Player Matchup

Nemesis
Nemesis
Blairme
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,293 Elo+
Party 2
Izanami
Izanami
Joe5atir
Izanami
Level 4
God Stats
8W - 11L
1,522 SR
Queue Stats
14W - 22L
1,485 Elo+
Party 3
Baba Yaga
Baba Yaga
MeyaKas
Baba Yaga
Level 68
God Stats
4W - 3L
1,585 SR
Queue Stats
179W - 216L
1,476 Elo+
Party 2
Bellona
Bellona
Tartashtartar
Bellona
Level 40
God Stats
5W - 3L
1,420 SR
Queue Stats
139W - 146L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
ГрафитиФолс
Ah Puch
Level 16
God Stats
3W - 0L
1,796 SR
Queue Stats
8W - 7L
1,313 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,411 Elo+

VS

Team Averages
Level 17
1,602 SR
1,550 Elo+
Hachiman
Hachiman
ALHIMIK228
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 1
Ah Puch
Ah Puch
CHRONOS90
Ah Puch
Level 26
God Stats
28W - 24L
1,541 SR
Queue Stats
81W - 85L
1,449 Elo+
Solo
Anhur
Anhur
Diurd13
Anhur
Level 20
God Stats
5W - 11L
1,408 SR
Queue Stats
65W - 63L
1,430 Elo+
Solo
Kukulkan
Kukulkan
SadDemons
Kukulkan
Level 20
God Stats
11W - 16L
1,800 SR
Queue Stats
116W - 144L
1,395 Elo+
Solo
Neith
Neith
yric17
Neith
Level 4
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blairme
Nemesis
18
5 / 4 / 14
11,207
1,019
5,025
12,516
5,322
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Joe5atir
Izanami
18
1 / 3 / 15
10,324
939
10,092
13,058
5,102
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
MeyaKas
Baba Yaga
19
14 / 2 / 13
13,518
1,229
21,494
15,054
7,647
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
20
16 / 0 / 16
14,453
1,314
25,124
15,597
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 12
11,828
1,075
14,786
10,610
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALHIMIK228
Hachiman
17
1 / 10 / 4
10,250
932
9,257
20,383
6,664
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
CHRONOS90
Ah Puch
16
2 / 7 / 4
10,595
963
15,800
16,438
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Diurd13
Anhur
15
0 / 4 / 2
8,908
810
2,358
5,852
1,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SadDemons
Kukulkan
18
6 / 9 / 5
12,538
1,140
21,965
21,687
7,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
yric17
Neith
18
2 / 11 / 7
10,908
992
11,295
17,218
5,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
41
Kills
11
11
Deaths
41
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ALHIMIK228
Hachiman
1
10
4
0.3
W
Nemesis
Blairme
Nemesis
5
4
14
3
L
Ah Puch
CHRONOS90
Ah Puch
2
7
4
0.57
L
Anhur
Diurd13
Anhur
0
4
2
0.25
W
Izanami
Joe5atir
Izanami
1
3
15
2.83
W
Baba Yaga
MeyaKas
Baba Yaga
14
2
13
10.25
L
Kukulkan
SadDemons
Kukulkan
6
9
5
0.94
W
Bellona
16
0
16
24
L
Neith
yric17
Neith
2
11
7
0.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,521
Damage
60,675
66,835
Taken
81,578
36,074
Mitigated
26,403
5,846
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ALHIMIK228
Hachiman
9,257
5,031
0
0
20,383
6,664
0
5,967
14,042
0
32,400
W
Nemesis
Blairme
Nemesis
5,025
1,298
0
564
12,516
5,322
0
6,269
6,247
0
15,040
L
Ah Puch
CHRONOS90
Ah Puch
15,800
1,095
0
1,120
16,438
5,253
0
8,491
7,675
42,395
0
L
Anhur
Diurd13
Anhur
2,358
1,054
0
317
5,852
1,718
0
2,450
3,225
0
9,576
W
Izanami
Joe5atir
Izanami
10,092
7,216
0
522
13,058
5,102
0
7,785
5,273
0
18,287
W
Baba Yaga
MeyaKas
Baba Yaga
21,494
2,639
57
3,187
15,054
7,647
0
8,273
6,781
37,629
0
L
Kukulkan
SadDemons
Kukulkan
21,965
3,201
0
977
21,687
7,337
0
9,950
11,503
45,991
0
W
Bellona
25,124
4,890
0
1,217
15,597
14,160
0
7,974
7,623
0
38,939
L
Neith
yric17
Neith
11,295
5,242
0
964
17,218
5,431
0
9,422
7,561
0
19,828
W
14,786
1,798
0
299
10,610
3,843
0
7,464
3,146
51,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
53,199
234
Minions Killed
219
4
Camps Cleared
6
1,048,338
Distance Traveled
808,502
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,250
932
50
5
3
183,735
4
W
Nemesis
11,207
1,019
33
3
0
209,743
0
L
Ah Puch
10,595
963
64
6
1
206,435
0
L
Anhur
8,908
810
16
1
0
74,274
0
W
Izanami
10,324
939
39
4
0
208,360
0
W
Baba Yaga
13,518
1,229
42
4
1
211,915
0
L
Kukulkan
12,538
1,140
66
6
2
183,344
0
W
Bellona
14,453
1,314
34
3
1
254,379
1
L
Neith
10,908
992
23
2
0
160,714
0
W
Ah Puch
11,828
1,075
86
8
2
163,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role