Player Matchup

Cu Chulainn
Cu Chulainn
Skand123
Cu Chulainn
Level 109
God Stats
9W - 3L
1,717 SR
Queue Stats
50W - 28L
1,730 Elo+
Party 1
Hachiman
Hachiman
Surematuu
Hachiman
Level 127
God Stats
2W - 0L
1,610 SR
Queue Stats
56W - 35L
1,705 Elo+
Party 1
Agni
Agni
TrustThePlan
Agni
Level 65
God Stats
4W - 5L
1,597 SR
Queue Stats
449W - 495L
1,409 Elo+
Solo
Sobek
Sobek
UłożonaUkładanka
Sobek
Level 29
God Stats
2W - 2L
1,726 SR
Queue Stats
50W - 23L
1,779 Elo+
Party 1
Fenrir
Fenrir
zulullul
Fenrir
Level 28
God Stats
2W - 0L
1,691 SR
Queue Stats
44W - 20L
1,767 Elo+
Party 1
Team Averages
Level 72
1,668 SR
1,678 Elo+

VS

Team Averages
Level 65
1,464 SR
1,467 Elo+
Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Colossos321
Chang'e
Level 118
God Stats
1W - 3L
1,335 SR
Queue Stats
183W - 153L
1,478 Elo+
Solo
Achilles
Achilles
Eexh
Achilles
Level 89
God Stats
10W - 16L
1,563 SR
Queue Stats
78W - 63L
1,480 Elo+
Solo
Bellona
Bellona
agentVALVE
Bellona
Level 33
God Stats
4W - 6L
1,498 SR
Queue Stats
91W - 93L
1,525 Elo+
Party 2
Medusa
Medusa
argirispao1999
Medusa
Level 38
God Stats
12W - 18L
1,423 SR
Queue Stats
21W - 32L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Skand123
Cu Chulainn
11
4 / 2 / 0
6,668
606
5,299
7,756
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Surematuu
Hachiman
11
3 / 3 / 6
6,857
623
5,872
7,090
1,744
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 5
6,485
590
3,408
5,726
2,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 0 / 5
6,131
557
3,905
7,894
5,304
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
zulullul
Fenrir
11
8 / 2 / 2
7,513
683
6,688
7,684
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 3
5,775
525
2,772
7,467
3,330
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Colossos321
Chang'e
10
1 / 4 / 1
5,827
530
4,101
6,642
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Eexh
Achilles
9
3 / 4 / 1
6,192
563
5,810
8,203
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
agentVALVE
Bellona
8
3 / 3 / 1
5,512
501
4,554
9,305
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 1
5,458
496
3,882
6,656
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
8
9
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
L
Chang'e
Colossos321
Chang'e
1
4
1
0.38
L
Achilles
Eexh
Achilles
3
4
1
0.88
W
Cu Chulainn
Skand123
Cu Chulainn
4
2
0
2
W
Hachiman
Surematuu
Hachiman
3
3
6
2
W
1
2
5
1.75
W
3
0
5
5.5
L
Bellona
agentVALVE
Bellona
3
3
1
1.17
L
1
4
1
0.38
W
Fenrir
zulullul
Fenrir
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
21,119
36,150
Taken
38,273
19,617
Mitigated
15,478
13,012
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,772
1,011
0
865
7,467
3,330
0
232
6,555
642
22,000
L
Chang'e
Colossos321
Chang'e
4,101
496
386
1,936
6,642
1,790
288
1,904
4,697
30,609
0
L
Achilles
Eexh
Achilles
5,810
1,857
0
1,366
8,203
3,260
0
2,418
5,744
0
30,423
W
Cu Chulainn
Skand123
Cu Chulainn
5,299
889
0
2,443
7,756
4,938
0
348
7,408
2,178
29,010
W
Hachiman
Surematuu
Hachiman
5,872
3,220
0
1,911
7,090
1,744
1,106
265
6,825
0
35,718
W
3,408
512
0
1,854
5,726
2,335
0
1,488
4,238
34,292
0
W
3,905
438
0
3,851
7,894
5,304
0
1,330
6,564
12,158
0
L
Bellona
agentVALVE
Bellona
4,554
997
0
2,198
9,305
5,418
0
1,428
7,877
0
17,057
L
3,882
1,904
0
1,264
6,656
1,680
0
1,855
4,801
0
27,102
W
Fenrir
zulullul
Fenrir
6,688
2,076
0
2,953
7,684
5,296
86
827
6,857
0
41,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
28,764
280
Minions Killed
250
0
Camps Cleared
0
1,129,001
Distance Traveled
1,032,339
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,775
525
58
5
0
197,458
0
L
Chang'e
5,827
530
66
6
0
210,860
1
L
Achilles
6,192
563
53
5
0
215,989
4
W
Cu Chulainn
6,668
606
59
5
0
215,305
3
W
Hachiman
6,857
623
72
7
0
217,533
4
W
Agni
6,485
590
69
6
0
217,927
3
W
Sobek
6,131
557
11
1
0
228,443
4
L
Bellona
5,512
501
25
2
0
209,790
4
L
Medusa
5,458
496
48
4
0
198,242
1
W
Fenrir
7,513
683
69
6
0
249,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role