Player Matchup

Yemoja
Yemoja
Donvonalderon
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,555 Elo+
Solo
Ravana
Ravana
FeliiXXC
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,557 Elo+
Solo
Anhur
Anhur
amd174
Anhur
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 141L
1,588 Elo+
Solo
Bellona
Bellona
eljuandevm
Bellona
Level 17
God Stats
2W - 2L
1,537 SR
Queue Stats
22W - 33L
1,355 Elo+
Solo
Tiamat
Tiamat
tooo4a
Tiamat
Level 28
God Stats
30W - 26L
1,514 SR
Queue Stats
233W - 210L
1,574 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,526 Elo+

VS

Team Averages
Level 20
1,578 SR
1,485 Elo+
Arachne
Arachne
AlexZhabin
Arachne
Level 25
God Stats
92W - 70L
1,531 SR
Queue Stats
98W - 85L
1,423 Elo+
Party 1
Yemoja
Yemoja
DOLKO22
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 73L
1,374 Elo+
Party 1
Skadi
Skadi
OZUMIYA
Skadi
Level 2
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Ao Kuang
Ao Kuang
Redykul
Ao Kuang
Level 25
God Stats
3W - 0L
1,597 SR
Queue Stats
26W - 23L
1,590 Elo+
Solo
Janus
Janus
fugoleep
Janus
Level 23
God Stats
14W - 12L
1,563 SR
Queue Stats
74W - 78L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,774
521
3,898
6,370
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
FeliiXXC
Ravana
10
2 / 3 / 5
6,484
499
5,271
7,884
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
amd174
Anhur
11
0 / 4 / 1
6,017
463
2,180
7,336
2,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
eljuandevm
Bellona
7
1 / 2 / 0
5,133
395
2,144
3,804
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
tooo4a
Tiamat
11
3 / 4 / 3
6,946
534
5,306
7,138
3,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexZhabin
Arachne
13
3 / 2 / 4
7,680
591
6,583
8,084
3,643
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
DOLKO22
Yemoja
10
2 / 0 / 3
6,925
533
4,106
5,486
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
OZUMIYA
Skadi
15
4 / 1 / 0
8,773
675
5,307
6,839
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Redykul
Ao Kuang
12
4 / 1 / 3
7,354
566
4,067
7,776
3,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
fugoleep
Janus
8
0 / 4 / 0
5,488
422
2,437
4,553
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
13
13
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlexZhabin
Arachne
3
2
4
2.5
W
Yemoja
DOLKO22
Yemoja
2
0
3
3.5
L
2
0
1
2.5
L
Ravana
FeliiXXC
Ravana
2
3
5
1.5
W
Skadi
OZUMIYA
Skadi
4
1
0
4
W
Ao Kuang
Redykul
Ao Kuang
4
1
3
5.5
L
Anhur
amd174
Anhur
0
4
1
0.13
L
Bellona
eljuandevm
Bellona
1
2
0
0.5
W
Janus
fugoleep
Janus
0
4
0
0
L
Tiamat
tooo4a
Tiamat
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
22,500
32,532
Taken
32,738
15,699
Mitigated
13,014
7,644
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlexZhabin
Arachne
6,583
3,849
0
3,760
8,084
3,643
722
1,517
6,567
0
51,416
W
Yemoja
DOLKO22
Yemoja
4,106
596
322
1,941
5,486
3,148
172
2,980
2,506
20,897
0
L
3,898
929
456
1,063
6,370
5,528
0
1,919
4,411
18,208
0
L
Ravana
FeliiXXC
Ravana
5,271
1,574
0
1,534
7,884
2,839
0
2,571
5,237
0
30,966
W
Skadi
OZUMIYA
Skadi
5,307
1,835
0
2,480
6,839
2,125
1,244
1,069
5,770
0
66,186
W
Ao Kuang
Redykul
Ao Kuang
4,067
1,133
0
4,462
7,776
3,100
1,313
1,714
6,062
29,591
0
L
Anhur
amd174
Anhur
2,180
606
0
1,612
7,336
2,082
205
950
6,386
0
36,268
L
Bellona
eljuandevm
Bellona
2,144
470
0
1,053
3,804
1,793
0
2,079
1,725
0
9,657
W
Janus
fugoleep
Janus
2,437
275
0
250
4,553
998
436
1,924
2,629
18,247
0
L
Tiamat
tooo4a
Tiamat
5,306
912
0
1,926
7,138
3,457
875
2,766
4,163
34,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
36,220
258
Minions Killed
371
0
Camps Cleared
0
1,068,312
Distance Traveled
1,198,972
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,680
591
92
7
0
290,688
4
W
Yemoja
6,925
533
41
3
0
223,896
0
L
Yemoja
6,774
521
31
2
0
241,145
2
L
Ravana
6,484
499
56
4
0
250,271
2
W
Skadi
8,773
675
139
11
0
242,164
2
W
Ao Kuang
7,354
566
60
5
0
251,806
2
L
Anhur
6,017
463
76
6
0
214,631
4
L
Bellona
5,133
395
21
2
0
125,315
0
W
Janus
5,488
422
39
3
0
190,418
4
L
Tiamat
6,946
534
74
6
0
236,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role