Player Matchup

Sol
Sol
Darkknight17457
Sol
Level 21
God Stats
17W - 22L
1,563 SR
Queue Stats
62W - 63L
1,476 Elo+
Solo
Yemoja
Yemoja
Eikoh_
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Thanatos
Thanatos
H20ontheTrack
Thanatos
Level 18
God Stats
1W - 4L
1,299 SR
Queue Stats
13W - 16L
1,501 Elo+
Solo
Chaac
Chaac
TwWins_Crazy
Chaac
Level 22
God Stats
3W - 3L
1,692 SR
Queue Stats
42W - 61L
1,408 Elo+
Solo
Hachiman
Hachiman
zamanaman
Hachiman
Level 29
God Stats
29W - 23L
1,561 SR
Queue Stats
75W - 74L
1,477 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,462 Elo+

VS

Team Averages
Level 23
1,560 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Onessa52
Gilgamesh
Level 16
God Stats
3W - 4L
1,505 SR
Queue Stats
25W - 32L
1,422 Elo+
Solo
Nemesis
Nemesis
Portdergree
Nemesis
Level 18
God Stats
18W - 8L
1,705 SR
Queue Stats
46W - 30L
1,578 Elo+
Solo
Achilles
Achilles
TheSpiv
Achilles
Level 28
God Stats
31W - 19L
1,590 SR
Queue Stats
104W - 94L
1,523 Elo+
Solo
Sol
Sol
xNMxPROD1GYx746
Sol
Level 26
God Stats
4W - 5L
1,454 SR
Queue Stats
31W - 34L
1,408 Elo+
Solo
Ah Puch
Ah Puch
xXLowkeykobeXx
Ah Puch
Level 28
God Stats
121W - 106L
1,546 SR
Queue Stats
294W - 296L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
15,887
883
32,918
28,362
13,511
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Eikoh_
Yemoja
20
2 / 1 / 6
15,110
839
10,839
16,278
24,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
H20ontheTrack
Thanatos
20
3 / 11 / 6
14,657
814
12,143
22,955
10,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

20
2 / 11 / 10
15,099
839
20,499
41,192
34,592
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
zamanaman
Hachiman
20
6 / 7 / 6
16,312
906
33,555
29,120
12,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Onessa52
Gilgamesh
20
1 / 5 / 15
15,780
877
14,020
22,977
17,655
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Portdergree
Nemesis
20
14 / 5 / 11
17,603
978
41,285
40,360
25,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
TheSpiv
Achilles
20
11 / 3 / 13
17,449
969
26,789
25,225
27,815
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 18
16,750
931
28,418
20,506
7,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 17
16,329
907
22,368
8,782
4,162
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
18
Kills
34
34
Deaths
18
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Yemoja
Eikoh_
Yemoja
2
1
6
5
L
Thanatos
H20ontheTrack
Thanatos
3
11
6
0.55
W
Gilgamesh
Onessa52
Gilgamesh
1
5
15
1.7
W
Nemesis
Portdergree
Nemesis
14
5
11
3.9
W
Achilles
TheSpiv
Achilles
11
3
13
5.83
L
2
11
10
0.64
W
3
4
18
3
W
5
1
17
13.5
L
Hachiman
zamanaman
Hachiman
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,954
Damage
132,880
137,907
Taken
117,850
95,289
Mitigated
82,736
29,341
Healing
25,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,918
12,071
0
8,958
28,362
13,511
0
11,522
16,840
59,031
5,963
L
Yemoja
Eikoh_
Yemoja
10,839
400
2,651
641
16,278
24,023
0
4,526
11,752
43,336
0
L
Thanatos
H20ontheTrack
Thanatos
12,143
4,277
0
4,442
22,955
10,837
0
7,447
15,508
0
19,225
W
Gilgamesh
Onessa52
Gilgamesh
14,020
2,460
0
55
22,977
17,655
0
7,877
15,100
0
26,665
W
Nemesis
Portdergree
Nemesis
41,285
24,466
0
6,252
40,360
25,781
0
12,378
27,889
0
58,908
W
Achilles
TheSpiv
Achilles
26,789
8,074
917
9,008
25,225
27,815
0
8,349
16,876
0
59,807
L
20,499
7,147
320
6,421
41,192
34,592
0
18,361
22,831
0
43,695
W
28,418
5,934
1,041
6,252
20,506
7,323
0
9,902
10,604
73,797
0
W
22,368
267
0
1,791
8,782
4,162
0
1,997
6,785
36,327
0
L
Hachiman
zamanaman
Hachiman
33,555
31,169
0
5,908
29,120
12,326
0
8,930
20,190
0
74,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,065
Gold Earned
83,911
330
Minions Killed
295
12
Camps Cleared
10
1,576,397
Distance Traveled
1,641,413
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,887
883
99
6
4
314,456
0
L
Yemoja
15,110
839
52
3
0
359,812
0
L
Thanatos
14,657
814
15
1
2
282,919
3
W
Gilgamesh
15,780
877
24
1
1
284,732
0
W
Nemesis
17,603
978
41
2
1
371,182
0
W
Achilles
17,449
969
94
5
2
336,427
0
L
Chaac
15,099
839
68
4
0
327,284
0
W
Sol
16,750
931
110
6
5
326,685
2
W
Ah Puch
16,329
907
26
1
1
322,387
0
L
Hachiman
16,312
906
96
5
6
291,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role