Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Allunihu
Osiris
Level 158
God Stats
1W - 2L
1,337 SR
Queue Stats
208W - 180L
1,556 Elo+
Solo
Neith
Neith
FelipeOpr
Neith
Level 69
God Stats
9W - 5L
1,611 SR
Queue Stats
61W - 40L
1,573 Elo+
Solo
Ymir
Ymir
TOKUROFUURIOSO
Ymir
Level 66
God Stats
26W - 45L
1,316 SR
Queue Stats
517W - 590L
1,466 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,519 Elo+

VS

Team Averages
Level 103
1,364 SR
1,475 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Carnificina 79
Mercury
Level 101
God Stats
0W - 2L
1,187 SR
Queue Stats
52W - 57L
1,481 Elo+
Solo
Charybdis
Charybdis
LucasBroduei123
Charybdis
Level 110
God Stats
0W - 3L
1,543 SR
Queue Stats
385W - 391L
1,483 Elo+
Solo
Achilles
Achilles
lSKNlGhost
Achilles
Level 107
God Stats
7W - 6L
1,500 SR
Queue Stats
340W - 318L
1,491 Elo+
Solo
Aphrodite
Aphrodite
undermeso
Aphrodite
Level 69
God Stats
5W - 7L
1,092 SR
Queue Stats
341W - 347L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
6 / 3 / 0
9,527
681
11,902
9,976
3,700
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
12
2 / 1 / 2
7,311
522
3,317
7,074
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Allunihu
Osiris
15
4 / 1 / 2
9,095
650
9,438
11,237
9,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
FelipeOpr
Neith
14
4 / 1 / 2
8,010
572
9,292
8,598
2,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
7,364
526
4,451
12,987
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 4 / 0
6,790
485
5,288
13,798
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 5 / 3
6,899
493
4,647
9,598
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
LucasBroduei123
Charybdis
11
1 / 3 / 2
6,692
478
5,739
8,662
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
lSKNlGhost
Achilles
10
2 / 3 / 1
6,409
458
5,997
13,119
7,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
undermeso
Aphrodite
13
2 / 3 / 2
7,574
541
5,244
11,015
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
18
Kills
8
8
Deaths
18
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
3
0
2
W
Gilgamesh
 
Gilgamesh
2
1
2
3
L
Awilix
 
Awilix
1
4
0
0.25
W
Osiris
Allunihu
Osiris
4
1
2
5
L
2
5
3
0.7
W
Neith
FelipeOpr
Neith
4
1
2
5
L
Charybdis
LucasBroduei123
Charybdis
1
3
2
0.67
W
2
2
3
1.75
L
Achilles
lSKNlGhost
Achilles
2
3
1
0.83
L
Aphrodite
undermeso
Aphrodite
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,400
Damage
26,915
49,872
Taken
56,192
26,352
Mitigated
26,408
20,803
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,902
3,836
0
3,702
9,976
3,700
938
3,272
6,704
70,245
0
W
Gilgamesh
 
Gilgamesh
3,317
757
0
2,437
7,074
3,087
0
1,200
5,705
0
35,262
L
Awilix
 
Awilix
5,288
1,460
0
1,957
13,798
9,535
0
1,196
12,602
0
32,991
W
Osiris
Allunihu
Osiris
9,438
3,310
0
7,208
11,237
9,019
0
772
9,608
10,779
51,522
L
4,647
1,668
0
1,308
9,598
3,707
0
2,595
7,003
0
32,368
W
Neith
FelipeOpr
Neith
9,292
5,661
0
3,905
8,598
2,579
935
0
8,598
0
52,254
L
Charybdis
LucasBroduei123
Charybdis
5,739
2,119
0
2,241
8,662
2,392
504
2,335
6,327
0
40,816
W
4,451
1,064
319
3,232
12,987
7,967
0
0
12,987
27,299
0
L
Achilles
lSKNlGhost
Achilles
5,997
2,048
82
1,920
13,119
7,059
0
4,127
8,992
0
30,905
L
Aphrodite
undermeso
Aphrodite
5,244
629
1,453
4,394
11,015
3,715
0
8,126
2,889
43,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
34,364
457
Minions Killed
309
0
Camps Cleared
0
1,382,025
Distance Traveled
1,358,166
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,527
681
133
10
0
262,714
4
W
Gilgamesh
7,311
522
69
5
0
314,410
10
L
Awilix
6,790
485
45
3
0
271,128
3
W
Osiris
9,095
650
119
9
0
294,795
6
L
Mercury
6,899
493
57
4
0
305,821
1
W
Neith
8,010
572
89
6
0
248,307
9
L
Charybdis
6,692
478
72
5
0
236,989
4
W
Ymir
7,364
526
47
3
0
261,799
2
L
Achilles
6,409
458
41
3
0
281,089
5
L
Aphrodite
7,574
541
94
7
0
263,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role