Player Matchup

Chaac
Chaac
Ahbruzencab2238
Chaac
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
124W - 63L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
Duhske
Danzaburou
Level 12
God Stats
3W - 2L
1,541 SR
Queue Stats
408W - 300L
1,612 Elo+
Solo
Hel
Hel
DupaYash12
Hel
Level 29
God Stats
2W - 2L
1,519 SR
Queue Stats
152W - 165L
1,533 Elo+
Solo
Thor
Thor
ForcedChimp4185
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 1
Athena
Athena
FortuneCracker
Athena
Level 26
God Stats
2W - 3L
1,386 SR
Queue Stats
43W - 33L
1,666 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,578 Elo+

VS

Team Averages
Level 19
1,456 SR
1,605 Elo+
Chang'e
Chang'e
Blaznx316
Chang'e
Level 26
God Stats
10W - 12L
1,296 SR
Queue Stats
190W - 227L
1,596 Elo+
Solo
Heimdallr
Heimdallr
DemonSlayer3704
Heimdallr
Level 18
God Stats
1W - 3L
1,481 SR
Queue Stats
25W - 19L
1,648 Elo+
Solo
Poseidon
Poseidon
KenjiHozuki959
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,496 Elo+
Solo
Bastet
Bastet
King_Wolf158
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 81L
1,450 Elo+
Solo
Apollo
Apollo
budget_human
Apollo
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 4L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,707
571
4,553
8,112
3,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Duhske
Danzaburou
10
3 / 0 / 3
6,221
622
3,562
4,516
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 2
6,106
611
3,205
5,464
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 0 / 3
7,156
716
4,606
4,017
1,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 1 / 5
5,266
527
2,461
6,301
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blaznx316
Chang'e
9
2 / 2 / 0
4,998
500
3,201
4,990
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DemonSlayer3704
Heimdallr
8
0 / 5 / 2
4,658
466
4,363
7,237
1,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
9
0 / 3 / 0
5,297
530
1,482
4,144
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
8
1 / 4 / 1
5,174
517
3,754
5,779
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
0 / 1 / 1
5,380
538
1,817
5,227
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
3
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Chang'e
Blaznx316
Chang'e
2
2
0
1
L
Heimdallr
DemonSlayer3704
Heimdallr
0
5
2
0.2
W
Danzaburou
Duhske
Danzaburou
3
0
3
4.5
W
1
0
2
2
W
7
0
3
8.5
W
0
1
5
2.5
L
Poseidon
0
3
0
0
L
Bastet
1
4
1
0.38
L
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
14,617
28,410
Taken
27,377
11,659
Mitigated
8,892
11,542
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,553
1,030
0
4,324
8,112
3,467
56
1,535
6,577
0
32,045
L
Chang'e
Blaznx316
Chang'e
3,201
517
742
1,700
4,990
3,053
0
699
4,291
23,766
0
L
Heimdallr
DemonSlayer3704
Heimdallr
4,363
2,446
0
998
7,237
1,732
0
773
6,464
0
22,202
W
Danzaburou
Duhske
Danzaburou
3,562
1,621
0
561
4,516
1,419
48
850
3,666
0
29,840
W
3,205
151
456
4,408
5,464
1,563
116
22
5,442
36,381
0
W
4,606
401
0
125
4,017
1,399
0
1,096
2,921
0
41,155
W
2,461
574
0
1,668
6,301
3,811
18
1,072
5,229
15,131
0
L
Poseidon
1,482
306
0
1,291
4,144
1,028
92
49
4,095
29,290
2,055
L
Bastet
3,754
2,007
0
0
5,779
1,467
0
2,267
3,512
0
21,819
L
Apollo
1,817
1,250
0
1,456
5,227
1,612
0
1,878
3,349
0
31,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
25,507
333
Minions Killed
269
0
Camps Cleared
0
987,121
Distance Traveled
907,834
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,707
571
66
7
0
189,588
3
L
Chang'e
4,998
500
40
4
0
170,190
1
L
Heimdallr
4,658
466
50
5
0
179,428
1
W
Danzaburou
6,221
622
61
6
0
208,618
1
W
Hel
6,106
611
90
9
0
191,944
4
W
Thor
7,156
716
93
9
0
200,019
1
W
Athena
5,266
527
23
2
0
196,952
5
L
Poseidon
5,297
530
67
7
0
172,766
3
L
Bastet
5,174
517
46
5
0
202,928
1
L
Apollo
5,380
538
66
7
0
182,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role