Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Acvally
Kumbhakarna
Level 86
God Stats
13W - 7L
1,724 SR
Queue Stats
130W - 147L
1,502 Elo+
Party 2
Skadi
Skadi
Bigboy2Ez
Skadi
Level 116
God Stats
1W - 2L
1,201 SR
Queue Stats
112W - 121L
1,480 Elo+
Party 2
Anubis
Anubis
Holoholohayn
Anubis
Level 60
God Stats
28W - 25L
1,544 SR
Queue Stats
549W - 536L
1,473 Elo+
Party 3
Izanami
Izanami
Nanoha4
Izanami
Level 45
God Stats
16W - 8L
1,763 SR
Queue Stats
201W - 209L
1,488 Elo+
Party 3
Team Averages
Level 75
1,547 SR
1,489 Elo+

VS

Team Averages
Level 72
1,558 SR
1,465 Elo+
Tiamat
Tiamat
Astral__Unicorn
Tiamat
Level 65
God Stats
9W - 15L
1,433 SR
Queue Stats
182W - 232L
1,426 Elo+
Party 1
Hercules
Hercules
Baja_Blastoise_9
Hercules
Level 100
God Stats
10W - 24L
1,342 SR
Queue Stats
721W - 781L
1,510 Elo+
Party 1
Fenrir
Fenrir
SigmaRush
Fenrir
Level 56
God Stats
2W - 2L
1,537 SR
Queue Stats
87W - 103L
1,414 Elo+
Solo
Cerberus
Cerberus
TheMadViking
Cerberus
Level 103
God Stats
4W - 2L
1,597 SR
Queue Stats
736W - 761L
1,443 Elo+
Solo
Charybdis
Charybdis
thelastgoon
Charybdis
Level 37
God Stats
7W - 2L
1,883 SR
Queue Stats
70W - 65L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 5 / 17
10,703
1,070
13,119
11,084
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Acvally
Kumbhakarna
17
0 / 1 / 25
10,242
1,024
4,900
14,709
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Bigboy2Ez
Skadi
18
9 / 2 / 17
11,507
1,151
16,367
9,585
3,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
3 / 2 / 19
10,135
1,014
14,473
5,996
2,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Nanoha4
Izanami
18
15 / 0 / 10
13,433
1,343
24,641
7,778
3,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

269

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
8,868
887
3,908
8,663
9,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 5
9,309
931
4,584
16,716
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
SigmaRush
Fenrir
15
6 / 12 / 4
10,221
1,022
10,089
18,690
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TheMadViking
Cerberus
16
1 / 9 / 7
9,139
914
10,632
21,686
16,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
thelastgoon
Charybdis
15
2 / 4 / 5
9,536
954
14,653
13,747
4,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
31
Kills
10
10
Deaths
31
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
5
17
2.5
W
Kumbhakarna
Acvally
Kumbhakarna
0
1
25
12.5
L
1
4
4
0.75
L
0
2
5
1.25
W
Skadi
Bigboy2Ez
Skadi
9
2
17
8.75
W
Anubis
3
2
19
6.25
W
Izanami
Nanoha4
Izanami
15
0
10
20
L
Fenrir
SigmaRush
Fenrir
6
12
4
0.67
L
Cerberus
TheMadViking
Cerberus
1
9
7
0.5
L
Charybdis
thelastgoon
Charybdis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,500
Damage
43,866
49,152
Taken
79,502
28,577
Mitigated
50,365
11,113
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,119
926
4,101
3,701
11,084
3,443
0
3,717
7,367
36,271
0
W
Kumbhakarna
Acvally
Kumbhakarna
4,900
65
0
1,116
14,709
15,790
0
4,052
10,241
8,384
0
L
3,908
182
333
953
8,663
9,121
0
3,835
4,828
16,452
0
L
4,584
106
0
4,252
16,716
11,840
0
5,191
11,525
0
20,170
W
Skadi
Bigboy2Ez
Skadi
16,367
9,633
0
1,328
9,585
3,300
0
3,183
6,402
0
31,266
W
Anubis
14,473
229
0
629
5,996
2,852
0
2,152
3,844
26,194
0
W
Izanami
Nanoha4
Izanami
24,641
19,075
0
238
7,778
3,192
0
1,436
6,342
0
57,380
L
Fenrir
SigmaRush
Fenrir
10,089
169
0
91
18,690
8,694
0
6,587
12,103
0
16,465
L
Cerberus
TheMadViking
Cerberus
10,632
1,069
0
4,059
21,686
16,314
0
10,448
11,238
25,032
0
L
Charybdis
thelastgoon
Charybdis
14,653
8,235
0
2,084
13,747
4,396
0
6,431
7,316
0
48,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,020
Gold Earned
47,073
204
Minions Killed
183
9
Camps Cleared
4
910,221
Distance Traveled
795,864
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,703
1,070
64
6
1
175,650
1
W
Kumbhakarna
10,242
1,024
4
0
0
193,028
0
L
Tiamat
8,868
887
13
1
1
136,380
0
L
Hercules
9,309
931
34
3
0
162,783
0
W
Skadi
11,507
1,151
29
3
4
170,605
1
W
Anubis
10,135
1,014
45
5
0
189,632
0
W
Izanami
13,433
1,343
62
6
4
181,306
0
L
Fenrir
10,221
1,022
10
1
2
183,024
1
L
Cerberus
9,139
914
48
5
0
162,607
7
L
Charybdis
9,536
954
78
8
1
151,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role