaacRensan
Scylla
Level 109
God Stats
3W - 1L
1,192 SR
Queue Stats
298W - 297L
1,465 Elo+
Solo
Neith
Neith
TheBussyWizard
Neith
Level 115
God Stats
7W - 7L
1,663 SR
Queue Stats
629W - 633L
1,473 Elo+
Party 2
Ganesha
Ganesha
TrashxMage
Ganesha
Level 138
God Stats
21W - 11L
1,731 SR
Queue Stats
659W - 666L
1,467 Elo+
Party 2
Anhur
Anhur
xtsedragonx
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo
Team Averages
Level 121
1,523 SR
1,471 Elo+

VS

Team Averages
Level 95
1,582 SR
1,416 Elo+
Hachiman
Hachiman
Jibberish54636
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,125 Elo+
Party 1
Ah Puch
Ah Puch
Kersplat
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,539 Elo+
Solo
Hun Batz
Hun Batz
QueenofHentai
Hun Batz
Level 107
God Stats
1W - 2L
1,704 SR
Queue Stats
291W - 300L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
SageSaga
Zhong Kui
Level 160
God Stats
2W - 3L
1,676 SR
Queue Stats
138W - 135L
1,463 Elo+
Party 1
Tyr
Tyr
SkyKingTv
Tyr
Level 84
God Stats
0W - 1L
1,532 SR
Queue Stats
5W - 8L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BaddEggWee
Hou Yi
18
7 / 2 / 12
10,987
785
12,466
10,005
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
19
5 / 1 / 9
11,082
792
14,693
9,277
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 11
11,294
807
13,245
8,408
3,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
TrashxMage
Ganesha
17
0 / 2 / 20
10,747
768
6,986
15,391
22,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 6 / 6
9,326
666
2,379
12,018
5,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 5 / 3
9,067
648
8,549
9,974
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Kersplat
Ah Puch
18
3 / 3 / 7
10,407
743
16,855
8,926
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
QueenofHentai
Hun Batz
15
3 / 5 / 3
8,860
633
4,760
11,357
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
SageSaga
Zhong Kui
16
3 / 7 / 6
9,962
712
10,453
14,665
8,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 7
9,041
646
8,496
13,351
12,191
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
22
Kills
13
13
Deaths
23
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BaddEggWee
Hou Yi
7
2
12
6.5
W
Scylla
5
1
9
9.5
L
Hachiman
3
5
3
0.9
L
Ah Puch
Kersplat
Ah Puch
3
3
7
2.17
L
Hun Batz
QueenofHentai
Hun Batz
3
5
3
0.9
L
Zhong Kui
SageSaga
Zhong Kui
3
7
6
0.86
L
1
3
7
1.5
W
7
2
11
6.25
W
Ganesha
TrashxMage
Ganesha
0
2
20
5
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,769
Damage
49,113
55,099
Taken
58,273
40,635
Mitigated
31,474
21,437
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BaddEggWee
Hou Yi
12,466
4,877
1,571
1,628
10,005
5,212
1,331
4,731
5,274
0
22,902
W
Scylla
14,693
768
3,689
3,061
9,277
4,005
685
4,875
4,402
43,653
0
L
Hachiman
8,549
6,157
1,221
1,806
9,974
3,479
0
4,081
5,893
0
20,222
L
Ah Puch
Kersplat
Ah Puch
16,855
584
1,350
2,042
8,926
3,663
0
3,569
5,357
40,110
0
L
Hun Batz
QueenofHentai
Hun Batz
4,760
289
1,972
1,929
11,357
3,633
0
4,885
6,472
0
11,081
L
Zhong Kui
SageSaga
Zhong Kui
10,453
526
909
3,704
14,665
8,508
0
4,273
10,392
24,749
0
L
8,496
464
79
4,829
13,351
12,191
118
4,871
8,480
304
15,918
W
13,245
2,761
1,920
2,814
8,408
3,798
1,693
4,489
3,919
0
26,145
W
Ganesha
TrashxMage
Ganesha
6,986
143
991
2,954
15,391
22,591
658
7,274
8,117
15,984
0
W
2,379
509
707
2,102
12,018
5,029
1,078
6,144
5,874
0
5,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
47,337
161
Minions Killed
126
0
Camps Cleared
0
1,307,926
Distance Traveled
1,309,320
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,987
785
36
3
0
217,689
3
W
Scylla
11,082
792
64
5
0
297,544
8
L
Hachiman
9,067
648
16
1
0
227,750
1
L
Ah Puch
10,407
743
39
3
0
251,134
0
L
Hun Batz
8,860
633
13
1
0
289,857
0
L
Zhong Kui
9,962
712
43
3
0
252,357
0
L
Tyr
9,041
646
15
1
0
288,222
1
W
Neith
11,294
807
46
3
0
284,461
1
W
Ganesha
10,747
768
1
0
0
272,017
0
W
Anhur
9,326
666
14
1
0
236,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role