Player Matchup

Gilgamesh
Gilgamesh
B4mblebee_
Gilgamesh
Level 79
God Stats
5W - 2L
1,648 SR
Queue Stats
451W - 504L
1,428 Elo+
Solo
Nu Wa
Nu Wa
HighGradegamer18
Nu Wa
Level 128
God Stats
1W - 3L
1,224 SR
Queue Stats
118W - 134L
1,453 Elo+
Solo
Ah Puch
Ah Puch
Karma_XLI
Ah Puch
Level 107
God Stats
7W - 7L
1,224 SR
Queue Stats
521W - 534L
1,441 Elo+
Solo
Skadi
Skadi
Stickygreenbudz
Skadi
Level 117
God Stats
17W - 14L
1,521 SR
Queue Stats
303W - 333L
1,415 Elo+
Solo
Chang'e
Chang'e
kpok01
Chang'e
Level 148
God Stats
25W - 21L
1,573 SR
Queue Stats
530W - 524L
1,545 Elo+
Solo
Team Averages
Level 116
1,438 SR
1,456 Elo+

VS

Team Averages
Level 90
1,522 SR
1,530 Elo+
Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BiPlop
Da Ji
Level 126
God Stats
6W - 3L
1,574 SR
Queue Stats
322W - 270L
1,545 Elo+
Party 1
Merlin
Merlin
Goodwwin
Merlin
Level 113
God Stats
75W - 42L
1,656 SR
Queue Stats
239W - 173L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
J0Threee
Zhong Kui
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 40L
1,564 Elo+
Party 1
Khepri
Khepri
MIswa
Khepri
Level 52
God Stats
5W - 7L
1,377 SR
Queue Stats
110W - 74L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B4mblebee_
Gilgamesh
6
0 / 0 / 0
3,408
682
143
2,447
854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 0
3,695
739
1,395
2,993
1,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
Karma_XLI
Ah Puch
5
0 / 2 / 0
3,280
656
1,426
2,835
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,166
633
1,607
2,392
497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kpok01
Chang'e
5
0 / 0 / 0
3,324
665
997
2,068
690
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
1 / 0 / 1
3,458
692
1,570
1,746
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
BiPlop
Da Ji
5
0 / 1 / 2
3,496
699
772
2,320
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Goodwwin
Merlin
7
2 / 0 / 1
4,024
805
2,625
1,889
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
J0Threee
Zhong Kui
7
0 / 0 / 0
3,625
725
1,213
2,277
1,450
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MIswa
Khepri
5
1 / 0 / 0
3,534
707
733
2,687
1,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
L
Gilgamesh
B4mblebee_
Gilgamesh
0
0
0
0
W
Da Ji
BiPlop
Da Ji
0
1
2
1
W
Merlin
Goodwwin
Merlin
2
0
1
2.5
L
1
1
0
1
W
Zhong Kui
J0Threee
Zhong Kui
0
0
0
0
L
Ah Puch
Karma_XLI
Ah Puch
0
2
0
0
W
Khepri
MIswa
Khepri
1
0
0
1
L
0
1
0
0
L
Chang'e
kpok01
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,568
Damage
6,913
12,735
Taken
10,919
3,672
Mitigated
4,058
4,192
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,570
926
0
477
1,746
352
0
523
1,223
0
11,089
L
Gilgamesh
B4mblebee_
Gilgamesh
143
0
0
66
2,447
854
0
468
1,979
0
12,870
W
Da Ji
BiPlop
Da Ji
772
114
0
762
2,320
710
0
351
1,969
0
10,796
W
Merlin
Goodwwin
Merlin
2,625
0
0
744
1,889
485
0
1,010
879
18,802
0
L
1,395
674
0
884
2,993
1,041
0
1,531
1,462
13,950
0
W
Zhong Kui
J0Threee
Zhong Kui
1,213
143
0
1,184
2,277
1,450
0
1,064
1,213
14,103
0
L
Ah Puch
Karma_XLI
Ah Puch
1,426
268
0
652
2,835
590
0
670
2,165
11,865
0
W
Khepri
MIswa
Khepri
733
129
0
1,294
2,687
1,061
0
870
1,817
3,383
0
L
1,607
894
98
758
2,392
497
0
934
1,458
0
11,812
L
Chang'e
kpok01
Chang'e
997
165
0
1,734
2,068
690
27
968
1,100
10,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,873
Gold Earned
18,137
124
Minions Killed
131
0
Camps Cleared
0
442,436
Distance Traveled
516,554
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,458
692
27
5
0
103,567
2
L
Gilgamesh
3,408
682
33
7
0
104,572
1
W
Da Ji
3,496
699
30
6
0
114,165
3
W
Merlin
4,024
805
34
7
0
110,874
0
L
Nu Wa
3,695
739
19
4
0
89,587
1
W
Zhong Kui
3,625
725
30
6
0
87,007
2
L
Ah Puch
3,280
656
26
5
0
88,883
0
W
Khepri
3,534
707
10
2
0
100,941
2
L
Skadi
3,166
633
25
5
0
89,190
1
L
Chang'e
3,324
665
21
4
0
70,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role