Player Matchup

Cabrakan
Cabrakan
RiotASF
Cabrakan
Level 29
God Stats
1W - 0L
1,873 SR
Queue Stats
5W - 4L
1,642 Elo+
Party 2
Ra
Ra
Seirkill
Ra
Level 18
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 8L
1,361 Elo+
Solo
Bastet
Bastet
ºBastetº
Bastet
Level 18
God Stats
59W - 22L
1,848 SR
Queue Stats
61W - 22L
1,753 Elo+
Party 2
Team Averages
Level 22
1,677 SR
1,585 Elo+

VS

Team Averages
Level 62
1,574 SR
1,687 Elo+
Fafnir
Fafnir
Clipman
Fafnir
Level 59
God Stats
2W - 4L
1,742 SR
Queue Stats
35W - 19L
1,850 Elo+
Party 1
Jing Wei
Jing Wei
CrimeM8
Jing Wei
Level 22
God Stats
18W - 19L
1,535 SR
Queue Stats
45W - 39L
1,580 Elo+
Party 1
The Morrigan
The Morrigan
DariusThe1
The Morrigan
Level 105
God Stats
1W - 5L
1,443 SR
Queue Stats
171W - 131L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RiotASF
Cabrakan
15
3 / 0 / 8
12,110
577
7,790
10,530
15,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 5 / 6
12,099
576
8,858
14,186
6,481
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
ºBastetº
Bastet
17
10 / 3 / 6
13,938
664
28,734
28,583
30,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Clipman
Fafnir
14
2 / 4 / 6
13,104
624
8,876
18,864
27,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
CrimeM8
Jing Wei
14
2 / 5 / 1
11,247
536
11,499
16,848
7,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
DariusThe1
The Morrigan
14
4 / 7 / 3
12,432
592
20,044
14,625
6,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
8
8
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Clipman
Fafnir
2
4
6
1.25
L
Jing Wei
CrimeM8
Jing Wei
2
5
1
0.5
L
The Morrigan
DariusThe1
The Morrigan
4
7
3
0.79
W
Cabrakan
RiotASF
Cabrakan
3
0
8
7
W
3
5
6
1.2
W
Bastet
ºBastetº
Bastet
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
40,419
53,299
Taken
50,337
52,223
Mitigated
42,262
9,367
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Clipman
Fafnir
8,876
2,589
0
2,497
18,864
27,946
54
11,415
7,449
27,552
0
L
Jing Wei
CrimeM8
Jing Wei
11,499
8,575
0
1,620
16,848
7,595
539
2,463
14,385
0
30,780
L
The Morrigan
DariusThe1
The Morrigan
20,044
3,341
0
1,524
14,625
6,721
168
3,273
11,352
61,217
2,844
W
Cabrakan
RiotASF
Cabrakan
7,790
928
0
175
10,530
15,092
191
4,936
5,594
29,687
0
W
8,858
2,232
2,530
3,732
14,186
6,481
992
8,012
6,174
42,065
0
W
Bastet
ºBastetº
Bastet
28,734
7,244
411
2,519
28,583
30,650
474
14,350
14,233
0
80,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
36,783
208
Minions Killed
221
10
Camps Cleared
5
1,122,800
Distance Traveled
1,131,534
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,104
624
29
1
2
395,320
0
L
Jing Wei
11,247
536
76
4
1
393,593
0
L
The Morrigan
12,432
592
116
6
2
342,621
2
W
Cabrakan
12,110
577
34
2
1
384,651
7
W
Ra
12,099
576
86
4
2
301,467
5
W
Bastet
13,938
664
88
4
7
436,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role