Player Matchup

Bacchus
Bacchus
OFDT_AlyBaton
Bacchus
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 117L
1,412 Elo+
Party 2
Anubis
Anubis
OFDT_Niyang
Anubis
Level 120
God Stats
0W - 1L
1,320 SR
Queue Stats
99W - 128L
1,392 Elo+
Party 2
Artemis
Artemis
OFDT_lokito88
Artemis
Level 80
God Stats
9W - 15L
1,538 SR
Queue Stats
61W - 79L
1,537 Elo+
Party 2
Agni
Agni
ValYt-_-
Agni
Level 90
God Stats
0W - 2L
1,115 SR
Queue Stats
191W - 202L
1,487 Elo+
Solo
Awilix
Awilix
tommydu94
Awilix
Level 114
God Stats
10W - 12L
1,718 SR
Queue Stats
57W - 83L
1,344 Elo+
Party 2
Team Averages
Level 103
1,438 SR
1,435 Elo+

VS

Team Averages
Level 87
1,608 SR
1,455 Elo+
Apollo
Apollo
DrGre_exe
Apollo
Level 61
God Stats
24W - 17L
1,826 SR
Queue Stats
197W - 186L
1,423 Elo+
Party 3
Raijin
Raijin
GrimaceYeti
Raijin
Level 107
God Stats
4W - 8L
1,328 SR
Queue Stats
349W - 360L
1,463 Elo+
Solo
Athena
Athena
Grugasmic
Athena
Level 67
God Stats
25W - 19L
1,522 SR
Queue Stats
283W - 321L
1,499 Elo+
Party 1
Artio
Artio
LordAtriox
Artio
Level 118
God Stats
2W - 0L
1,761 SR
Queue Stats
40W - 57L
1,444 Elo+
Party 1
Arachne
Arachne
YETE21
Arachne
Level 83
God Stats
43W - 37L
1,603 SR
Queue Stats
285W - 292L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 8 / 2
7,553
378
4,570
15,917
14,552
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
15
2 / 5 / 1
9,672
484
9,745
10,442
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
17
3 / 4 / 1
10,537
527
10,775
11,402
4,365
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
11
1 / 2 / 0
7,853
393
1,651
4,011
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
tommydu94
Awilix
17
1 / 2 / 1
10,105
505
5,139
15,023
5,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrGre_exe
Apollo
15
3 / 2 / 5
10,165
508
7,063
10,737
3,604
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
18
3 / 1 / 7
11,481
574
6,696
6,175
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Grugasmic
Athena
14
1 / 1 / 11
9,686
484
4,335
13,580
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
18
4 / 1 / 4
11,173
559
10,649
15,435
17,880
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
YETE21
Arachne
18
10 / 2 / 2
11,655
583
8,182
15,526
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
21
21
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
DrGre_exe
Apollo
3
2
5
2.75
W
Raijin
3
1
7
6.5
W
Athena
Grugasmic
Athena
1
1
11
6.5
W
Artio
4
1
4
6
L
Bacchus
0
8
2
0.13
L
Anubis
2
5
1
0.5
L
Artemis
3
4
1
0.88
L
Agni
1
2
0
0.5
W
Arachne
YETE21
Arachne
10
2
2
5.5
L
Awilix
tommydu94
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
36,925
56,795
Taken
61,453
32,792
Mitigated
45,277
16,717
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DrGre_exe
Apollo
7,063
5,681
0
2,352
10,737
3,604
812
2,448
8,289
0
54,783
W
Raijin
6,696
505
214
2,438
6,175
2,205
300
1,453
4,356
72,591
0
W
Athena
Grugasmic
Athena
4,335
712
0
2,770
13,580
14,267
490
3,997
9,583
27,548
0
W
Artio
10,649
1,850
311
7,465
15,435
17,880
70
5,436
9,999
62,311
0
L
Bacchus
4,570
661
0
2,258
15,917
14,552
315
6,814
9,021
26,928
0
L
Anubis
9,745
300
0
2,628
10,442
6,767
0
6,729
3,695
61,005
0
L
Artemis
10,775
3,403
0
2,674
11,402
4,365
1,877
2,819
8,495
0
63,788
L
Agni
1,651
287
0
500
4,011
1,242
0
1,307
2,472
31,292
0
W
Arachne
YETE21
Arachne
8,182
6,207
0
4,832
15,526
7,321
733
2,232
13,260
0
99,222
L
Awilix
tommydu94
Awilix
5,139
2,052
0
8,657
15,023
5,866
0
3,765
11,156
0
88,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,720
Gold Earned
54,160
523
Minions Killed
553
0
Camps Cleared
0
1,637,970
Distance Traveled
1,926,243
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,165
508
96
5
0
358,005
5
W
Raijin
11,481
574
151
8
0
388,579
8
W
Athena
9,686
484
45
2
0
384,903
0
W
Artio
11,173
559
121
6
0
395,461
0
L
Bacchus
7,553
378
36
2
0
337,972
4
L
Anubis
9,672
484
117
6
0
332,244
7
L
Artemis
10,537
527
138
7
0
344,708
4
L
Agni
7,853
393
74
4
0
188,372
3
W
Arachne
11,655
583
140
7
0
399,295
0
L
Awilix
10,105
505
158
8
0
434,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role