Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Pietz22
Sylvanus
Level 107
God Stats
1W - 1L
1,849 SR
Queue Stats
31W - 28L
1,558 Elo+
Solo
Raijin
Raijin
acmbds
Raijin
Level 157
God Stats
1W - 6L
1,244 SR
Queue Stats
229W - 205L
1,569 Elo+
Solo
Kukulkan
Kukulkan
pepinomagico
Kukulkan
Level 116
God Stats
0W - 3L
1,197 SR
Queue Stats
103W - 96L
1,671 Elo+
Solo
Thoth
Thoth
我跑的可快了
Thoth
Level 62
God Stats
1W - 1L
1,750 SR
Queue Stats
142W - 125L
1,540 Elo+
Solo
Team Averages
Level 113
1,508 SR
1,567 Elo+

VS

Team Averages
Level 142
1,628 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Arrogantly
Gilgamesh
Level 160
God Stats
3W - 0L
1,700 SR
Queue Stats
100W - 104L
1,547 Elo+
Solo
Sobek
Sobek
Carflux
Sobek
Level 125
God Stats
2W - 2L
1,557 SR
Queue Stats
508W - 535L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
amarxo21
Sun Wukong
Level 128
God Stats
7W - 7L
1,618 SR
Queue Stats
585W - 599L
1,566 Elo+
Solo
Yemoja
Yemoja
synthmane
Yemoja
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 95L
1,468 Elo+
Solo
Susano
Susano
tigerteam360
Susano
Level 137
God Stats
4W - 0L
1,767 SR
Queue Stats
217W - 218L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 4 / 16
11,224
702
18,692
16,025
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Pietz22
Sylvanus
20
2 / 7 / 16
11,453
716
8,828
22,204
30,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
acmbds
Raijin
17
4 / 6 / 14
10,532
658
14,960
13,768
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
pepinomagico
Kukulkan
18
6 / 4 / 13
11,029
689
22,500
14,139
8,652
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 13
11,402
713
17,628
17,198
7,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arrogantly
Gilgamesh
19
6 / 5 / 15
12,126
758
19,198
20,609
27,862
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Carflux
Sobek
20
8 / 5 / 13
13,013
813
12,294
26,997
41,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
amarxo21
Sun Wukong
18
2 / 4 / 21
11,616
726
15,107
21,194
22,496
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
synthmane
Yemoja
17
0 / 4 / 21
10,329
646
5,831
18,867
25,686
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
20
12 / 5 / 12
13,337
834
23,054
17,960
15,658
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
110
23
Kills
28
28
Deaths
23
72
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
16
3.25
W
Gilgamesh
Arrogantly
Gilgamesh
6
5
15
2.7
W
Sobek
Carflux
Sobek
8
5
13
2.9
L
Sylvanus
Pietz22
Sylvanus
2
7
16
1.43
L
Raijin
acmbds
Raijin
4
6
14
1.83
W
Sun Wukong
amarxo21
Sun Wukong
2
4
21
3.13
L
Kukulkan
pepinomagico
Kukulkan
6
4
13
3.13
W
Yemoja
synthmane
Yemoja
0
4
21
2.63
W
Susano
12
5
12
3.6
L
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,608
Damage
75,484
83,334
Taken
105,627
59,327
Mitigated
133,047
33,587
Healing
47,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,692
5,785
1,525
5,135
16,025
6,590
1,410
3,538
12,069
33,381
0
W
Gilgamesh
Arrogantly
Gilgamesh
19,198
4,752
3,135
3,931
20,609
27,862
813
14,614
5,995
0
30,941
W
Sobek
Carflux
Sobek
12,294
613
1,822
9,126
26,997
41,345
519
18,559
8,438
29,205
0
L
Sylvanus
Pietz22
Sylvanus
8,828
152
7,610
5,768
22,204
30,240
446
5,563
16,283
18,743
0
L
Raijin
acmbds
Raijin
14,960
1,343
1,214
1,105
13,768
6,170
735
3,066
10,603
25,975
0
W
Sun Wukong
amarxo21
Sun Wukong
15,107
1,619
2,486
6,868
21,194
22,496
1,691
18,039
3,155
0
36,897
L
Kukulkan
pepinomagico
Kukulkan
22,500
1,992
3,310
3,878
14,139
8,652
1,265
2,678
11,314
36,524
0
W
Yemoja
synthmane
Yemoja
5,831
1,691
14,674
3,334
18,867
25,686
737
15,700
3,167
11,429
0
W
Susano
23,054
3,656
1,420
1,183
17,960
15,658
1,970
15,696
2,264
0
40,451
L
17,628
958
1,374
2,668
17,198
7,675
2,012
3,280
13,699
34,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,640
Gold Earned
60,421
147
Minions Killed
155
0
Camps Cleared
0
1,332,460
Distance Traveled
1,528,995
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,224
702
38
2
0
254,532
0
W
Gilgamesh
12,126
758
30
2
0
309,015
2
W
Sobek
13,013
813
27
2
0
310,888
1
L
Sylvanus
11,453
716
11
1
0
265,899
0
L
Raijin
10,532
658
24
2
0
260,198
1
W
Sun Wukong
11,616
726
41
3
0
325,024
4
L
Kukulkan
11,029
689
39
2
0
275,597
1
W
Yemoja
10,329
646
8
1
0
280,056
0
W
Susano
13,337
834
49
3
0
304,012
4
L
Thoth
11,402
713
35
2
0
276,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role