Player Matchup

Fenrir
Fenrir
Diamond IV
LazyR3x
Fenrir
Diamond IV
Level 146
God Stats
12W - 11L
1,597 SR
Queue Stats
277W - 249L
2,073 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Matthiaas
Danzaburou
Platinum I
Level 159
God Stats
4W - 4L
1,701 SR
Queue Stats
210W - 195L
2,010 MMR
Party 1
Osiris
Osiris
Diamond III
Naroadi
Osiris
Diamond III
Level 157
God Stats
1W - 3L
1,377 SR
Queue Stats
326W - 312L
2,244 MMR
Party 1
Janus
Janus
Diamond V
Strygia
Janus
Diamond V
Level 158
God Stats
67W - 67L
1,626 SR
Queue Stats
651W - 657L
2,143 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Zarg0thraX
Kumbhakarna
Diamond IV
Level 146
God Stats
13W - 13L
1,636 SR
Queue Stats
397W - 388L
2,145 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,587 SR
2,123 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,484 SR
1,957 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
DynamiiQ
Erlang Shen
Platinum I
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 139L
1,989 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Minion14
Cabrakan
Platinum I
Level 142
God Stats
11W - 12L
1,292 SR
Queue Stats
224W - 180L
1,947 MMR
Solo
Artemis
Artemis
Diamond III
Tslolpos
Artemis
Diamond III
Level 158
God Stats
4W - 1L
1,734 SR
Queue Stats
27W - 23L
2,273 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
вσкαιѕєя
Sylvanus
Diamond IV
Level 145
God Stats
6W - 9L
1,394 SR
Queue Stats
419W - 397L
2,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LazyR3x
Fenrir
14
0 / 6 / 3
9,698
404
5,878
22,520
14,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Matthiaas
Danzaburou
20
8 / 4 / 1
14,579
607
16,464
20,128
8,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Naroadi
Osiris
17
0 / 7 / 2
10,615
442
10,910
22,290
21,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Strygia
Janus
19
2 / 5 / 3
12,033
501
18,812
16,869
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Zarg0thraX
Kumbhakarna
14
2 / 6 / 4
9,452
394
7,179
27,102
29,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TiamatTsukuyomiPersephoneAthena

VS

Bans
OdinGilgameshKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
9 / 1 / 12
14,169
590
29,648
18,304
10,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
DynamiiQ
Erlang Shen
19
5 / 3 / 12
13,258
552
18,997
21,932
20,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Minion14
Cabrakan
20
4 / 0 / 6
13,712
571
12,533
16,351
27,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Tslolpos
Artemis
20
8 / 6 / 6
13,724
572
17,581
14,540
5,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 15
12,076
503
7,266
20,480
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
12
Kills
28
28
Deaths
12
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
1
12
15
W
Erlang Shen
DynamiiQ
Erlang Shen
5
3
12
3.67
L
Fenrir
LazyR3x
Fenrir
0
6
3
0.25
L
Danzaburou
Matthiaas
Danzaburou
8
4
1
2.13
W
Cabrakan
Minion14
Cabrakan
4
0
6
7
L
Osiris
Naroadi
Osiris
0
7
2
0.14
L
Janus
Strygia
Janus
2
5
3
0.7
W
Artemis
Tslolpos
Artemis
8
6
6
1.83
L
Kumbhakarna
Zarg0thraX
Kumbhakarna
2
6
4
0.67
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,243
Damage
86,025
108,909
Taken
91,607
78,866
Mitigated
86,317
19,030
Healing
47,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
29,648
2,456
0
8,423
18,304
10,581
2,945
7,545
10,455
123,528
0
W
Erlang Shen
DynamiiQ
Erlang Shen
18,997
8,075
0
7,939
21,932
20,301
4,179
5,913
15,759
0
120,663
L
Fenrir
LazyR3x
Fenrir
5,878
1,107
0
4,948
22,520
14,393
0
10,004
12,516
154
58,258
L
Danzaburou
Matthiaas
Danzaburou
16,464
8,316
0
6,983
20,128
8,454
1,204
6,029
14,099
0
111,127
W
Cabrakan
Minion14
Cabrakan
12,533
1,380
0
5,076
16,351
27,180
329
4,482
11,709
96,123
0
L
Osiris
Naroadi
Osiris
10,910
3,816
0
2,250
22,290
21,071
0
11,627
10,663
2,122
63,966
L
Janus
Strygia
Janus
18,812
815
200
4,007
16,869
5,898
0
6,638
10,231
98,560
0
W
Artemis
Tslolpos
Artemis
17,581
8,671
0
5,956
14,540
5,565
3,293
3,420
11,043
0
106,094
L
Kumbhakarna
Zarg0thraX
Kumbhakarna
7,179
634
152
490
27,102
29,050
0
15,149
11,953
32,991
0
W
7,266
1,321
8,692
11,888
20,480
22,690
1,086
7,443
12,815
26,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,377
Gold Earned
66,939
648
Minions Killed
667
0
Camps Cleared
0
2,328,485
Distance Traveled
2,424,951
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,169
590
154
6
0
532,842
9
W
Erlang Shen
13,258
552
155
6
0
537,140
6
L
Fenrir
9,698
404
100
4
0
521,141
2
L
Danzaburou
14,579
607
184
8
0
431,982
17
W
Cabrakan
13,712
571
183
8
0
433,957
2
L
Osiris
10,615
442
124
5
0
404,350
4
L
Janus
12,033
501
203
8
0
492,590
7
W
Artemis
13,724
572
132
6
0
423,757
7
L
Kumbhakarna
9,452
394
37
2
0
478,422
6
W
Sylvanus
12,076
503
43
2
0
497,255
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role