Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
EIement49
Kuzenbo
Platinum IV
Level 66
God Stats
1W - 2L
1,886 SR
Queue Stats
34W - 23L
2,037 MMR
Solo
Hachiman
Hachiman
Masters
Koburaa
Hachiman
Masters
Level 137
God Stats
1W - 2L
1,583 SR
Queue Stats
322W - 323L
2,576 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Nairrn
Baba Yaga
Platinum II
Level 158
God Stats
4W - 4L
1,659 SR
Queue Stats
56W - 41L
2,080 MMR
Solo
Cerberus
Cerberus
Diamond III
Shank
Cerberus
Diamond III
Level 160
God Stats
6W - 11L
1,546 SR
Queue Stats
177W - 156L
2,321 MMR
Solo
Apollo
Apollo
Platinum III
YungLegz
Apollo
Platinum III
Level 159
God Stats
21W - 19L
1,698 SR
Queue Stats
311W - 295L
1,913 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,675 SR
2,186 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,658 SR
2,184 MMR
Sobek
Sobek
Platinum I
HalfGai
Sobek
Platinum I
Level 153
God Stats
3W - 1L
1,557 SR
Queue Stats
67W - 48L
2,206 MMR
Solo
Poseidon
Poseidon
Diamond II
SmellyFrenchMann
Poseidon
Diamond II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 178L
2,222 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Símply
Gilgamesh
Diamond I
Level 160
God Stats
6W - 5L
1,698 SR
Queue Stats
202W - 182L
2,564 MMR
Solo
Xbalanque
Xbalanque
Gold III
Zwaechu
Xbalanque
Gold III
Level 157
God Stats
5W - 1L
1,878 SR
Queue Stats
66W - 62L
1,462 MMR
Solo
Ratatoskr
Ratatoskr
Masters
itsyaboyshaun
Ratatoskr
Masters
Level 160
God Stats
5W - 2L
1,656 SR
Queue Stats
307W - 265L
2,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EIement49
Kuzenbo
17
3 / 4 / 4
11,615
484
15,648
20,967
32,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Koburaa
Hachiman
18
3 / 8 / 6
11,850
494
12,669
18,931
7,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Nairrn
Baba Yaga
18
3 / 5 / 6
11,682
487
19,261
19,806
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Shank
Cerberus
18
4 / 6 / 7
12,516
522
13,988
26,025
27,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
YungLegz
Apollo
19
6 / 7 / 6
13,151
548
19,398
20,986
9,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayRaijinTiamatHelPersephone

VS

Bans
IzanamiArtioArtemisHeraYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HalfGai
Sobek
18
2 / 1 / 16
13,086
545
11,263
29,495
40,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 7 / 7
13,893
579
18,917
15,343
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Símply
Gilgamesh
20
8 / 6 / 9
14,520
605
18,605
22,762
17,301
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Zwaechu
Xbalanque
20
6 / 4 / 10
14,793
616
15,947
17,404
7,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
itsyaboyshaun
Ratatoskr
20
7 / 1 / 10
15,097
629
21,688
30,064
30,953
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
19
Kills
30
30
Deaths
19
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EIement49
Kuzenbo
3
4
4
1.25
W
Sobek
HalfGai
Sobek
2
1
16
10
L
Hachiman
Koburaa
Hachiman
3
8
6
0.75
L
Baba Yaga
Nairrn
Baba Yaga
3
5
6
1.2
L
Cerberus
Shank
Cerberus
4
6
7
1.25
W
7
7
7
1.5
W
Gilgamesh
Símply
Gilgamesh
8
6
9
2.08
L
Apollo
YungLegz
Apollo
6
7
6
1.29
W
Xbalanque
Zwaechu
Xbalanque
6
4
10
2.75
W
Ratatoskr
itsyaboyshaun
Ratatoskr
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,964
Damage
86,420
106,715
Taken
115,068
84,730
Mitigated
102,540
21,818
Healing
41,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EIement49
Kuzenbo
15,648
3,978
0
3,039
20,967
32,237
315
6,372
13,621
71,228
0
W
Sobek
HalfGai
Sobek
11,263
1,290
0
12,731
29,495
40,913
308
12,491
16,659
29,096
0
L
Hachiman
Koburaa
Hachiman
12,669
8,243
0
3,691
18,931
7,130
0
3,559
15,194
0
96,034
L
Baba Yaga
Nairrn
Baba Yaga
19,261
664
370
5,826
19,806
8,141
587
5,504
13,844
86,947
0
L
Cerberus
Shank
Cerberus
13,988
1,097
0
5,260
26,025
27,709
220
10,327
14,912
36,345
0
W
18,917
2,418
0
2,215
15,343
5,886
1,072
9,162
6,181
112,232
0
W
Gilgamesh
Símply
Gilgamesh
18,605
6,426
0
6,401
22,762
17,301
0
8,290
14,472
0
118,748
L
Apollo
YungLegz
Apollo
19,398
12,197
0
3,632
20,986
9,513
100
4,799
15,934
0
94,106
W
Xbalanque
Zwaechu
Xbalanque
15,947
7,533
0
5,217
17,404
7,487
10,164
5,209
12,195
0
125,819
W
Ratatoskr
itsyaboyshaun
Ratatoskr
21,688
4,726
0
14,818
30,064
30,953
447
13,600
16,059
584
101,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
71,389
604
Minions Killed
738
0
Camps Cleared
0
2,246,154
Distance Traveled
2,482,380
44
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,615
484
118
5
0
478,617
4
W
Sobek
13,086
545
15
1
0
522,610
29
L
Hachiman
11,850
494
155
6
0
400,900
9
L
Baba Yaga
11,682
487
147
6
0
458,899
9
L
Cerberus
12,516
522
49
2
0
457,592
19
W
Poseidon
13,893
579
200
8
0
455,185
2
W
Gilgamesh
14,520
605
136
6
0
495,870
4
L
Apollo
13,151
548
135
6
0
450,146
3
W
Xbalanque
14,793
616
192
8
0
437,062
7
W
Ratatoskr
15,097
629
195
8
0
571,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role