Player Matchup

Discordia
Discordia
Bobsth
Discordia
Level 50
God Stats
4W - 6L
1,484 SR
Queue Stats
140W - 145L
1,478 Elo+
Solo
Khepri
Khepri
Deathtonetworks
Khepri
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 110L
1,375 Elo+
Party 2
Mercury
Mercury
dani710
Mercury
Level 124
God Stats
5W - 5L
1,416 SR
Queue Stats
40W - 45L
1,455 Elo+
Party 2
Bellona
Bellona
javito28801
Bellona
Level 43
God Stats
2W - 2L
1,426 SR
Queue Stats
127W - 134L
1,387 Elo+
Party 2
Bakasura
Bakasura
totiprogamer
Bakasura
Level 120
God Stats
4W - 2L
1,553 SR
Queue Stats
138W - 120L
1,500 Elo+
Party 2
Team Averages
Level 85
1,476 SR
1,439 Elo+

VS

Team Averages
Level 71
1,601 SR
1,442 Elo+
Vulcan
Vulcan
KusanJr
Vulcan
Level 87
God Stats
18W - 16L
1,562 SR
Queue Stats
223W - 226L
1,492 Elo+
Party 1
Chang'e
Chang'e
Sįręñ
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
WolfTABs
Fenrir
Level 38
God Stats
2W - 2L
1,595 SR
Queue Stats
83W - 85L
1,486 Elo+
Solo
Danzaburou
Danzaburou
hisyden
Danzaburou
Level 97
God Stats
5W - 5L
1,646 SR
Queue Stats
269W - 249L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
kouleku
Jormungandr
Level 35
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bobsth
Discordia
20
4 / 1 / 8
15,099
604
17,790
8,424
4,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 1 / 17
11,762
470
5,433
13,798
16,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
dani710
Mercury
20
10 / 0 / 11
14,156
566
12,664
13,264
7,205
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
javito28801
Bellona
20
7 / 3 / 12
15,796
632
17,119
20,850
32,072
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
totiprogamer
Bakasura
20
21 / 3 / 5
15,483
619
25,366
21,367
12,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KusanJr
Vulcan
17
1 / 8 / 2
10,492
420
7,876
16,768
8,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Sįręñ
Chang'e
5
0 / 3 / 1
7,080
283
891
3,817
1,511
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
WolfTABs
Fenrir
16
4 / 10 / 1
10,651
426
9,690
25,827
21,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
hisyden
Danzaburou
19
2 / 12 / 0
12,187
487
12,111
23,540
7,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
kouleku
Jormungandr
12
0 / 10 / 3
8,254
330
4,029
25,347
18,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
43
Kills
7
8
Deaths
43
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bobsth
Discordia
4
1
8
8
W
1
1
17
9.5
L
Vulcan
KusanJr
Vulcan
1
8
2
0.25
L
Chang'e
Sįręñ
Chang'e
0
3
1
0.17
L
Fenrir
WolfTABs
Fenrir
4
10
1
0.45
W
Mercury
dani710
Mercury
10
0
11
15.5
L
Danzaburou
hisyden
Danzaburou
2
12
0
0.17
W
Bellona
javito28801
Bellona
7
3
12
4.33
L
Jormungandr
kouleku
Jormungandr
0
10
3
0.15
W
Bakasura
totiprogamer
Bakasura
21
3
5
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,372
Damage
34,597
77,703
Taken
95,299
73,639
Mitigated
57,745
26,024
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bobsth
Discordia
17,790
1,619
170
6,078
8,424
4,863
1,180
2,361
6,063
141,923
0
W
5,433
649
0
670
13,798
16,876
1,119
2,120
11,678
30,249
0
L
Vulcan
KusanJr
Vulcan
7,876
2,009
0
2,674
16,768
8,117
0
6,184
9,944
72,117
0
L
Chang'e
Sįręñ
Chang'e
891
274
0
431
3,817
1,511
0
1,316
2,361
3,855
0
L
Fenrir
WolfTABs
Fenrir
9,690
3,268
0
5,164
25,827
21,877
0
3,111
21,550
0
59,556
W
Mercury
dani710
Mercury
12,664
6,967
0
334
13,264
7,205
5,971
2,420
10,844
0
112,990
L
Danzaburou
hisyden
Danzaburou
12,111
6,005
0
3,344
23,540
7,897
752
5,937
16,835
0
93,137
W
Bellona
javito28801
Bellona
17,119
5,258
0
7,834
20,850
32,072
3,956
3,431
17,419
17,508
98,466
L
Jormungandr
kouleku
Jormungandr
4,029
1,035
233
1,434
25,347
18,343
0
9,352
14,662
17,828
0
W
Bakasura
totiprogamer
Bakasura
25,366
17,941
0
10,938
21,367
12,623
677
2,464
17,792
0
116,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,296
Gold Earned
48,664
838
Minions Killed
449
0
Camps Cleared
0
2,639,847
Distance Traveled
1,674,997
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,099
604
231
9
0
498,134
1
W
Khepri
11,762
470
33
1
0
515,264
1
L
Vulcan
10,492
420
141
6
0
378,766
7
L
Chang'e
7,080
283
17
1
0
48,311
0
L
Fenrir
10,651
426
109
4
0
415,634
2
W
Mercury
14,156
566
188
8
0
616,934
3
L
Danzaburou
12,187
487
153
6
0
405,699
1
W
Bellona
15,796
632
217
9
0
465,845
1
L
Jormungandr
8,254
330
29
1
0
426,587
0
W
Bakasura
15,483
619
169
7
0
543,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role