Player Matchup

Achilles
Achilles
DeathAlch
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Gonferez
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,446 Elo+
Solo
Danzaburou
Danzaburou
IFl STARK
Danzaburou
Level 28
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 3L
1,393 Elo+
Solo
Bastet
Bastet
VictorLawker
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,539 Elo+
Solo
Medusa
Medusa
iJorgeSV
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,475 Elo+

VS

Team Averages
Level 13
1,436 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
CaardiB
Morgan Le Fay
Level 11
God Stats
2W - 3L
1,201 SR
Queue Stats
48W - 50L
1,331 Elo+
Solo
Izanami
Izanami
Fernandigans
Izanami
Level 6
God Stats
21W - 21L
1,287 SR
Queue Stats
38W - 46L
1,326 Elo+
Party 1
Osiris
Osiris
SchmidtMath
Osiris
Level 18
God Stats
26W - 32L
1,308 SR
Queue Stats
149W - 163L
1,381 Elo+
Solo
Hou Yi
Hou Yi
V1xch0
Hou Yi
Level 14
God Stats
9W - 10L
1,582 SR
Queue Stats
47W - 55L
1,326 Elo+
Party 1
Bacchus
Bacchus
ogodyr
Bacchus
Level 18
God Stats
2W - 1L
1,800 SR
Queue Stats
59W - 45L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeathAlch
Achilles
20
6 / 8 / 10
13,889
1,068
18,980
26,878
24,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Gonferez
Baron Samedi
19
0 / 9 / 10
11,993
923
15,047
24,127
9,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IFl STARK
Danzaburou
19
1 / 7 / 9
12,520
963
9,517
17,157
6,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
19
3 / 8 / 8
12,969
998
10,913
24,293
9,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
iJorgeSV
Medusa
20
7 / 7 / 8
14,668
1,128
23,704
18,733
6,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaardiB
Morgan Le Fay
20
1 / 4 / 27
13,239
1,018
23,533
15,490
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Fernandigans
Izanami
20
2 / 3 / 22
13,058
1,004
17,820
15,995
7,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
20
9 / 4 / 17
13,889
1,068
18,601
19,809
17,309
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
V1xch0
Hou Yi
20
12 / 3 / 19
15,453
1,189
17,355
14,622
6,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ogodyr
Bacchus
20
15 / 3 / 14
15,156
1,166
26,142
17,554
13,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
138
17
Kills
39
39
Deaths
17
45
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CaardiB
Morgan Le Fay
1
4
27
3.63
L
Achilles
DeathAlch
Achilles
6
8
10
1.38
W
Izanami
Fernandigans
Izanami
2
3
22
4.33
L
Baron Samedi
Gonferez
Baron Samedi
0
9
10
0.56
L
Danzaburou
IFl STARK
Danzaburou
1
7
9
0.79
W
Osiris
9
4
17
4.38
W
Hou Yi
V1xch0
Hou Yi
12
3
19
7.17
L
Bastet
3
8
8
0.88
L
Medusa
iJorgeSV
Medusa
7
7
8
1.57
W
Bacchus
ogodyr
Bacchus
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,161
Damage
103,451
111,188
Taken
83,470
56,423
Mitigated
51,570
12,936
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CaardiB
Morgan Le Fay
23,533
594
205
2,749
15,490
6,920
0
2,540
12,950
47,129
0
L
Achilles
DeathAlch
Achilles
18,980
6,587
0
1,085
26,878
24,149
0
9,363
17,515
0
36,614
W
Izanami
Fernandigans
Izanami
17,820
9,490
0
3,675
15,995
7,172
0
3,765
12,230
0
46,445
L
Baron Samedi
Gonferez
Baron Samedi
15,047
1,088
1,861
4,540
24,127
9,794
0
12,942
11,185
40,603
0
L
Danzaburou
IFl STARK
Danzaburou
9,517
2,689
0
2,858
17,157
6,273
0
6,575
10,582
0
40,242
W
Osiris
18,601
9,216
0
0
19,809
17,309
0
2,744
17,065
0
30,485
W
Hou Yi
V1xch0
Hou Yi
17,355
10,925
456
4,233
14,622
6,375
0
2,180
12,442
0
52,869
L
Bastet
10,913
2,999
0
0
24,293
9,487
0
12,115
12,178
0
27,425
L
Medusa
iJorgeSV
Medusa
23,704
10,713
0
2,592
18,733
6,720
0
8,680
10,053
0
54,429
W
Bacchus
ogodyr
Bacchus
26,142
1,376
0
0
17,554
13,794
0
3,818
13,736
35,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,039
Gold Earned
70,795
265
Minions Killed
284
10
Camps Cleared
4
1,242,028
Distance Traveled
1,227,987
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,239
1,018
52
4
2
236,546
0
L
Achilles
13,889
1,068
40
3
2
263,516
1
W
Izanami
13,058
1,004
87
7
1
225,040
0
L
Baron Samedi
11,993
923
57
4
1
226,070
0
L
Danzaburou
12,520
963
59
5
0
213,369
1
W
Osiris
13,889
1,068
28
2
0
292,294
0
W
Hou Yi
15,453
1,189
88
7
1
230,637
0
L
Bastet
12,969
998
49
4
1
293,488
2
L
Medusa
14,668
1,128
60
5
6
245,585
1
W
Bacchus
15,156
1,166
29
2
0
243,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role