Player Matchup

Neith
Neith
BiracialBatman
Neith
Level 22
God Stats
9W - 9L
1,347 SR
Queue Stats
10W - 9L
1,379 Elo+
Solo
Fenrir
Fenrir
KupiDoncik
Fenrir
Level 13
God Stats
55W - 47L
1,777 SR
Queue Stats
176W - 193L
1,372 Elo+
Solo
Hachiman
Hachiman
ZankKy
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
itgoesitgoes
Bellona
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
68W - 73L
1,382 Elo+
Solo
Izanami
Izanami
luisvips
Izanami
Level 14
God Stats
48W - 56L
1,508 SR
Queue Stats
168W - 196L
1,459 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,418 Elo+

VS

Team Averages
Level 18
1,481 SR
1,411 Elo+
Chaac
Chaac
Becelbú
Chaac
Level 17
God Stats
2W - 4L
1,347 SR
Queue Stats
7W - 8L
1,432 Elo+
Solo
Hachiman
Hachiman
Jordan519
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,071 Elo+
Solo
Thor
Thor
Maxstriquer
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,566 Elo+
Solo
Ra
Ra
Talented1LOC
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,545 Elo+
Party 1
Ymir
Ymir
ThickZeus7
Ymir
Level 15
God Stats
2W - 2L
1,560 SR
Queue Stats
7W - 9L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 14
16,738
1,288
41,409
15,262
6,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
KupiDoncik
Fenrir
20
5 / 3 / 19
13,791
1,061
11,154
19,203
13,334
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
ZankKy
Hachiman
20
1 / 7 / 23
12,965
997
11,048
16,000
5,990
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
itgoesitgoes
Bellona
20
6 / 6 / 22
14,598
1,123
22,664
20,977
18,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
luisvips
Izanami
20
15 / 10 / 14
16,064
1,236
30,723
20,539
8,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Becelbú
Chaac
20
7 / 7 / 14
13,926
1,071
15,182
33,312
31,435
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Jordan519
Hachiman
16
0 / 1 / 0
9,750
750
621
702
138
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 11 / 15
14,927
1,148
14,683
23,434
11,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 10 / 15
15,139
1,165
28,656
23,531
11,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 14 / 13
16,149
1,242
24,145
43,058
23,408
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
89
43
Kills
32
32
Deaths
43
92
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chaac
Becelbú
Chaac
7
7
14
2
W
16
6
14
3.83
L
Hachiman
Jordan519
Hachiman
0
1
0
0
W
Fenrir
KupiDoncik
Fenrir
5
3
19
4.83
L
8
11
15
1.41
L
8
10
15
1.55
L
9
14
13
1.11
W
Hachiman
ZankKy
Hachiman
1
7
23
1.79
W
Bellona
itgoesitgoes
Bellona
6
6
22
2.83
W
Izanami
luisvips
Izanami
15
10
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,998
Damage
83,287
91,981
Taken
124,037
52,694
Mitigated
78,062
3,432
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Becelbú
Chaac
15,182
4,426
184
3,669
33,312
31,435
0
330
32,982
0
23,229
W
41,409
23,762
0
1,053
15,262
6,087
0
8,657
6,605
0
79,691
L
Hachiman
Jordan519
Hachiman
621
465
0
0
702
138
0
0
702
0
621
W
Fenrir
KupiDoncik
Fenrir
11,154
2,981
0
1,097
19,203
13,334
0
10,373
8,830
0
25,182
L
14,683
3,223
0
175
23,434
11,553
0
34
23,400
0
26,825
L
28,656
3,211
4,081
2,183
23,531
11,528
0
344
23,187
79,276
0
L
24,145
5,015
0
50
43,058
23,408
0
0
43,058
50,439
0
W
Hachiman
ZankKy
Hachiman
11,048
6,361
0
0
16,000
5,990
0
10,332
5,668
0
21,210
W
Bellona
itgoesitgoes
Bellona
22,664
7,296
0
831
20,977
18,947
0
11,282
9,695
810
44,099
W
Izanami
luisvips
Izanami
30,723
24,067
110
341
20,539
8,336
0
12,157
8,382
0
53,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,156
Gold Earned
69,891
240
Minions Killed
204
7
Camps Cleared
4
1,087,948
Distance Traveled
968,498
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,926
1,071
10
1
0
261,883
0
W
Neith
16,738
1,288
84
6
1
195,957
0
L
Hachiman
9,750
750
0
0
0
14,442
0
W
Fenrir
13,791
1,061
36
3
1
264,439
0
L
Thor
14,927
1,148
19
1
2
248,565
0
L
Ra
15,139
1,165
108
8
0
234,535
0
L
Ymir
16,149
1,242
67
5
2
209,073
1
W
Hachiman
12,965
997
20
2
0
181,424
2
W
Bellona
14,598
1,123
48
4
1
240,678
0
W
Izanami
16,064
1,236
52
4
4
205,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role