Player Matchup

Izanami
Izanami
Franjatovi
Izanami
Level 18
God Stats
20W - 16L
1,587 SR
Queue Stats
100W - 130L
1,399 Elo+
Party 2
Ra
Ra
MaximumBackcrack
Ra
Level 6
God Stats
3W - 0L
1,793 SR
Queue Stats
6W - 2L
1,734 Elo+
Party 1
Ne Zha
Ne Zha
YamiTheTwo
Ne Zha
Level 7
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 1
Geb
Geb
raulux007
Geb
Level 28
God Stats
9W - 3L
1,922 SR
Queue Stats
107W - 140L
1,629 Elo+
Party 2
Odin
Odin
yurque77
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,700 SR
1,599 Elo+

VS

Team Averages
Level 16
1,557 SR
1,409 Elo+
King Arthur
King Arthur
CaseManateeLolz
King Arthur
Level 16
God Stats
6W - 3L
1,788 SR
Queue Stats
75W - 60L
1,301 Elo+
Solo
Arachne
Arachne
EyeAmNotASmurf
Arachne
Level 24
God Stats
14W - 23L
1,495 SR
Queue Stats
141W - 108L
1,595 Elo+
Solo
Ah Puch
Ah Puch
Vizshyn
Ah Puch
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 150L
1,616 Elo+
Solo
Hercules
Hercules
eduardofloriano9
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,033 Elo+
Solo
Ymir
Ymir
killerway123
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Franjatovi
Izanami
14
5 / 4 / 7
10,060
529
9,065
9,362
3,055
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
22 / 1 / 4
12,622
664
30,513
8,763
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
YamiTheTwo
Ne Zha
15
0 / 2 / 10
10,198
537
4,523
19,123
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 5
9,389
494
952
10,713
4,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
12
7 / 4 / 8
9,974
525
6,059
12,936
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaseManateeLolz
King Arthur
8
1 / 3 / 4
6,231
328
609
16,529
4,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

3
0 / 9 / 2
5,370
283
0
7,549
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Vizshyn
Ah Puch
8
1 / 5 / 2
6,541
344
1,246
6,193
1,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 10 / 2
5,490
289
432
12,010
3,186
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 3
7,466
393
2,132
16,941
8,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
34
Kills
2
15
Deaths
34
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CaseManateeLolz
King Arthur
1
3
4
1
L
0
9
2
0.11
W
Izanami
Franjatovi
Izanami
5
4
7
2.13
W
22
1
4
24
L
Ah Puch
Vizshyn
Ah Puch
1
5
2
0.4
W
Ne Zha
YamiTheTwo
Ne Zha
0
2
10
2.5
L
0
10
2
0.1
L
0
7
3
0.21
W
0
4
5
0.63
W
Odin
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,112
Damage
4,419
60,897
Taken
59,222
21,904
Mitigated
19,525
20,119
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CaseManateeLolz
King Arthur
609
138
0
1,920
16,529
4,746
0
7,242
9,287
0
9,377
L
0
0
0
47
7,549
1,956
0
5,565
1,984
0
2,110
W
Izanami
Franjatovi
Izanami
9,065
5,456
0
1,849
9,362
3,055
4,436
1,079
7,737
0
63,733
W
30,513
1,009
2,061
5,794
8,763
3,664
3,106
1,189
7,574
105,565
0
L
Ah Puch
Vizshyn
Ah Puch
1,246
0
0
194
6,193
1,395
0
3,847
2,346
6,023
0
W
Ne Zha
YamiTheTwo
Ne Zha
4,523
957
0
8,497
19,123
6,381
490
2,453
15,746
0
70,355
L
432
432
0
305
12,010
3,186
0
9,106
2,904
0
4,173
L
2,132
623
0
60
16,941
8,242
0
5,705
11,236
17,010
0
W
952
175
0
500
10,713
4,745
1,115
2,250
7,518
41,614
0
W
Odin
6,059
1,622
0
1,418
12,936
4,059
1,399
1,627
11,037
0
56,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,243
Gold Earned
31,098
479
Minions Killed
57
0
Camps Cleared
0
1,689,263
Distance Traveled
629,532
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,231
328
13
1
0
135,770
0
L
Arachne
5,370
283
4
0
0
72,805
0
W
Izanami
10,060
529
94
5
0
324,354
2
W
Ra
12,622
664
138
7
0
332,889
1
L
Ah Puch
6,541
344
7
0
0
115,083
6
W
Ne Zha
10,198
537
118
6
0
364,656
1
L
Hercules
5,490
289
8
0
0
63,313
1
L
Ymir
7,466
393
25
1
0
242,561
1
W
Geb
9,389
494
63
3
0
339,477
1
W
Odin
9,974
525
66
3
0
327,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role