Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Acerbis_11
Sylvanus
Level 143
God Stats
9W - 0L
1,871 SR
Queue Stats
157W - 146L
1,499 Elo+
Party 1
Nemesis
Nemesis
DeViLlIkECooKIE
Nemesis
Level 124
God Stats
10W - 10L
1,537 SR
Queue Stats
464W - 526L
1,351 Elo+
Solo
Chaac
Chaac
Itachiii6738
Chaac
Level 65
God Stats
16W - 18L
1,486 SR
Queue Stats
412W - 385L
1,445 Elo+
Party 1
Neith
Neith
rodman-38
Neith
Level 62
God Stats
16W - 10L
1,644 SR
Queue Stats
60W - 58L
1,385 Elo+
Party 1
Team Averages
Level 103
1,608 SR
1,436 Elo+

VS

Team Averages
Level 83
1,533 SR
1,415 Elo+
Agni
Agni
Mfk3jl
Agni
Level 128
God Stats
10W - 13L
1,539 SR
Queue Stats
567W - 425L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Vvqlq
Gilgamesh
Level 75
God Stats
10W - 8L
1,621 SR
Queue Stats
67W - 67L
1,526 Elo+
Party 2
Anubis
Anubis
demolitionSYL
Anubis
Level 86
God Stats
21W - 18L
1,538 SR
Queue Stats
128W - 119L
1,450 Elo+
Solo
Charybdis
Charybdis
giosim2768
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,392 Elo+
Solo
Terra
Terra
thijmenkiller543
Terra
Level 59
God Stats
1W - 2L
1,466 SR
Queue Stats
26W - 40L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 0 / 7
10,121
533
11,367
8,476
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Acerbis_11
Sylvanus
14
8 / 0 / 6
10,550
555
10,182
17,195
23,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 0 / 3
11,484
604
5,339
11,656
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 3
10,470
551
9,029
17,523
13,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
rodman-38
Neith
15
4 / 2 / 6
10,136
533
12,681
11,239
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mfk3jl
Agni
15
0 / 4 / 2
8,210
432
7,726
12,067
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Vvqlq
Gilgamesh
12
0 / 5 / 2
7,190
378
6,384
12,825
6,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 0
9,120
480
13,506
15,646
9,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
giosim2768
Charybdis
10
1 / 7 / 1
6,833
360
4,848
11,200
3,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 1
7,283
383
1,496
15,835
12,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
3
3
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
7
7.5
W
Sylvanus
Acerbis_11
Sylvanus
8
0
6
11
W
5
0
3
6.5
W
3
1
3
4.5
L
Agni
Mfk3jl
Agni
0
4
2
0.25
L
Gilgamesh
Vvqlq
Gilgamesh
0
5
2
0.2
L
1
7
0
0.14
L
Charybdis
giosim2768
Charybdis
1
7
1
0.21
W
Neith
rodman-38
Neith
4
2
6
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,598
Damage
33,960
66,089
Taken
67,573
49,007
Mitigated
35,737
23,908
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,367
415
0
1,001
8,476
3,477
1,067
4,037
4,439
62,619
0
W
Sylvanus
Acerbis_11
Sylvanus
10,182
2,627
1,539
4,899
17,195
23,146
1,130
5,644
11,551
37,332
0
W
5,339
2,516
0
2,403
11,656
4,518
2,496
1,964
9,692
0
89,943
W
9,029
2,316
0
8,751
17,523
13,412
999
12,566
4,957
0
58,233
L
Agni
Mfk3jl
Agni
7,726
80
0
3,586
12,067
4,427
0
7,300
4,767
61,708
0
L
Gilgamesh
Vvqlq
Gilgamesh
6,384
2,323
0
74
12,825
6,062
0
2,578
10,247
0
46,671
L
13,506
951
0
6,200
15,646
9,585
1,209
1,057
14,589
57,055
0
L
Charybdis
giosim2768
Charybdis
4,848
2,914
0
2,111
11,200
3,010
0
4,747
6,453
0
29,132
W
Neith
rodman-38
Neith
12,681
7,156
0
5,315
11,239
4,454
1,058
4,632
6,607
0
57,999
L
1,496
755
928
7,251
15,835
12,653
0
5,867
9,968
13,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,761
Gold Earned
38,636
498
Minions Killed
389
0
Camps Cleared
0
1,702,851
Distance Traveled
1,632,167
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,121
533
103
5
0
358,268
3
W
Sylvanus
10,550
555
45
2
0
310,137
4
W
Nemesis
11,484
604
142
7
0
388,178
8
W
Chaac
10,470
551
119
6
0
340,543
2
L
Agni
8,210
432
118
6
0
356,112
7
L
Gilgamesh
7,190
378
70
4
0
378,482
4
L
Anubis
9,120
480
119
6
0
277,049
0
L
Charybdis
6,833
360
63
3
0
262,853
1
W
Neith
10,136
533
89
5
0
305,725
7
L
Terra
7,283
383
19
1
0
357,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role