Player Matchup

Ravana
Ravana
Jarcorr-
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,556 Elo+
Solo
Mulan
Mulan
MBeams
Mulan
Level 27
God Stats
2W - 3L
1,714 SR
Queue Stats
116W - 84L
1,644 Elo+
Solo
Neith
Neith
NoobBasti
Neith
Level 25
God Stats
2W - 4L
1,256 SR
Queue Stats
25W - 26L
1,406 Elo+
Solo
Zeus
Zeus
RedBullPetou31
Zeus
Level 27
God Stats
19W - 18L
1,477 SR
Queue Stats
110W - 140L
1,416 Elo+
Solo
Hun Batz
Hun Batz
miss_kooky
Hun Batz
Level 29
God Stats
2W - 1L
1,713 SR
Queue Stats
47W - 18L
1,629 Elo+
Solo
Team Averages
Level 27
1,532 SR
1,530 Elo+

VS

Team Averages
Level 20
1,576 SR
1,537 Elo+
Bastet
Bastet
Jiraya3983
Bastet
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
248W - 268L
1,501 Elo+
Solo
Ra
Ra
NoMexicoEz
Ra
Level 13
God Stats
8W - 2L
1,701 SR
Queue Stats
55W - 33L
1,577 Elo+
Solo
Cupid
Cupid
TheSimps4
Cupid
Level 26
God Stats
13W - 9L
1,526 SR
Queue Stats
127W - 142L
1,331 Elo+
Solo
Athena
Athena
piokatotero
Athena
Level 18
God Stats
9W - 5L
1,654 SR
Queue Stats
168W - 147L
1,585 Elo+
Solo
Raijin
Raijin
sheayni
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jarcorr-
Ravana
17
3 / 2 / 0
10,682
628
11,117
9,453
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
MBeams
Mulan
13
2 / 5 / 7
8,067
475
12,424
15,865
14,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NoobBasti
Neith
13
7 / 6 / 3
8,531
502
7,005
11,545
4,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 3
8,027
472
6,575
9,920
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
miss_kooky
Hun Batz
14
3 / 8 / 2
8,760
515
6,206
14,844
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jiraya3983
Bastet
16
7 / 3 / 7
9,856
580
9,717
11,622
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 4 / 11
9,331
549
8,908
15,004
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
TheSimps4
Cupid
14
3 / 6 / 4
8,755
515
6,882
11,489
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
15
3 / 1 / 8
9,150
538
7,712
14,293
15,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
sheayni
Raijin
18
11 / 2 / 6
11,381
669
12,140
10,709
5,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
16
Kills
27
28
Deaths
16
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
Jarcorr-
Ravana
3
2
0
1.5
W
Bastet
Jiraya3983
Bastet
7
3
7
3.5
L
Mulan
MBeams
Mulan
2
5
7
1.1
W
3
4
11
2.13
L
Neith
NoobBasti
Neith
7
6
3
1.42
L
1
7
3
0.36
W
Cupid
TheSimps4
Cupid
3
6
4
0.83
L
Hun Batz
miss_kooky
Hun Batz
3
8
2
0.5
W
Athena
3
1
8
7
W
Raijin
sheayni
Raijin
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
45,359
61,627
Taken
63,117
31,616
Mitigated
37,329
10,630
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Jarcorr-
Ravana
11,117
3,025
0
2,994
9,453
5,073
26
5,990
3,463
0
67,571
W
Bastet
Jiraya3983
Bastet
9,717
2,836
0
2,206
11,622
4,952
0
2,219
9,403
0
61,449
L
Mulan
MBeams
Mulan
12,424
1,877
201
3,691
15,865
14,119
0
5,246
10,619
10,162
35,551
W
8,908
561
736
6,296
15,004
8,639
0
1,539
13,465
46,537
0
L
Neith
NoobBasti
Neith
7,005
4,045
0
2,397
11,545
4,058
704
6,104
5,441
0
37,066
L
6,575
239
0
500
9,920
3,212
0
5,334
4,586
40,389
0
W
Cupid
TheSimps4
Cupid
6,882
3,458
89
2,479
11,489
3,314
414
667
10,822
0
48,915
L
Hun Batz
miss_kooky
Hun Batz
6,206
1,779
0
847
14,844
5,154
0
6,086
8,758
0
55,120
W
Athena
7,712
2,664
0
5,482
14,293
15,017
33
608
13,685
50,888
0
W
Raijin
sheayni
Raijin
12,140
2,147
97
4,236
10,709
5,407
0
4,112
6,597
80,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,067
Gold Earned
48,473
437
Minions Killed
492
0
Camps Cleared
0
1,565,344
Distance Traveled
1,691,710
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,682
628
140
8
0
334,174
2
W
Bastet
9,856
580
94
6
0
375,202
8
L
Mulan
8,067
475
68
4
0
309,182
0
W
Ra
9,331
549
56
3
0
340,341
1
L
Neith
8,531
502
63
4
0
286,876
0
L
Zeus
8,027
472
77
5
0
294,164
9
W
Cupid
8,755
515
96
6
0
311,796
2
L
Hun Batz
8,760
515
89
5
0
340,948
2
W
Athena
9,150
538
102
6
0
350,099
7
W
Raijin
11,381
669
144
8
0
314,272
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role