Player Matchup

Achilles
Achilles
BoringMan564
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Exicure
Cerberus
Level 19
God Stats
0W - 2L
1,269 SR
Queue Stats
5W - 17L
1,285 Elo+
Solo
Hades
Hades
Lolihacks
Hades
Level 28
God Stats
5W - 7L
1,543 SR
Queue Stats
86W - 139L
1,371 Elo+
Solo
Fenrir
Fenrir
Milkwhale
Fenrir
Level 25
God Stats
21W - 24L
1,469 SR
Queue Stats
32W - 44L
1,336 Elo+
Solo
Medusa
Medusa
Re1ta
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,360 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,371 Elo+

VS

Team Averages
Level 19
1,509 SR
1,344 Elo+
Heimdallr
Heimdallr
Arlangis
Heimdallr
Level 21
God Stats
30W - 16L
1,496 SR
Queue Stats
58W - 46L
1,270 Elo+
Solo
Thanatos
Thanatos
DarkiYT
Thanatos
Level 43
God Stats
5W - 2L
1,549 SR
Queue Stats
13W - 7L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Deeyu
Kukulkan
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 24L
1,330 Elo+
Solo
Cerberus
Cerberus
Master9876
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,268 Elo+
Solo
Guan Yu
Guan Yu
rxzzk1d
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoringMan564
Achilles
13
4 / 9 / 2
8,339
439
7,532
16,442
23,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Exicure
Cerberus
13
3 / 8 / 3
8,990
473
7,517
22,403
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Lolihacks
Hades
15
5 / 7 / 3
9,517
501
13,318
19,352
10,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Milkwhale
Fenrir
11
1 / 6 / 2
7,645
402
2,376
11,893
3,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Re1ta
Medusa
15
3 / 6 / 2
9,002
474
7,291
13,374
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arlangis
Heimdallr
19
13 / 1 / 9
12,151
640
27,852
17,034
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
DarkiYT
Thanatos
18
12 / 4 / 6
11,284
594
14,978
17,776
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Deeyu
Kukulkan
16
6 / 5 / 7
10,407
548
13,121
8,901
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Master9876
Cerberus
8
0 / 4 / 4
7,017
369
1,456
5,337
2,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
rxzzk1d
Guan Yu
15
3 / 4 / 7
9,315
490
5,475
12,324
8,845
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
16
Kills
34
36
Deaths
18
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arlangis
Heimdallr
13
1
9
17.5
L
Achilles
BoringMan564
Achilles
4
9
2
0.56
W
Thanatos
DarkiYT
Thanatos
12
4
6
3.75
W
Kukulkan
Deeyu
Kukulkan
6
5
7
1.9
L
Cerberus
Exicure
Cerberus
3
8
3
0.56
L
Hades
Lolihacks
Hades
5
7
3
0.93
W
Cerberus
Master9876
Cerberus
0
4
4
0.5
L
Fenrir
Milkwhale
Fenrir
1
6
2
0.33
L
Medusa
Re1ta
Medusa
3
6
2
0.67
W
Guan Yu
rxzzk1d
Guan Yu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,034
Damage
62,882
83,464
Taken
61,372
58,921
Mitigated
28,221
16,390
Healing
31,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arlangis
Heimdallr
27,852
19,044
0
9,068
17,034
6,865
3,608
6,278
10,570
0
82,546
L
Achilles
BoringMan564
Achilles
7,532
1,624
0
1,425
16,442
23,617
1,056
3,953
12,489
0
29,783
W
Thanatos
DarkiYT
Thanatos
14,978
4,164
0
15,499
17,776
7,217
809
6,541
11,118
0
92,616
W
Kukulkan
Deeyu
Kukulkan
13,121
1,588
0
1,676
8,901
3,065
1,122
5,282
3,462
64,828
0
L
Cerberus
Exicure
Cerberus
7,517
721
0
3,590
22,403
17,668
0
3,681
18,722
30,476
0
L
Hades
Lolihacks
Hades
13,318
1,464
220
4,895
19,352
10,507
368
4,725
14,627
46,436
0
W
Cerberus
Master9876
Cerberus
1,456
0
0
767
5,337
2,229
32
1,680
3,615
8,850
0
L
Fenrir
Milkwhale
Fenrir
2,376
524
0
2,301
11,893
3,719
0
1,775
10,113
0
34,912
L
Medusa
Re1ta
Medusa
7,291
3,750
0
3,959
13,374
3,410
996
443
12,931
0
46,659
W
Guan Yu
rxzzk1d
Guan Yu
5,475
863
786
3,637
12,324
8,845
1,115
1,363
10,449
0
35,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
50,174
338
Minions Killed
421
0
Camps Cleared
0
1,561,463
Distance Traveled
1,544,279
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,151
640
118
6
0
334,329
4
L
Achilles
8,339
439
40
2
0
344,886
0
W
Thanatos
11,284
594
121
6
0
392,816
4
W
Kukulkan
10,407
548
109
6
0
314,965
2
L
Cerberus
8,990
473
80
4
0
279,498
8
L
Hades
9,517
501
88
5
0
373,887
0
W
Cerberus
7,017
369
14
1
0
165,263
0
L
Fenrir
7,645
402
61
3
0
245,844
4
L
Medusa
9,002
474
69
4
0
317,348
2
W
Guan Yu
9,315
490
59
3
0
336,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role