Player Matchup

Hun Batz
Hun Batz
AnorakStrange
Hun Batz
Level 27
God Stats
4W - 4L
1,258 SR
Queue Stats
139W - 159L
1,482 Elo+
Solo
Artemis
Artemis
ProxyzCPT
Artemis
Level 28
God Stats
1W - 2L
1,508 SR
Queue Stats
48W - 44L
1,466 Elo+
Solo
Bacchus
Bacchus
Ryuuzaki2244
Bacchus
Level 8
God Stats
6W - 6L
1,741 SR
Queue Stats
29W - 29L
1,536 Elo+
Solo
Xbalanque
Xbalanque
Walter105
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,548 Elo+
Solo
King Arthur
King Arthur
Yanguir
King Arthur
Level 5
God Stats
1W - 2L
1,380 SR
Queue Stats
1W - 3L
1,365 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,479 Elo+

VS

Team Averages
Level 23
1,459 SR
1,436 Elo+
Neith
Neith
Boi_Tata47
Neith
Level 25
God Stats
25W - 22L
1,497 SR
Queue Stats
84W - 89L
1,405 Elo+
Party 1
Poseidon
Poseidon
BrotherOfJorel
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,383 Elo+
Solo
Freya
Freya
ErrorNot404
Freya
Level 17
God Stats
2W - 2L
1,275 SR
Queue Stats
48W - 39L
1,396 Elo+
Party 1
Bastet
Bastet
Kevinwilly77
Bastet
Level 39
God Stats
1W - 2L
1,229 SR
Queue Stats
175W - 173L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
Meuzovo
Ah Puch
Level 27
God Stats
22W - 5L
1,795 SR
Queue Stats
221W - 155L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnorakStrange
Hun Batz
20
9 / 8 / 6
14,650
977
23,554
23,625
11,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
ProxyzCPT
Artemis
20
1 / 5 / 14
14,468
965
19,254
17,765
5,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Ryuuzaki2244
Bacchus
20
2 / 8 / 10
13,015
868
9,100
24,349
17,235
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Walter105
Xbalanque
20
8 / 8 / 7
15,296
1,020
24,668
24,751
6,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Yanguir
King Arthur
20
4 / 12 / 11
14,262
951
21,140
38,987
34,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 4 / 18
14,188
946
11,151
17,436
8,391
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
20
7 / 10 / 15
15,204
1,014
14,596
17,509
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 3 / 14
15,322
1,021
25,996
24,357
11,657
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
7 / 4 / 14
14,441
963
13,896
23,445
12,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Meuzovo
Ah Puch
20
14 / 3 / 20
17,763
1,184
56,705
18,380
9,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
122
24
Kills
41
41
Deaths
24
48
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AnorakStrange
Hun Batz
9
8
6
1.5
W
Neith
3
4
18
3
W
Poseidon
7
10
15
1.45
W
10
3
14
5.67
W
Bastet
7
4
14
3.5
W
Ah Puch
Meuzovo
Ah Puch
14
3
20
8
L
Artemis
ProxyzCPT
Artemis
1
5
14
1.6
L
Bacchus
Ryuuzaki2244
Bacchus
2
8
10
0.88
L
Xbalanque
Walter105
Xbalanque
8
8
7
1.44
L
King Arthur
Yanguir
King Arthur
4
12
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,716
Damage
122,344
129,477
Taken
101,127
73,733
Mitigated
48,701
9,299
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AnorakStrange
Hun Batz
23,554
9,604
0
655
23,625
11,043
0
16,387
7,238
0
47,254
W
Neith
11,151
3,642
0
622
17,436
8,391
0
2,365
14,929
0
25,806
W
Poseidon
14,596
2,574
0
1,052
17,509
7,063
0
1,012
16,265
57,541
0
W
25,996
9,103
0
6,772
24,357
11,657
0
2,091
22,077
33,062
0
W
Bastet
13,896
4,766
0
790
23,445
12,493
0
2,433
20,667
0
19,273
W
Ah Puch
Meuzovo
Ah Puch
56,705
914
0
5,916
18,380
9,097
0
2,005
16,224
102,242
0
L
Artemis
ProxyzCPT
Artemis
19,254
6,903
0
2,329
17,765
5,237
0
13,100
4,665
0
65,732
L
Bacchus
Ryuuzaki2244
Bacchus
9,100
1,279
0
0
24,349
17,235
0
18,549
5,800
18,528
0
L
Xbalanque
Walter105
Xbalanque
24,668
10,902
0
1,710
24,751
6,063
0
21,944
2,807
0
48,904
L
King Arthur
Yanguir
King Arthur
21,140
1,874
0
4,605
38,987
34,155
0
27,317
11,670
1,145
48,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,691
Gold Earned
76,918
318
Minions Killed
279
16
Camps Cleared
4
1,354,869
Distance Traveled
1,378,128
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,650
977
40
3
1
261,280
0
W
Neith
14,188
946
23
2
0
275,270
0
W
Poseidon
15,204
1,014
111
7
0
235,583
0
W
Freya
15,322
1,021
10
1
2
273,589
0
W
Bastet
14,441
963
19
1
0
308,472
0
W
Ah Puch
17,763
1,184
116
8
2
285,214
1
L
Artemis
14,468
965
139
9
7
282,696
1
L
Bacchus
13,015
868
28
2
1
253,215
2
L
Xbalanque
15,296
1,020
52
3
1
284,799
0
L
King Arthur
14,262
951
59
4
6
272,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role