Player Matchup

Artemis
Artemis
Bo0gieWo0gie96
Artemis
Level 104
God Stats
6W - 3L
1,626 SR
Queue Stats
209W - 213L
1,434 Elo+
Solo
Chang'e
Chang'e
fox97777
Chang'e
Level 141
God Stats
1W - 3L
1,679 SR
Queue Stats
34W - 42L
1,536 Elo+
Solo
Ymir
Ymir
kevin1012
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,655 Elo+
Solo
Team Averages
Level 85
1,601 SR
1,542 Elo+

VS

Team Averages
Level 108
1,670 SR
1,607 Elo+
Danzaburou
Danzaburou
Apollobushes
Danzaburou
Level 46
God Stats
12W - 6L
1,542 SR
Queue Stats
49W - 43L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Josh 2 Point Oh
Cthulhu
Level 129
God Stats
11W - 10L
1,558 SR
Queue Stats
72W - 75L
1,476 Elo+
Solo
Ra
Ra
Kisekimasu
Ra
Level 148
God Stats
5W - 0L
1,912 SR
Queue Stats
161W - 90L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,845
585
4,604
7,107
2,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chang'e
fox97777
Chang'e
9
1 / 2 / 1
6,087
609
6,620
6,648
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
1 / 3 / 0
6,435
644
4,306
9,807
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apollobushes
Danzaburou
11
2 / 0 / 1
6,671
667
6,107
5,406
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 3
7,751
775
7,211
8,146
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 2 / 5
6,614
661
7,146
6,777
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
7
7
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apollobushes
Danzaburou
2
0
1
2.5
L
0
2
2
0.5
W
4
0
3
5.5
W
1
2
5
1.75
L
Chang'e
fox97777
Chang'e
1
2
1
0.75
L
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
20,464
23,562
Taken
20,329
13,048
Mitigated
10,467
6,929
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apollobushes
Danzaburou
6,107
1,901
0
841
5,406
1,710
414
3,520
1,886
0
22,454
L
4,604
1,753
0
1,440
7,107
2,459
0
5,430
1,677
0
17,694
W
7,211
316
0
2,409
8,146
6,459
0
3,741
4,405
20,777
0
W
7,146
350
1,003
2,802
6,777
2,298
33
4,221
2,556
25,955
0
L
Chang'e
fox97777
Chang'e
6,620
813
1,597
2,641
6,648
2,219
0
2,694
3,954
20,367
0
L
Ymir
4,306
853
0
1,251
9,807
8,370
0
6,233
3,574
7,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,367
Gold Earned
21,036
75
Minions Killed
130
0
Camps Cleared
8
472,642
Distance Traveled
546,522
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,671
667
50
5
1
189,208
1
L
Artemis
5,845
585
23
2
0
148,475
1
W
Cthulhu
7,751
775
41
4
2
185,493
1
W
Ra
6,614
661
39
4
5
171,821
4
L
Chang'e
6,087
609
46
5
0
175,364
4
L
Ymir
6,435
644
6
1
0
148,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role