Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeathAlch
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
OG-chicosnog
Ao Kuang
Level 25
God Stats
2W - 1L
1,809 SR
Queue Stats
56W - 66L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Ok4423
Cthulhu
Level 12
God Stats
1W - 2L
1,445 SR
Queue Stats
8W - 14L
1,386 Elo+
Party 1
Zeus
Zeus
ProofYapper8071
Zeus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 177L
1,347 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,384 Elo+

VS

Team Averages
Level 13
1,541 SR
1,408 Elo+
Janus
Janus
Gott22
Janus
Level 16
God Stats
4W - 1L
1,490 SR
Queue Stats
20W - 19L
1,435 Elo+
Solo
Hachiman
Hachiman
Herenvard
Hachiman
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,346 Elo+
Solo
Fenrir
Fenrir
KombiParaplégico
Fenrir
Level 7
God Stats
3W - 1L
1,716 SR
Queue Stats
6W - 9L
1,284 Elo+
Solo
Ymir
Ymir
StormBllast
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,474 Elo+
Solo
Bellona
Bellona
TheuzinhoZika
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 1
5,231
523
2,460
6,528
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
DeathAlch
King Arthur
10
4 / 3 / 1
5,950
595
4,157
7,638
4,955
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
OG-chicosnog
Ao Kuang
8
1 / 4 / 0
4,726
473
3,043
6,165
2,212
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Ok4423
Cthulhu
5
0 / 4 / 1
3,961
396
1,263
6,328
1,727
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,372
537
2,022
5,639
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gott22
Janus
11
6 / 1 / 1
6,519
652
5,207
3,695
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Herenvard
Hachiman
9
4 / 1 / 4
5,650
565
3,526
3,476
932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
3 / 2 / 5
5,732
573
3,897
6,614
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
3 / 0 / 4
5,440
544
1,995
5,395
1,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
9
2 / 3 / 0
5,551
555
3,455
6,344
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
18
18
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
1
0.75
L
King Arthur
DeathAlch
King Arthur
4
3
1
1.5
W
Janus
Gott22
Janus
6
1
1
6.5
W
Hachiman
Herenvard
Hachiman
4
1
4
6
W
3
2
5
2.75
L
Ao Kuang
OG-chicosnog
Ao Kuang
1
4
0
0.25
L
Cthulhu
Ok4423
Cthulhu
0
4
1
0.13
L
1
5
0
0.2
W
3
0
4
5
W
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,945
Damage
18,080
32,298
Taken
25,524
12,536
Mitigated
10,461
6,447
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,460
428
0
2,954
6,528
1,796
0
1,204
5,212
0
26,851
L
King Arthur
DeathAlch
King Arthur
4,157
816
0
2,034
7,638
4,955
0
0
7,638
0
20,806
W
Janus
Gott22
Janus
5,207
109
0
860
3,695
890
528
1,808
1,887
29,737
0
W
Hachiman
Herenvard
Hachiman
3,526
2,106
0
801
3,476
932
491
2,022
1,454
0
19,773
W
3,897
1,007
0
526
6,614
2,205
0
1,313
5,301
0
24,114
L
Ao Kuang
OG-chicosnog
Ao Kuang
3,043
606
0
1,163
6,165
2,212
0
782
5,383
20,659
0
L
Cthulhu
Ok4423
Cthulhu
1,263
117
0
0
6,328
1,727
0
1,213
5,115
7,452
0
L
2,022
199
0
296
5,639
1,846
62
3,631
1,748
23,224
0
W
1,995
721
0
500
5,395
1,999
130
1,290
4,105
12,503
0
W
Bellona
3,455
1,423
0
1,569
6,344
4,435
262
0
6,344
0
15,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
28,892
209
Minions Killed
182
0
Camps Cleared
0
916,890
Distance Traveled
837,317
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,231
523
61
6
0
216,852
3
L
King Arthur
5,950
595
42
4
0
198,366
2
W
Janus
6,519
652
59
6
0
175,147
4
W
Hachiman
5,650
565
32
3
0
148,177
1
W
Fenrir
5,732
573
42
4
0
157,007
0
L
Ao Kuang
4,726
473
42
4
0
184,023
2
L
Cthulhu
3,961
396
10
1
0
156,920
0
L
Zeus
5,372
537
54
5
0
160,729
1
W
Ymir
5,440
544
20
2
0
174,746
1
W
Bellona
5,551
555
29
3
0
182,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role