Player Matchup

Nike
Nike
Littlepaulie
Nike
Level 46
God Stats
1W - 2L
1,534 SR
Queue Stats
95W - 93L
1,528 Elo+
Party 1
Nox
Nox
Timrareck
Nox
Level 116
God Stats
4W - 10L
1,411 SR
Queue Stats
47W - 52L
1,472 Elo+
Party 1
Medusa
Medusa
Vorrek
Medusa
Level 66
God Stats
13W - 25L
1,310 SR
Queue Stats
161W - 208L
1,379 Elo+
Solo
Team Averages
Level 76
1,418 SR
1,459 Elo+

VS

Team Averages
Level 85
1,546 SR
1,426 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FINAMW
Artemis
Level 84
God Stats
3W - 3L
1,423 SR
Queue Stats
47W - 59L
1,463 Elo+
Solo
Chronos
Chronos
melopasi
Chronos
Level 82
God Stats
4W - 0L
1,715 SR
Queue Stats
4W - 7L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
12,789
609
10,510
18,760
24,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 6 / 3
12,232
582
15,858
15,152
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Vorrek
Medusa
15
2 / 7 / 7
12,092
576
7,019
17,206
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 3 / 9
13,184
628
11,092
13,943
13,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
FINAMW
Artemis
16
4 / 6 / 9
13,544
645
16,197
13,308
4,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
melopasi
Chronos
18
6 / 1 / 7
13,599
648
15,229
13,526
5,838
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
10
Kills
13
14
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
3
9
2.5
W
Artemis
FINAMW
Artemis
4
6
9
1.42
L
2
1
8
6
L
6
6
3
1.25
L
Medusa
Vorrek
Medusa
2
7
7
0.79
W
Chronos
melopasi
Chronos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
42,518
51,118
Taken
40,777
36,604
Mitigated
23,583
7,285
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,092
2,787
0
1,561
13,943
13,009
748
4,758
8,852
0
41,499
W
Artemis
FINAMW
Artemis
16,197
5,866
0
3,175
13,308
4,736
948
5,154
7,770
0
61,818
L
10,510
691
0
1,571
18,760
24,221
0
6,295
12,465
0
44,688
L
15,858
492
0
1,984
15,152
5,950
106
5,421
9,731
39,833
0
L
Medusa
Vorrek
Medusa
7,019
2,895
0
3,730
17,206
6,433
1,170
4,491
12,715
0
53,748
W
Chronos
melopasi
Chronos
15,229
2,525
0
3,439
13,526
5,838
2,139
5,347
7,979
44,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
40,327
226
Minions Killed
225
9
Camps Cleared
7
1,053,633
Distance Traveled
1,168,960
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,184
628
62
3
4
394,547
0
W
Artemis
13,544
645
86
4
2
333,981
5
L
Nike
12,789
609
70
3
4
392,424
5
L
Nox
12,232
582
70
3
3
327,646
5
L
Medusa
12,092
576
86
4
2
333,563
2
W
Chronos
13,599
648
77
4
1
440,432
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role