Player Matchup

Medusa
Medusa
BaseVegeta1
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 91L
1,636 Elo+
Solo
Freya
Freya
BillyLikDat
Freya
Level 28
God Stats
55W - 32L
1,807 SR
Queue Stats
89W - 68L
1,692 Elo+
Solo
Sylvanus
Sylvanus
HusH617
Sylvanus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Agni
Agni
LilKrauser88
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsgugy
Tsukuyomi
Level 17
God Stats
9W - 7L
1,207 SR
Queue Stats
108W - 92L
1,566 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,598 Elo+

VS

Team Averages
Level 15
1,538 SR
1,639 Elo+
King Arthur
King Arthur
SaItTheWound
King Arthur
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 24L
1,428 Elo+
Party 1
Persephone
Persephone
Snarferater
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 12L
1,770 Elo+
Solo
Gilgamesh
Gilgamesh
bawsinurjaws
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,798 Elo+
Solo
Bacchus
Bacchus
frankelpug
Bacchus
Level 28
God Stats
1W - 1L
1,840 SR
Queue Stats
18W - 19L
1,479 Elo+
Solo
Ullr
Ullr
lntrinsic
Ullr
Level 11
God Stats
3W - 5L
1,351 SR
Queue Stats
17W - 9L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 0 / 3
6,015
752
5,394
4,269
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 0
5,359
670
1,359
4,648
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
HusH617
Sylvanus
6
0 / 2 / 1
4,024
503
726
2,278
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
4,558
570
1,528
3,991
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
itsgugy
Tsukuyomi
9
4 / 3 / 1
5,700
713
3,173
5,591
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SaItTheWound
King Arthur
9
2 / 1 / 2
5,481
685
3,696
6,242
3,732
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Snarferater
Persephone
10
3 / 1 / 1
5,720
715
3,994
4,720
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bawsinurjaws
Gilgamesh
1
0 / 0 / 0
3,133
392
0
0
0
Bacchus
frankelpug
Bacchus
6
1 / 3 / 0
3,886
486
1,590
4,422
2,310
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
7
3 / 4 / 0
4,552
569
2,248
5,469
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
9
9
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
3
6.5
W
0
1
0
0
W
Sylvanus
HusH617
Sylvanus
0
2
1
0.25
W
0
3
0
0
L
King Arthur
SaItTheWound
King Arthur
2
1
2
3
L
Persephone
Snarferater
Persephone
3
1
1
3.5
L
Gilgamesh
bawsinurjaws
Gilgamesh
0
0
0
0
L
Bacchus
frankelpug
Bacchus
1
3
0
0.33
W
Tsukuyomi
itsgugy
Tsukuyomi
4
3
1
1.5
L
Ullr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,180
Damage
11,528
20,777
Taken
20,853
5,981
Mitigated
8,426
7,398
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,394
3,133
0
2,006
4,269
1,226
0
829
3,352
0
35,477
W
1,359
329
0
2,012
4,648
1,584
0
2,680
1,968
25,609
0
W
Sylvanus
HusH617
Sylvanus
726
320
0
364
2,278
865
270
1,054
1,108
6,049
1,459
W
1,528
336
0
1,168
3,991
782
0
0
3,601
21,494
0
L
King Arthur
SaItTheWound
King Arthur
3,696
666
0
1,620
6,242
3,732
0
1,519
4,536
0
24,487
L
Persephone
Snarferater
Persephone
3,994
161
0
1,832
4,720
1,207
0
1,430
3,289
27,424
0
L
Gilgamesh
bawsinurjaws
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
frankelpug
Bacchus
1,590
367
0
0
4,422
2,310
0
346
4,076
7,420
0
W
Tsukuyomi
itsgugy
Tsukuyomi
3,173
974
0
1,848
5,591
1,524
0
1,167
4,424
0
19,585
L
Ullr
2,248
1,216
0
1,038
5,469
1,177
0
0
5,469
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
22,772
236
Minions Killed
166
0
Camps Cleared
0
756,999
Distance Traveled
647,946
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,015
752
66
8
0
168,735
0
W
Freya
5,359
670
64
8
0
162,032
0
W
Sylvanus
4,024
503
16
2
0
126,480
1
W
Agni
4,558
570
42
5
0
144,093
0
L
King Arthur
5,481
685
61
8
0
171,686
2
L
Persephone
5,720
715
56
7
0
155,250
0
L
Gilgamesh
3,133
392
0
0
0
0
0
L
Bacchus
3,886
486
12
2
0
173,051
1
W
Tsukuyomi
5,700
713
48
6
0
155,659
1
L
Ullr
4,552
569
37
5
0
147,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role