Player Matchup

Medusa
Medusa
KUHAKUsen
Medusa
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 129L
1,537 Elo+
Solo
Thor
Thor
MASTAKILLA889499
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Psychopath13823
Anubis
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 795L
1,302 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,446 Elo+

VS

Team Averages
Level 107
1,492 SR
1,320 Elo+
Scylla
Scylla
Family Gamers04
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,031 Elo+
Solo
Ra
Ra
groovy_pete_
Ra
Level 144
God Stats
5W - 7L
1,423 SR
Queue Stats
146W - 181L
1,407 Elo+
Solo
Hercules
Hercules
luther855
Hercules
Level 155
God Stats
5W - 6L
1,553 SR
Queue Stats
133W - 165L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KUHAKUsen
Medusa
11
3 / 2 / 1
7,223
722
6,255
8,229
3,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 11 / 2
5,828
583
3,522
9,536
4,225
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 6 / 2
6,830
683
5,878
8,920
3,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 14
7,615
762
3,791
6,003
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 11
8,371
837
5,979
6,568
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
luther855
Hercules
13
11 / 0 / 8
8,820
882
13,532
13,324
11,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
19
19
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Medusa
KUHAKUsen
Medusa
3
2
1
1.75
L
0
11
2
0.09
L
2
6
2
0.5
W
6
2
11
5.75
W
Hercules
luther855
Hercules
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,655
Damage
23,302
26,685
Taken
25,895
10,786
Mitigated
15,416
2,284
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,791
294
54
340
6,003
1,555
609
2,734
3,269
9,309
0
L
Medusa
KUHAKUsen
Medusa
6,255
2,623
0
1,078
8,229
3,015
450
3,110
4,769
0
26,977
L
3,522
1,236
0
0
9,536
4,225
0
3,022
5,889
0
6,667
L
5,878
129
0
1,206
8,920
3,546
105
3,206
5,119
16,485
0
W
5,979
426
2,062
2,266
6,568
2,315
913
1,752
4,816
34,617
0
W
Hercules
luther855
Hercules
13,532
4,810
0
6,263
13,324
11,546
37
2,207
11,117
0
22,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,881
Gold Earned
24,806
91
Minions Killed
110
1
Camps Cleared
8
495,931
Distance Traveled
594,111
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,615
762
9
1
0
175,269
0
L
Medusa
7,223
722
52
5
1
185,165
3
L
Thor
5,828
583
4
0
0
125,694
0
L
Anubis
6,830
683
35
4
0
185,072
1
W
Ra
8,371
837
76
8
4
207,530
3
W
Hercules
8,820
882
25
3
4
211,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role