Player Matchup

Bastet
Bastet
Fenrir_Infernal
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,064 Elo+
Solo
Chiron
Chiron
Hyfearion
Chiron
Level 25
God Stats
4W - 4L
1,616 SR
Queue Stats
89W - 100L
1,465 Elo+
Party 1
Ares
Ares
MatthewBsans
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Megladonis
Athena
Level 28
God Stats
4W - 2L
1,891 SR
Queue Stats
68W - 68L
1,465 Elo+
Party 1
Poseidon
Poseidon
SMKEKE
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 97L
1,378 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,374 Elo+

VS

Team Averages
Level 23
1,532 SR
1,399 Elo+
Sun Wukong
Sun Wukong
ChoKOYT
Sun Wukong
Level 29
God Stats
4W - 2L
1,698 SR
Queue Stats
85W - 89L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Decode1549
Nu Wa
Level 23
God Stats
11W - 7L
1,496 SR
Queue Stats
39W - 41L
1,339 Elo+
Solo
Charybdis
Charybdis
NerfManikins
Charybdis
Level 9
God Stats
8W - 15L
1,485 SR
Queue Stats
35W - 36L
1,610 Elo+
Solo
Cthulhu
Cthulhu
TotallySpizy
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 33L
1,300 Elo+
Solo
Osiris
Osiris
UwUz4lifez
Osiris
Level 28
God Stats
2W - 4L
1,483 SR
Queue Stats
79W - 107L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
8,242
392
5,627
16,032
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
Hyfearion
Chiron
13
4 / 5 / 1
8,669
413
11,570
14,462
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 12 / 2
6,471
308
2,250
13,601
4,134
Athena
Megladonis
Athena
13
0 / 3 / 3
8,616
410
8,072
21,670
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
SMKEKE
Poseidon
15
5 / 9 / 2
10,152
483
15,688
14,552
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChoKOYT
Sun Wukong
17
3 / 2 / 3
11,854
564
5,725
15,445
7,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
17
5 / 2 / 16
11,781
561
19,730
13,558
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NerfManikins
Charybdis
19
14 / 1 / 6
13,233
630
17,458
15,661
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TotallySpizy
Cthulhu
15
4 / 2 / 6
10,403
495
8,496
11,520
8,153
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
UwUz4lifez
Osiris
16
7 / 4 / 5
11,436
545
8,508
18,711
11,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
33
34
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChoKOYT
Sun Wukong
3
2
3
2.25
W
Nu Wa
5
2
16
6.5
L
1
5
5
0.7
L
Chiron
Hyfearion
Chiron
4
5
1
0.9
L
0
12
2
0.08
L
Athena
Megladonis
Athena
0
3
3
0.5
W
Charybdis
NerfManikins
Charybdis
14
1
6
17
L
Poseidon
SMKEKE
Poseidon
5
9
2
0.67
W
Cthulhu
TotallySpizy
Cthulhu
4
2
6
3.5
W
Osiris
UwUz4lifez
Osiris
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
59,917
80,317
Taken
74,895
42,259
Mitigated
36,766
8,658
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChoKOYT
Sun Wukong
5,725
2,271
0
6,499
15,445
7,493
3,594
5,581
9,741
0
67,717
W
Nu Wa
19,730
4,499
76
3,952
13,558
4,365
1,118
6,959
6,322
71,572
0
L
5,627
2,420
0
0
16,032
4,504
0
3,691
12,127
0
49,839
L
Chiron
Hyfearion
Chiron
11,570
3,296
1,202
2,991
14,462
3,980
216
6,695
7,461
0
57,533
L
2,250
279
0
0
13,601
4,134
0
4,925
8,356
8,189
0
L
Athena
Megladonis
Athena
8,072
2,369
0
1,876
21,670
25,159
558
6,896
14,414
38,300
0
W
Charybdis
NerfManikins
Charybdis
17,458
10,708
0
7,987
15,661
5,403
3,877
4,307
11,264
0
112,472
L
Poseidon
SMKEKE
Poseidon
15,688
1,567
0
2,589
14,552
4,482
0
4,558
9,733
66,608
0
W
Cthulhu
TotallySpizy
Cthulhu
8,496
795
167
1,479
11,520
8,153
546
5,768
5,631
35,185
0
W
Osiris
UwUz4lifez
Osiris
8,508
2,806
0
2,289
18,711
11,352
1,208
5,167
13,344
0
66,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
58,707
341
Minions Killed
512
0
Camps Cleared
0
1,945,470
Distance Traveled
2,049,946
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,854
564
132
6
0
373,430
0
W
Nu Wa
11,781
561
93
4
0
384,925
4
L
Bastet
8,242
392
72
3
0
429,037
7
L
Chiron
8,669
413
82
4
0
381,379
0
L
Ares
6,471
308
6
0
0
399,532
1
L
Athena
8,616
410
60
3
0
388,191
0
W
Charybdis
13,233
630
152
7
0
382,299
6
L
Poseidon
10,152
483
121
6
0
347,331
2
W
Cthulhu
10,403
495
46
2
0
445,326
0
W
Osiris
11,436
545
89
4
0
463,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role