Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GrubNorth
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,478 Elo+
Solo
Hercules
Hercules
SUBMARINO12
Hercules
Level 51
God Stats
2W - 0L
1,806 SR
Queue Stats
77W - 66L
1,574 Elo+
Solo
Team Averages
Level 54
1,602 SR
1,517 Elo+

VS

Team Averages
Level 19
1,527 SR
1,313 Elo+
Tsukuyomi
Tsukuyomi
NKG1337
Tsukuyomi
Level 26
God Stats
5W - 2L
1,740 SR
Queue Stats
7W - 9L
1,489 Elo+
Solo
Fenrir
Fenrir
TrashPidor
Fenrir
Level 17
God Stats
0W - 3L
1,383 SR
Queue Stats
0W - 11L
950 Elo+
Solo
Merlin
Merlin
sessilon
Merlin
Level 13
God Stats
0W - 1L
1,458 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 6 / 13
11,946
853
16,895
13,699
5,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
11 / 5 / 7
11,963
855
14,381
13,227
3,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SUBMARINO12
Hercules
15
6 / 0 / 13
11,012
787
6,154
15,792
10,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NKG1337
Tsukuyomi
12
4 / 7 / 4
9,948
711
14,495
13,940
4,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
TrashPidor
Fenrir
14
4 / 10 / 4
10,142
724
8,483
15,497
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Merlin
sessilon
Merlin
14
3 / 9 / 3
10,032
717
8,377
12,844
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
26
Kills
11
11
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
6
13
2.58
W
Rama
11
5
7
2.9
L
Tsukuyomi
NKG1337
Tsukuyomi
4
7
4
0.86
W
Hercules
SUBMARINO12
Hercules
6
0
13
12.5
L
Fenrir
TrashPidor
Fenrir
4
10
4
0.6
L
Merlin
sessilon
Merlin
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
31,355
42,718
Taken
42,281
19,495
Mitigated
13,047
16,534
Healing
797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,895
422
0
3,848
13,699
5,062
714
3,012
10,687
51,912
0
W
Rama
14,381
9,786
0
3,588
13,227
3,655
1,500
1,971
11,256
0
47,458
L
Tsukuyomi
NKG1337
Tsukuyomi
14,495
2,661
0
455
13,940
4,977
0
4,035
9,905
0
24,950
W
Hercules
SUBMARINO12
Hercules
6,154
2,186
0
9,098
15,792
10,778
471
3,987
11,805
0
24,287
L
Fenrir
TrashPidor
Fenrir
8,483
1,201
0
242
15,497
4,948
0
9,092
6,405
0
15,297
L
Merlin
sessilon
Merlin
8,377
897
0
100
12,844
3,122
0
4,032
8,812
40,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
30,122
172
Minions Killed
117
11
Camps Cleared
3
721,617
Distance Traveled
678,766
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,946
853
71
5
4
217,006
0
W
Rama
11,963
855
56
4
5
246,088
2
L
Tsukuyomi
9,948
711
21
2
3
242,740
0
W
Hercules
11,012
787
45
3
2
258,523
1
L
Fenrir
10,142
724
16
1
0
206,684
2
L
Merlin
10,032
717
80
6
0
229,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role